Search Results for Age Factors. - Narrowed by: Human-computer interaction. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dAge$002bFactors.$0026qf$003dSUBJECT$002509Subject$002509Human-computer$002binteraction.$002509Human-computer$002binteraction.$0026ic$003dtrue$0026ps$003d300?dt=list 2026-03-23T14:31:50Z User Experience for Serious Games in Virtual Reality ent://SD_ILS/0/SD_ILS:606242 2026-03-23T14:31:50Z 2026-03-23T14:31:50Z Author&#160;Koji&#263;, Tanja. author. (orcid)0000-0002-8603-8979&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-75530-9">https://doi.org/10.1007/978-3-031-75530-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Monetary Valuation of Privacy Analyzing the Consistency of Valuation Methods and Their Influencing Factors ent://SD_ILS/0/SD_ILS:607820 2026-03-23T14:31:50Z 2026-03-23T14:31:50Z Author&#160;Schmitt, Vera. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-84239-9">https://doi.org/10.1007/978-3-031-84239-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Art and Culture in the Multiverse of Metaverses Immersion, Presence, and Interactivity in the Digital Age ent://SD_ILS/0/SD_ILS:604583 2026-03-23T14:31:50Z 2026-03-23T14:31:50Z Author&#160;Hutson, James. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-66320-8">https://doi.org/10.1007/978-3-031-66320-8</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/>