3D game engine design : A practical approach to real-time computer graphics
by
Eberly, David H.
Title
:
3D game engine design : A practical approach to real-time computer graphics
Author
:
Eberly, David H.
ISBN
:
9781558605930
Publication Information
:
San Francisco : Morgan Kaufmann, 2001.
Physical Description
:
xxviii, 561 s. + 1 CD-ROM : res.
General Note
:
Kitaba ait 1 adet CD-ROM Ödünç Verme Bölümü'ndedir.
Subject Term
:
BİLGİSAYAR GRAFİKLERİ.
ÜÇ BOYUTLU GÖSTERİCİ SİSTEMLER.
GERÇEK ZAMANLI PROGRAMLAMA.
Computer graphics.
Three-dimensional display systems.
Real-time programming.
Library | Material Type | Item Barcode | Shelf Number | [[missing key: search.ChildField.HOLDING]] | Status |
---|
Beytepe Library | Book | 7.2/12/590855 | T 385 E373 2001 | | Beytepe Genel Koleksiyon |
Beytepe Library | Cd-Rom | C000345 | T 385 E373 2001 EK | | Beytepe CD-ROM Koleksiyonu |