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Cover image for 3ds Max Basics for Modeling Video Game Assets. Volume 2, Model, Rig and Animate Characters for Export to Unity or Other Game Engines
Title:
3ds Max Basics for Modeling Video Game Assets. Volume 2, Model, Rig and Animate Characters for Export to Unity or Other Game Engines
Author:
Culbertson, William, author.
ISBN:
9781000348606

9781003147961

9781000348705

9781000348651
Edition:
First edition.
Physical Description:
1 online resource (xiv, 468 pages)
General Note:
Saving the Idle Clip.
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E-Book 587587-1001 TR897.72 .A14 C85 2021
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