3D game engine design : A practical approach to real-time computer graphics
by
 
Eberly, David H.

Title
3D game engine design : A practical approach to real-time computer graphics

Author
Eberly, David H.

ISBN
9781558605930

Publication Information
San Francisco : Morgan Kaufmann, 2001.

Physical Description
xxviii, 561 s. + 1 CD-ROM : res.

General Note
Kitaba ait 1 adet CD-ROM Ödünç Verme Bölümü'ndedir.

Subject Term
BİLGİSAYAR GRAFİKLERİ.
 
ÜÇ BOYUTLU GÖSTERİCİ SİSTEMLER.
 
GERÇEK ZAMANLI PROGRAMLAMA.
 
Computer graphics.
 
Three-dimensional display systems.
 
Real-time programming.


LibraryMaterial TypeItem BarcodeShelf Number[[missing key: search.ChildField.HOLDING]]Status
Beytepe LibraryBook7.2/12/590855T 385 E373 2001Beytepe Genel Koleksiyon
Beytepe LibraryCd-RomC000345T 385 E373 2001 EKBeytepe CD-ROM Koleksiyonu