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Cover image for iOS Game Development
Title:
iOS Game Development
Author:
Lucka, Thomas, author.
Edition:
1st edition.
Physical Description:
1 online resource (394 pages)
Abstract:
The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.
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E-Book 545176-1001 QA76.76 .C672
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