Search Results for Character. - Narrowed by: Computer graphics.
SirsiDynix Enterprise
https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dCharacter.$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgraphics.$002509Computer$002bgraphics.$0026ic$003dtrue$0026te$003dILS$0026ps$003d300?dt=list
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View-Dependent Character Animation
ent://SD_ILS/0/SD_ILS:175552
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Author Chaudhuri, Parag. author. Kalra, Prem. author. Banerjee, Subhashis. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-1-84628-762-6">http://dx.doi.org/10.1007/978-1-84628-762-6</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1
ent://SD_ILS/0/SD_ILS:145996
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Author Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
3ds Max modeling for games insider's guide to game character, vehicle, and environment modeling
ent://SD_ILS/0/SD_ILS:146032
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Author Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Game character modeling and animation with 3ds Max
ent://SD_ILS/0/SD_ILS:145818
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Author Clinton, Yancey.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Mathematics and Applications of Computer Graphics
ent://SD_ILS/0/SD_ILS:609114
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Author Mitani, Jun. author. Takayama, Kenshi. author. (orcid)0000-0003-0156-1136 Dobashi, Yoshinori. author. Mukai, Tomohiko. author. Fujisawa, Makoto. author.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-981-96-2933-6">https://doi.org/10.1007/978-981-96-2933-6</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Next Generation Computer Animation Techniques Third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017, Revised Selected Papers
ent://SD_ILS/0/SD_ILS:613648
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Author Chang, Jian. editor. Zhang, Jian Jun. editor. Magnenat Thalmann, Nadia. editor. (orcid)0000-0002-1459-5960 Hu, Shi-Min. editor. Tong, Ruofeng. editor.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-69487-0">https://doi.org/10.1007/978-3-319-69487-0</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
The uncanny valley in games and animation
ent://SD_ILS/0/SD_ILS:544747
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Author Tinwell, Angela, author.<br/>Preferred Shelf Number TR897.7 .T597 2015<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781466586956">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>