
Title:
Emotion in Games Theory and Praxis
Author:
Karpouzis, Kostas. editor.
ISBN:
9783319413167
Edition:
1st ed. 2016.
Physical Description:
XV, 338 p. 43 illus., 32 illus. in color. online resource.
Series:
Socio-Affective Computing, 4
Abstract:
The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that will advance the state-of-the-art in player experience research; affect modelling, induction, and sensing; affect-driven game adaptation and game-based learning and assessment. In 3 parts the books covers Theory, Emotion Modelling and Affect-Driven Adaptation, and Applications. This book will be of interest to researchers and scholars in the field of affective computing, and artificial intelligence. .
Subject Term:
Added Corporate Author:
Electronic Access:
https://doi.org/10.1007/978-3-319-41316-7Copies:
Available:*
Library | Material Type | Item Barcode | Shelf Number | Status | Item Holds |
|---|---|---|---|---|---|
Searching... | E-Book | 617247-1001 | ONLINE | Searching... | Searching... |
