From UXD to LivXD : living eXperience design
by
 
Leleu-Merviel, Sylvie, editor.

Title
From UXD to LivXD : living eXperience design

Author
Leleu-Merviel, Sylvie, editor.

ISBN
9781119612230
 
9781119612254
 
9781119612247

Physical Description
1 online resource

Series
Science, society and new technology series

Contents
Part 1. Epistemology and Concepts; 1. From UXD (User eXperience Design) to LivXD (Living eXperience Design): Towards the Concept of Experiences of Life and their Design, Patrizia Laudati and Sylvie Leleu-Merviel; 2. Thinking and Living "Experience": Pragmatist Contributions from John Dewey, Françoise Bernard; 3. Paths Created by an Enactive-relativized Approach to Experience: the Case of Viewing Experience, Charles-Alexandre Delestage; 4. The Lived Experience as an Alternative to Digital Uses, Philippe Bonfils, Laurent Collet and Michel Durampart; ; Part 2. Experiences of Creation and/or Work; 5. Sources of Video Mapping: a "Proto-narrativity" of a Musical Nature?, Pascal Bouchez and Philippe Useille; 6. In the Minds of Artists? Study of the Situated Artistic Creation Experience, Marine Thébault and Daniel Schmitt; 7. Participants' Experience in an Optical Illusion Installation, Khaldoun Zreik and Ahmad Ali; ; Part 3. Experiences in Mediation and Training; 8. The Concept of Experience in John Dewey's Aesthetic Pragmatism: What are the Consequences for Cultural Mediation in the Museum?, Jérôme Hennebert; 9. A Step Towards Experience Design in Museums, Daniel Schmitt and Virginie Blondeau; 10. Towards Teaching Focused on the "Bridging Experience": the Case of Urban Learning through Site Visits, Smaïl Khainnar; 11. Design Games and Game Design: Relations Between Design, Codesign and Serious Games in Adult Education, Julian Alvarez, Olivier Irrmann, Damien Djaouti, Antoine Taly, Olivier Rampnoux and Louise Sauvé

Abstract
"Living eXperience Design - the design of life experiences - is an extension of user experience design (UXD). The context comprises usage and practice in real contexts in which spatial, urban, social, temporal, historical and legal dimensions are considered. Reflecting upon LivXD is to examine the whole experience of a target audience in a variety of situations - and not only in those involving digital technology. This book begins with the definition of LivXD and its associated epistemology, and proceeds to detail field experiments in certain privileged areas: the relation to creation and works, mediation and adult education"--Back cover.

Local Note
John Wiley and Sons

Subject Term
User-centered system design.
 
Conception participative (Conception de systèmes)
 
COMPUTERS -- Computer Literacy.
 
COMPUTERS -- Computer Science.
 
COMPUTERS -- Data Processing.
 
COMPUTERS -- Hardware -- General.
 
COMPUTERS -- Information Technology.
 
COMPUTERS -- Machine Theory.
 
COMPUTERS -- Reference.
 
Philosophy & Social Aspects.
 
SCIENCE.
 
User-centered system design

Genre
Electronic books.

Added Author
Leleu-Merviel, Sylvie,
 
Schmitt, Daniel,
 
Useille, Philippe,

Electronic Access
https://onlinelibrary.wiley.com/doi/book/10.1002/9781119612254


LibraryMaterial TypeItem BarcodeShelf Number[[missing key: search.ChildField.HOLDING]]Status
Online LibraryE-Book595227-1001QA76.9 .H85Wiley E-Kitap Koleksiyonu