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Beytepe Kütüphanesi
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Subject: Computer animation.
Author
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Byrne, Bill, 1976-
(2)
Meyer, Chris, 1961-
(2)
Meyer, Trish, 1961-
(2)
Sawicki, Mark.
(2)
Sheffield, Patrick.
(2)
Georgenes, Chris, Author.
(1)
Kitagawa, Midori, 1963-
(1)
Kriger, Judith.
(1)
Menache, Alberto, 1961-
(1)
Parberry, Ian, author.
(1)
Taylor and Francis.
(1)
Windsor, Brian.
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Woolman, Matt.
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Computer graphics.
(6)
Three-dimensional imaging.
(3)
Adobe After effects.
(2)
Cinematography -- Special effects -- Data processing.
(2)
Motion (Electronic resource)
(2)
Puppet films.
(2)
Stop motion pro.
(2)
2D game physics engine.
(1)
2D game physics programming.
(1)
Animated films.
(1)
Animators -- Interviews.
(1)
Bilgisayarla Animasyon.
(1)
COMPUTERS / Computer Animation
(1)
Cinematography -- Special effects.
(1)
Computer games.
(1)
Digital cinematography.
(1)
Digital video -- Editing.
(1)
Documentary films -- Production and direction.
(1)
Documentary films.
(1)
Electronic books.
(1)
Film Çekme Tekniği -- Özel Efektler.
(1)
Flash (Computer file)
(1)
Games.
(1)
Macintosh (Computer) -- Programming.
(1)
Motion -- Computer simulation.
(1)
Motion picture producers and directors -- Interviews.
(1)
mathematical foundation of game physics.
(1)
programming game physics from scratch.
(1)
programming the physics for 2D video games.
(1)
theory and applications of 2D game physics.
(1)
using Box2D.
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Beytepe General Collection
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13.
Introduction to Game Physics with Box2D
Introduction to Game Physics with Box2D
Author
Parberry, Ian, author. Taylor and Francis.
Preferred Shelf Number
QA76.76 .C672
Electronic Access
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14.
Animated realism a behind the scenes look at the animated documentary genre
Animated realism a behind the scenes look at the animated documentary genre
Author
Kriger, Judith.
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ONLINE
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ScienceDirect
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