
Title:
iOS Game Development
Author:
Lucka, Thomas, author.
Edition:
1st edition.
Physical Description:
1 online resource (394 pages)
Abstract:
The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.
Title Subject:
Added Corporate Author:
Electronic Access:
Taylor & Francis https://www.taylorfrancis.com/books/9780429187391OCLC metadata license agreement http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf
Copies:
Available:*
Library | Material Type | Item Barcode | Shelf Number | Status | Item Holds |
|---|---|---|---|---|---|
Searching... | E-Book | 545176-1001 | QA76.76 .C672 | Searching... | Searching... |
