Introduction to game programming using Processing : for designers, artists, players, non-tech people and everybody else
by
Cermak-Sassenrath, Daniel, author.
Title
:
Introduction to game programming using Processing : for designers, artists, players, non-tech people and everybody else
Author
:
Cermak-Sassenrath, Daniel, author.
ISBN
:
9781003345916
9781040021842
9781040021835
Edition
:
First edition.
Physical Description
:
1 online resource (xxii, 326 pages).
Subject Term
:
Video games -- Programming.
Processing (Computer program language)
COMPUTERS / Computer Graphics / Game Programming & Design
GAMES / Video & Electronic
Electronic Access
:
| Library | Material Type | Item Barcode | Shelf Number | [[missing key: search.ChildField.HOLDING]] | Status |
|---|
| Online Library | E-Book | 588888-1001 | QA76.76 .C672 | | Taylor Fransic E-Kitap Koleksiyonu |