Videogame Sciences and Arts 14th International Conference, VJ 2024, Leiria, Portugal, December 5-6, 2024, Proceedings
by
 
Marto, Anabela. editor. (orcid)0000-0001-6005-288X

Title
Videogame Sciences and Arts 14th International Conference, VJ 2024, Leiria, Portugal, December 5-6, 2024, Proceedings

Author
Marto, Anabela. editor. (orcid)0000-0001-6005-288X

ISBN
9783031817137

Edition
1st ed. 2025.

Physical Description
XV, 270 p. 87 illus., 70 illus. in color. online resource.

Series
Communications in Computer and Information Science, 2324

Abstract
This book constitutes the refereed proceedings of the 14th International Conference on Videogame Sciences and Arts, VJ 2024, held in Leiria, Portugal, during December 5-6, 2024. The 15 full papers and 3 short papers included in this book were carefully reviewed and selected from 30 submissions. They were organized in topical sections as follows: Player Experience and Accessibility; Serious Games; Edutainment; Game Design and Development; and Games and Artificial Intelligence.

Subject Term
User interfaces (Computer systems).
 
Human-computer interaction.
 
Software engineering.
 
Computer vision.
 
Social sciences -- Data processing.
 
User Interfaces and Human Computer Interaction.
 
Computer Application in Social and Behavioral Sciences.

Added Author
Marto, Anabela.
 
Prada, Rui.
 
Gouveia, Patrícia.
 
Espinosa, Ruth Contreras-.
 
Gonçalves, Alexandrino.
 
Abrantes, Eduarda.
 
Ribeiro, Roberto.

Added Corporate Author
SpringerLink (Online service)

Electronic Access
https://doi.org/10.1007/978-3-031-81713-7


LibraryMaterial TypeItem BarcodeShelf Number[[missing key: search.ChildField.HOLDING]]Status
Online LibraryE-Book609528-1001ONLINESpringer E-Kitap Koleksiyonu