Introduction to Computer Graphics Using OpenGL and Java
by
 
Lehn, Karsten. author.

Title
Introduction to Computer Graphics Using OpenGL and Java

Author
Lehn, Karsten. author.

ISBN
9783031281358

Edition
3rd ed. 2023.

Physical Description
XV, 467 p. 308 illus., 103 illus. in color. online resource.

Series
Undergraduate Topics in Computer Science,

Contents
Foreword to the Third Edition -- Acknowledgement -- 1. Introduction -- 2. the Open Graphics Library (OpenGL) -- 3. Basic Geometric Objects -- 4. Modelling Three-Dimensional Objects -- 5. Geometry Processing -- 6. Grey Scale and Colour Representation -- 7. Resterisation -- 8. Visibility Considerations -- 9. Lighting Models -- 10. Textures -- 11. Special Effects and Virtual Reality -- Appendix A: Web References -- Index.

Added Author
Gotzes, Merijam.
 
Klawonn, Frank.

Added Corporate Author
SpringerLink (Online service)

Electronic Access
https://doi.org/10.1007/978-3-031-28135-8


LibraryMaterial TypeItem BarcodeShelf Number[[missing key: search.ChildField.HOLDING]]Status
Online LibraryE-Book520432-1001ONLINEElektronik Kütüphane