Deep learning in gaming and animations : principles and applications
by
 
Chaudhary, Vikas, editor.

Title
Deep learning in gaming and animations : principles and applications

Author
Chaudhary, Vikas, editor.

ISBN
9781003231530
 
9781000504378
 
9781000504347

Physical Description
1 online resource.

Series
Explainable ai (xai) for engineering applications

Subject Term
Object-oriented programming (Computer science)
 
Artificial intelligence.
 
COMPUTERS / Computer Engineering
 
COMPUTERS / Computer Animation

Added Author
Chaudhary, Vikas,
 
Sharma, Moolchand,
 
Sharma, Prerna,
 
Agarwal, Deevyankar,

Electronic Access
Taylor & Francis https://www.taylorfrancis.com/books/9781003231530
 
OCLC metadata license agreement http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf


LibraryMaterial TypeItem BarcodeShelf Number[[missing key: search.ChildField.HOLDING]]Status
Online LibraryE-Book589716-1001QA76.64Taylor Fransic E-Kitap Koleksiyonu