Production pipeline fundamentals for film and game
by
 
Dunlop, Renee.

Title
Production pipeline fundamentals for film and game

Author
Dunlop, Renee.

ISBN
9781315858272
 
9781317936213
 
9781317936220

Physical Description
1 online resource (xvii, pages)

Contents
ch. 1. Introduction -- ch. 2. The stages of production -- ch. 2A. Interlude : previs and related data -- ch. 3. Asset creation for film -- ch. 3A. Interlude : LIDAR : asset capture on set -- ch. 3. Asset creation for games -- ch. 5. The basic functionality of a pipeline -- ch. 6. Systems infrastructure -- ch. 6A. Interlude : mitigating risk through regular maintenance and disaster planning -- ch. 7. Software for a studio environment -- ch. 8. Diving deeper into data management -- ch. 8A. Interlude : metadata -- ch. 9. Asset management -- ch. 9A. Interlude : digital asset management at Laika -- ch. 10. Production management -- ch. 10A. Interlude : color and sound -- ch. 11. Tying it all together -- ch. 11A. Interlude : virtual production in film and games -- ch. 12. Upcoming trends and technologies -- ch. 12A. Interlude : cloud computing for VFX.

Subject Term
Computer games -- Programming.
 
Video recordings -- Production and direction.
 
Motion pictures -- Production and direction.
 
Project management.

Added Author
Dunlop, Renee.

Electronic Access
Click here to view.


LibraryMaterial TypeItem BarcodeShelf Number[[missing key: search.ChildField.HOLDING]]Status
Online LibraryE-Book547524-1001QA76.76 .C672 D863 2014CRC E-Books