Cover image for Human Interface and the Management of Information Thematic Area, HIMI 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings, Part I
Title:
Human Interface and the Management of Information Thematic Area, HIMI 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings, Part I
Author:
Mori, Hirohiko. editor.
ISBN:
9783031351327
Edition:
1st ed. 2023.
Physical Description:
XXIX, 676 p. 387 illus., 299 illus. in color. online resource.
Series:
Lecture Notes in Computer Science, 14015
Contents:
Information Design and User Experience -- Cooperation Mode of 2D and 3D Interfaces on Destination Planning Tasks in the Location-based AR Application -- Generalized Cohen's Kappa: A Novel Inter-rater Reliability Metric for Non-Mutually Exclusive Categories -- Knowledge Graph-based Machining Process Route Generation Method -- How to Share Color Impression Among Different Observers Using Simplicial Maps -- Task-Based Open Card Sorting: Towards a New Method to Produce Usable Information Architectures -- Emotive Idea and Concept Generation -- Survey on the Auditory Feelings of Strangeness while Listening to Music -- Text Reconstructing System of Editorial Text Based on Reader's Comprehension -- Interfaces for Learning and Connecting around Recycling -- Sound Logo to Increase TV Advertising Effectiveness Based on Audio-Visual Features -- Research on Visualization Method for Empathic Design -- A Study on HCI of a Collaborated Nurture Game for Sleep Education with Child and Parent -- Analysis ofResilient Behavior for Interaction Design -- How Information Influences the Way We Perceive Unfamiliar Objects - An Eye Movement Study -- Data Visualization and Big Data -- The Nikkei Stock Average Prediction by SVM -- What Causes Fertility Rate Difference among Municipalities in Japan -- Explore Data Quality Challenges Based on Data Structure of Electronic Health Records -- Feature Analysis of Game Software in Japan Using Topic Model and Structural Equation Modeling for Reviews and Livestreaming Chat -- Inductive Model Using Abstract Meaning Representation for Text Classification via Graph Neural Networks -- Enhancing Visual Encodings of Uncertainty through Aesthetic Depictions in Line Graph Visualisations -- Satisfaction Analysis of Group/Individual Tutoring Schools and Video Tutoring Schools -- Zebrafish Meets the Ising Model: Statistical Mechanics of Collective Fish Motion -- Research on New Design Methods for Corporate Value Provision in a DX (Digital Transformation) Society 〜Visualization of value by lifestyle derived from qualitative analysis -- Evaluating User Experience in Information Visualization Systems: UXIV an Evaluation Questionnaire -- Multimodal Interaction -- Study of HMI in Automotive ~Car design proposal with usage by the elderly -- Pilot Study on Interaction with Wide Area Motion Imagery Comparing Gaze Input and Mouse Input -- Development of a Speech-Driven Communication Support System Using a Smartwatch with Vibratory Nodding Responses -- Coordinated Motor Display System of ARM-COMS for Evoking Emotional Projection in Remote Communication -- Fundamental Considerations on Representation Learning for Multimodal Processing -- A Preliminary Study on Discrimination of Dominant Hand Based on Motion Analysis of Hand Movements by Image Analysis Using Deep Learning -- Glasses Encourage Your Choices: A System that Supports Indecisive Choosers by Eye-tracking -- Physiological Measures in VR Experiments - Some Aspects of Plethysmogram and Heart Rate -- Effects of Visual and Personality Impressions on the Voices Matched to Animated Characters -- Effects of Gaze on Human Behavior Prediction of Virtual Character for Intention Inference Design -- Interacting with AI and Intelligent Systems -- Development of a Light-Emitting Sword Tip Accompanying Thrusts and a Device for Judging Valid Thrusts by Light Spectrum Detection Without an Electric Judge in the Foil Event of Fencing Competitions -- A Study on Human-Computer Interaction with Text-to/from-Image Game AIs for Diversity Education -- A Generative Vase Design System Based on Users' Visual Emotional Vocabulary -- The Impact of AI Text-To-Image Generator on Product Styling Design -- Generating Various 3D Motions by Emergent Imitation Learning -- Personalized Sleep Stage Estimation based on Time Series Probability of Estimation for Each Label with Wearable 3-axis Accelerometer -- Controllable Features to Create Highly Evaluated Manga -- A Study on Trust Building in AI Systems through User Commitment -- Chatbot to Facilitate Opinion Formation in Web Search -- A State-of-Art Review on Intelligent Systems for Drawing Assisting -- Discussion Support Framework Enabling Advice Presentation That Captures Online Discussion Situation -- Triple Supportive Information for Matrix Factorization with Image, Text, and Social Networks -- An Analysis of Factors Associated with Self-Confidence in the Japanese.-Detecting Signs of Depression for Using Chatbots -- Extraction of the First Person from Japanese.
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