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Subject: Computer graphics.
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49.
3D game engine design : A practical approach to real-time computer graphics
3D game engine design : A practical approach to real-time computer graphics
Author
Eberly, David H.
Preferred Shelf Number
T 385 E373 2001
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3-D modeling and surfacing
3-D modeling and surfacing
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Fleming, Bill, 1969-
Preferred Shelf Number
T 385 F589 1999
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