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Cover image for Introduction to game programming using Processing : for designers, artists, players, non-tech people and everybody else
Title:
Introduction to game programming using Processing : for designers, artists, players, non-tech people and everybody else
Author:
Cermak-Sassenrath, Daniel, author.
ISBN:
9781003345916

9781040021842

9781040021835
Edition:
First edition.
Physical Description:
1 online resource (xxii, 326 pages).
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E-Book 588888-1001 QA76.76 .C672
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