
Title:
Introduction to game programming using Processing : for designers, artists, players, non-tech people and everybody else
Author:
Cermak-Sassenrath, Daniel, author.
ISBN:
9781003345916
9781040021842
9781040021835
Edition:
First edition.
Physical Description:
1 online resource (xxii, 326 pages).
Electronic Access:
Taylor & Francis https://www.taylorfrancis.com/books/9781003345916OCLC metadata license agreement http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf
Copies:
Available:*
Library | Material Type | Item Barcode | Shelf Number | Status | Item Holds |
|---|---|---|---|---|---|
Searching... | E-Book | 588888-1001 | QA76.76 .C672 | Searching... | Searching... |
