Multithreading for visual effects
by
 
Watt, Martin, author.

Title
Multithreading for visual effects

Author
Watt, Martin, author.

ISBN
9780429162961

Edition
First edition.

Physical Description
1 online resource (255 pages) : 102 illustrations

Contents
chapter 1 Introduction and Overview / chapter 2 Houdini: Multithreading Existing Software -- chapter 3 The Presto Execution System: Designing for Multithreading -- chapter 4 LibEE: Parallel Evaluation of Character Rigs -- chapter 5 Fluids: Simulation on the CPU / chapter 6 Bullet Physics: Simulation with OpenCL -- chapter 7 OpenSubdiv: Interoperating GPU Compute and Drawing.

Abstract
Tackle the Challenges of Parallel Programming in the Visual Effects Industry In Multithreading for Visual Effects, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They provide practical advice on multithreading techniques and visual effects used in popular visual effects libraries (such as Bullet, OpenVDB, and OpenSubdiv), one of the industry’s leading visual effects packages (Houdini), and proprietary animation systems. This information is valuable not just to those in the visual effects arena, but also to developers of high performance software looking to increase performance of their code.

Subject Term
Cinematography -- Special effecs.
 
Computer animation.
 
Simultaneous multithreading processors -- Programming.
 
COMPUTERS / Computer Graphics.
 
COMPUTERS / Programming / Games.
 
COMPUTERS -- General.
 
COMPUTERS -- Computer Graphics.
 
COMPUTERS -- Programming -- Games.

Added Author
Coumans, Erwin,
 
ElKoura, George,
 
Henderson, Ronald,
 
Kraemer, Manuel,
 
Lait, Jeff,
 
Reinders, James,

Added Corporate Author
Taylor and Francis.

Electronic Access
Click here to view.


LibraryMaterial TypeItem BarcodeShelf Number[[missing key: search.ChildField.HOLDING]]Status
Online LibraryE-Book545122-1001TR897.7CRC E-Books