2D graphics programming for games
by
 
Pile, John, Jr., author.

Title
2D graphics programming for games

Author
Pile, John, Jr., author.

ISBN
9780429184451

Physical Description
1 online resource (xv, 224 pages)

General Note
An A K Peters book.

Contents
1. Getting started in 2D -- 2. Motion and depth -- 3. Advanced graphics -- 4. Appendices.

Subject Term
Computer games -- Programming.
 
Computer graphics.

Electronic Access
Click here to view.


LibraryMaterial TypeItem BarcodeShelf Number[[missing key: search.ChildField.HOLDING]]Status
Online LibraryE-Book540146-1001QA76.76 .C672 P49 2013CRC E-Books