Search Results for Animation. - Narrowed by: Computer vision.
SirsiDynix Enterprise
https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dAnimation.$0026qf$003dSUBJECT$002509Subject$002509Computer$002bvision.$002509Computer$002bvision.$0026ic$003dtrue$0026ps$003d300?
2024-11-02T07:20:48Z
View-Dependent Character Animation
ent://SD_ILS/0/SD_ILS:175552
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Author Chaudhuri, Parag. author. Kalra, Prem. author. Banerjee, Subhashis. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-1-84628-762-6">http://dx.doi.org/10.1007/978-1-84628-762-6</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Deformation Models Tracking, Animation and Applications
ent://SD_ILS/0/SD_ILS:335979
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Author González Hidalgo, Manuel. editor. Mir Torres, Arnau. editor. Varona Gómez, Javier. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE(335979.1)<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-94-007-5446-1">http://dx.doi.org/10.1007/978-94-007-5446-1</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Understanding 3D Animation Using Maya
ent://SD_ILS/0/SD_ILS:165302
2024-11-02T07:20:48Z
2024-11-02T07:20:48Z
Author Park, John Edgar. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/b138279">http://dx.doi.org/10.1007/b138279</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Matrix Transforms for Computer Games and Animation
ent://SD_ILS/0/SD_ILS:173553
2024-11-02T07:20:48Z
2024-11-02T07:20:48Z
Author Vince, John. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-1-4471-4321-5">http://dx.doi.org/10.1007/978-1-4471-4321-5</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Animation and Performance Capture Using Digitized Models
ent://SD_ILS/0/SD_ILS:191332
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Author Aguiar, Edilson. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-3-642-10316-2">http://dx.doi.org/10.1007/978-3-642-10316-2</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Human Motion Understanding, Modelling, Capture, and Animation
ent://SD_ILS/0/SD_ILS:169900
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Author Rosenhahn, Bodo. editor. Klette, Reinhard. editor. Metaxas, Dimitris. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-1-4020-6693-1">http://dx.doi.org/10.1007/978-1-4020-6693-1</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Geometric Algebra: An Algebraic System for Computer Games and Animation
ent://SD_ILS/0/SD_ILS:175965
2024-11-02T07:20:48Z
2024-11-02T07:20:48Z
Author Vince, John. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-1-84882-379-2">http://dx.doi.org/10.1007/978-1-84882-379-2</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
A Modern Approach to Intelligent Animation Theory and Practice
ent://SD_ILS/0/SD_ILS:186955
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Author Zhuang, Yueting. author. Pan, Yunhe. author. Xiao, Jun. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-3-540-73760-5">http://dx.doi.org/10.1007/978-3-540-73760-5</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>