Search Results for Animation. - Narrowed by: Computer graphics. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dAnimation.$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgraphics.$002509Computer$002bgraphics.$0026ic$003dtrue$0026ps$003d300$0026isd$003dtrue? 2024-11-07T12:35:04Z Algorithm animation ent://SD_ILS/0/SD_ILS:220148 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Brown, Marc H.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267231">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267231</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> View-Dependent Character Animation ent://SD_ILS/0/SD_ILS:175552 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Chaudhuri, Parag. author.&#160;Kalra, Prem. author.&#160;Banerjee, Subhashis. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-84628-762-6">http://dx.doi.org/10.1007/978-1-84628-762-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Data-Driven 3D Facial Animation ent://SD_ILS/0/SD_ILS:175623 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Deng, Zhigang. editor.&#160;Neumann, Ulrich. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-84628-907-1">http://dx.doi.org/10.1007/978-1-84628-907-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Understanding 3D Animation Using Maya ent://SD_ILS/0/SD_ILS:165302 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Park, John Edgar. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/b138279">http://dx.doi.org/10.1007/b138279</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The uncanny valley in games and animation ent://SD_ILS/0/SD_ILS:357045 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Tinwell, Angela, author.<br/>Preferred Shelf Number&#160;ONLINE(357045.1)<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781466586956">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Animation and Performance Capture Using Digitized Models ent://SD_ILS/0/SD_ILS:191332 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Aguiar, Edilson. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-642-10316-2">http://dx.doi.org/10.1007/978-3-642-10316-2</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D art essentials the fundamentals of 3D modeling, texturing, and animation ent://SD_ILS/0/SD_ILS:264264 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Chopine, Ami.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240814728">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Tradigital blender a CG animator's guide to applying the classic principles of animation ent://SD_ILS/0/SD_ILS:146858 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Hess, Roland, 1970-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817576">http://www.sciencedirect.com/science/book/9780240817576</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Beginning Blender Open Source 3D Modeling, Animation, and Game Design ent://SD_ILS/0/SD_ILS:171450 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Flavell, Lance. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-4302-3127-1">http://dx.doi.org/10.1007/978-1-4302-3127-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The Algorithms and Principles of Non-photorealistic Graphics Artistic Rendering and Cartoon Animation ent://SD_ILS/0/SD_ILS:191089 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Geng, Weidong. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-642-04891-3">http://dx.doi.org/10.1007/978-3-642-04891-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game character modeling and animation with 3ds Max ent://SD_ILS/0/SD_ILS:145818 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Clinton, Yancey.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Non-photorealistic computer graphics modeling, rendering, and animation ent://SD_ILS/0/SD_ILS:253901 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Strothotte, Thomas, 1959-&#160;Schlechtweg, Stefan.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558607873">http://www.sciencedirect.com/science/book/9781558607873</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Non-photorealistic computer graphics : modeling, rendering, and animation ent://SD_ILS/0/SD_ILS:105825 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Strothotte, Thomas, 1959-&#160;Schlechtweg, Stefan, ort. yaz.<br/>Preferred Shelf Number&#160;T 385 .S79917 2002<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/> Computer graphics through OpenGL : from theory to experiments ent://SD_ILS/0/SD_ILS:358423 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Guha, Sumanta.<br/>Preferred Shelf Number&#160;T385 G85 2011<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Digital compositing for film and video ent://SD_ILS/0/SD_ILS:342415 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Wright, Steve, 1947-<br/>Preferred Shelf Number&#160;ONLINE(342415.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240813103">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Introducing Autodesk Maya 2015 ent://SD_ILS/0/SD_ILS:314888 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Derakhshani, Dariush.<br/>Preferred Shelf Number&#160;TR897.72.M39 D47 2014<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> 3ds max 2014 ile g&ouml;rselle&#351;tirme ent://SD_ILS/0/SD_ILS:310321 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;&Ccedil;elik, Emrah.<br/>Preferred Shelf Number&#160;TR897.7 C45 2014<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/> After effects apprentice real-world skills for the aspiring motion graphics artist ent://SD_ILS/0/SD_ILS:265264 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Meyer, Trish, 1961-&#160;Meyer, Chris, 1961-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240817378">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Multimedia demystified ent://SD_ILS/0/SD_ILS:294099 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Dowling, Jennifer Coleman.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://mhebooklibrary.com/reader/multimedia-demystified">Subscription required</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Digital modeling ent://SD_ILS/0/SD_ILS:267647 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Vaughan, William.<br/>Preferred Shelf Number&#160;T385 V344 2012<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> 3ds max design architectural visualization for intermediate users ent://SD_ILS/0/SD_ILS:145967 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Smith, Brian L. (Brian Lawrence), 1972-&#160;ScienceDirect (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240821078">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D motion graphics for 2D artists conquering the 3rd dimension ent://SD_ILS/0/SD_ILS:146127 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Byrne, Bill, 1976-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815336">http://www.sciencedirect.com/science/book/9780240815336</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D motion graphics for 2D artists : conquering the 3rd dimension ent://SD_ILS/0/SD_ILS:342443 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Byrne, Bill, 1976-<br/>Preferred Shelf Number&#160;ONLINE(342443.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240815343">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3ds max design architectural visualization for intermediate users ent://SD_ILS/0/SD_ILS:264298 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Smith, Brian L. (Brian Lawrence), 1972-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240821207">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D automotive modeling an insider's guide to 3D car modeling and design for games and film ent://SD_ILS/0/SD_ILS:266193 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240814292">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Graphics shaders theory and practice ent://SD_ILS/0/SD_ILS:289049 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Bailey, Michael (Michael John), 1953-&#160;Cunningham, Steve.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439867754">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3ds max modeling for games. Volume II, Insider's guide to stylized modeling ent://SD_ILS/0/SD_ILS:145972 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Gahan, Andrew.&#160;ScienceDirect (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1 ent://SD_ILS/0/SD_ILS:145996 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Cinema 4D the artist's project sourcebook ent://SD_ILS/0/SD_ILS:148877 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;McQuilkin, Kent.&#160;Powers, Anne. Cinema 4D.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814506">http://www.sciencedirect.com/science/book/9780240814506</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> How to cheat in 3ds max 2011 : get spectacular results fast ent://SD_ILS/0/SD_ILS:342501 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Bousquet, Michele, 1962-<br/>Preferred Shelf Number&#160;ONLINE(342501.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240814346">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Autodesk 3ds Max Design 2012 : a tutorial approach ent://SD_ILS/0/SD_ILS:365586 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;CADCIM Technologies.&#160;Tickoo, Sham.<br/>Preferred Shelf Number&#160;TR897.7.C32 A98 2011<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Maya 8 the complete reference ent://SD_ILS/0/SD_ILS:293688 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Meade, Tom.&#160;Arima, Shinsaku.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://mhebooklibrary.com/reader/maya-8-complete-reference">Subscription required</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-world modo in the trenches with modo ent://SD_ILS/0/SD_ILS:149168 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;McDermott, Wes.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811994">http://www.sciencedirect.com/science/book/9780240811994</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Rendering with mental ray and 3ds Max ent://SD_ILS/0/SD_ILS:149175 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Steen, Joep van der.&#160;Boardman, Ted.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812373">http://www.sciencedirect.com/science/book/9780240812373</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> How to cheat in 3ds Max 2011 get spectacular results fast ent://SD_ILS/0/SD_ILS:145620 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Bousquet, Michele, 1962-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814339">http://www.sciencedirect.com/science/book/9780240814339</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Blender foundations the essential guide to learning Blender 2.6 ent://SD_ILS/0/SD_ILS:145337 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Hess, Roland, 1970-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814308">http://www.sciencedirect.com/science/book/9780240814308</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> How to cheat in motion ent://SD_ILS/0/SD_ILS:145418 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Sheffield, Patrick.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810973">http://www.sciencedirect.com/science/book/9780240810973</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D automotive modeling an insider's guide to 3D car modeling and design for games and film ent://SD_ILS/0/SD_ILS:146102 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Maya Zbrush : karakter modelleme ent://SD_ILS/0/SD_ILS:378572 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Y&#305;karo&#287;lu, Nebi.<br/>Preferred Shelf Number&#160;T385 Y55 2010<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Flash Catalyst CS5 bible ent://SD_ILS/0/SD_ILS:303879 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Huddleston, Rob.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;Wiley InterScience <a href="http://dx.doi.org/10.1002/9781118257715">An electronic book accessible through the World Wide Web; click for information</a> Books24x7 <a href="http://www.books24x7.com/marc.asp?bookid=40658">http://www.books24x7.com/marc.asp?bookid=40658</a> Safari Books Online <a href="http://proquest.safaribooksonline.com/640">http://proquest.safaribooksonline.com/640</a> <a href="http://proquest.safaribooksonline.com/?fpi=9780470568156">http://proquest.safaribooksonline.com/?fpi=9780470568156</a> Safari Books Online <a href="http://proquest.safaribooksonline.com/9780470568156">http://proquest.safaribooksonline.com/9780470568156</a> <a href="http://site.ebrary.com/lib/alltitles/Doc?id=10380975">http://site.ebrary.com/lib/alltitles/Doc?id=10380975</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Rendering with Mental Ray and 3Ds Max ent://SD_ILS/0/SD_ILS:342425 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Steen, Joep van der.&#160;Boardman, Ted.<br/>Preferred Shelf Number&#160;ONLINE(342425.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240813905">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> How to cheat in Motion ent://SD_ILS/0/SD_ILS:342429 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Sheffield, Patrick.<br/>Preferred Shelf Number&#160;ONLINE(342429.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780080928241">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> How to cheat in 3ds Max 2010 get spectacular results fast ent://SD_ILS/0/SD_ILS:259449 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Bousquet, Michele, 1962-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780080886237">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques ent://SD_ILS/0/SD_ILS:145697 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Animating with Blender how to create short animations from start to finish ent://SD_ILS/0/SD_ILS:145404 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Hess, D. Roland.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810799">http://www.sciencedirect.com/science/book/9780240810799</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3ds Max modeling for games insider's guide to game character, vehicle, and environment modeling ent://SD_ILS/0/SD_ILS:146032 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Vue 7 from the ground up ent://SD_ILS/0/SD_ILS:146804 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Chopine, Ami.&#160;Chopine, Vladimir.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812267">http://www.sciencedirect.com/science/book/9780240812267</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Poly-modeling with 3ds Max thinking outside of the box ent://SD_ILS/0/SD_ILS:147312 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Daniele, Todd.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810928">http://www.sciencedirect.com/science/book/9780240810928</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Cinema 4D 11 workshop ent://SD_ILS/0/SD_ILS:148814 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Koenigsmarck, Arndt von.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811956">http://www.sciencedirect.com/science/book/9780240811956</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Vue 7 : from the ground up ent://SD_ILS/0/SD_ILS:342534 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Chopine, Ami.&#160;Chopine, Vladimir.<br/>Preferred Shelf Number&#160;ONLINE(342534.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780080960968">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> CorelDRAW graphic suite x4 ent://SD_ILS/0/SD_ILS:125732 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Cesur, Hatice.<br/>Preferred Shelf Number&#160;T385 C469 2010<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> 3ds max 2008 ile g&ouml;rselle&#351;tirme ent://SD_ILS/0/SD_ILS:125033 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;&Ccedil;elik, Emrah.<br/>Preferred Shelf Number&#160;TR897.7 C45 2008<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Creating motion graphics with After Effects ent://SD_ILS/0/SD_ILS:147538 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Meyer, Trish, 1961-&#160;Meyer, Chris, 1961-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810102">http://www.sciencedirect.com/science/book/9780240810102</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> How to cheat in 3ds Max 2009 get spectacular results fast ent://SD_ILS/0/SD_ILS:145473 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Bousquet, Michele, 1962-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810324">http://www.sciencedirect.com/science/book/9780240810324</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Cinema 4D 11 workshop ent://SD_ILS/0/SD_ILS:342513 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Koenigsmarck, Arndt von.<br/>Preferred Shelf Number&#160;ONLINE(342513.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780080957074">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Houdini on the spot power user tips and techniques ent://SD_ILS/0/SD_ILS:145632 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Zerouni, Craig.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808628">http://www.sciencedirect.com/science/book/9780240808628</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Learning Autodesk 3ds max 2008. Foundation ent://SD_ILS/0/SD_ILS:147807 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809274">http://www.sciencedirect.com/science/book/9780240809274</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Rendering with Mental ray &amp; 3Ds Max ent://SD_ILS/0/SD_ILS:149153 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Steen, Joep van der.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808932">http://www.sciencedirect.com/science/book/9780240808932</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3ds max 9 ile g&ouml;rselle&#351;tirme ent://SD_ILS/0/SD_ILS:149990 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;&Ccedil;elik, Emrah.<br/>Preferred Shelf Number&#160;TR897.7 C455 2007<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Cinema 4D the artist's project sourcebook ent://SD_ILS/0/SD_ILS:148892 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Powers, Anne.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809533">http://www.sciencedirect.com/science/book/9780240809533</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-time volume graphics ent://SD_ILS/0/SD_ILS:288868 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Engel, Klaus, 1969-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439864296">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D Studio Max ent://SD_ILS/0/SD_ILS:509464 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Kanbur, Nezih, 1974-<br/>Preferred Shelf Number&#160;TR897.7 K131 2006<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> MEL scripting for Maya animators ent://SD_ILS/0/SD_ILS:253717 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Wilkins, Mark R.&#160;Kazmier, Chris.&#160;Osterburg, Stephan.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120887934">http://www.sciencedirect.com/science/book/9780120887934</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Complete Maya programming. Vol. II an in-depth guide to 3D fundamentals, geometry, and modeling ent://SD_ILS/0/SD_ILS:253766 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Gould, David A. D.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780120884827">http://www.sciencedirect.com/science/book/9780120884827</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating the art of the game ent://SD_ILS/0/SD_ILS:317718 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Omernick, Matthew.<br/>Preferred Shelf Number&#160;T385 O44 2004<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> 3D games ent://SD_ILS/0/SD_ILS:93264 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Watt, Alan H., 1942-&#160;Policarpo, Fabio,ort.yaz.<br/>Preferred Shelf Number&#160;QA 76.76.C672 W388 2003 V.2<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/> Subdivision methods for geometric design a constructive approach ent://SD_ILS/0/SD_ILS:253866 2024-11-07T12:35:04Z 2024-11-07T12:35:04Z Author&#160;Warren, Joseph D.&#160;Weimer, Henrik.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558604469">http://www.sciencedirect.com/science/book/9781558604469</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/>