Title:
GPU Pro 3 advanced rendering techniques
Author:
Engel, Wolfgang F.
ISBN:
9781439887943
Publication Information:
Boca Raton, Fla. : A K Peters/CRC Press, 2012.
Physical Description:
xv, 390 p. : ill. (chiefly col.).
Contents:
I. Geometry manipulation -- II. Rendering -- III. Global illumination effects -- IV. Shadows -- V. 3D Engine Design -- VI. GPGPU.
Abstract:
"This book explores the latest developments in advanced rendering techniques in interactive media and games that run on the DirectX or OpenGL run-times or any other run-time with any language available. It covers geometry manipulation, handheld devices programming, effects in image space, shadows, 3D engine design, and environmental effects. A dedicated section on general purpose GPU programming focuses on CUDA, DirectCompute, and OpenCL examples. The book also provides tips on how to render real-time special effects and visualize data on common consumer software platforms"-- Provided by publisher.
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