Search Results for Computer animation - Narrowed by: Computer vision.
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https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002banimation$0026qf$003dSUBJECT$002509Subject$002509Computer$002bvision.$002509Computer$002bvision.$0026ic$003dtrue$0026ps$003d300?
2025-12-12T10:38:03Z
Matrix Transforms for Computer Games and Animation
ent://SD_ILS/0/SD_ILS:173553
2025-12-12T10:38:03Z
2025-12-12T10:38:03Z
Author Vince, John. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-1-4471-4321-5">http://dx.doi.org/10.1007/978-1-4471-4321-5</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Geometric Algebra: An Algebraic System for Computer Games and Animation
ent://SD_ILS/0/SD_ILS:175965
2025-12-12T10:38:03Z
2025-12-12T10:38:03Z
Author Vince, John. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-1-84882-379-2">http://dx.doi.org/10.1007/978-1-84882-379-2</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Mathematical Progress in Expressive Image Synthesis II Extended and Selected Results from the Symposium MEIS2014
ent://SD_ILS/0/SD_ILS:529208
2025-12-12T10:38:03Z
2025-12-12T10:38:03Z
Author Ochiai, Hiroyuki. editor. Anjyo, Ken. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-4-431-55483-7">https://doi.org/10.1007/978-4-431-55483-7</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>