Search Results for Computer game music. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002bgame$002bmusic.$0026ps$003d300?dt=list 2026-01-16T07:16:21Z GAME AUDIO PROGRAMMING 5 principles and practices. ent://SD_ILS/0/SD_ILS:572638 2026-01-16T07:16:21Z 2026-01-16T07:16:21Z Preferred Shelf Number&#160;QA76.76 .V54<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003519119">https://www.taylorfrancis.com/books/9781003519119</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> GAME AUDIO FUNDAMENTALS an introduction to the theory, planning, and practice of soundscape... creation for games. ent://SD_ILS/0/SD_ILS:587736 2026-01-16T07:16:21Z 2026-01-16T07:16:21Z Author&#160;Zizza, Keith.<br/>Preferred Shelf Number&#160;GV1469.34 .S68<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003218821">https://www.taylorfrancis.com/books/9781003218821</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game audio programming 4 : principles and practices ent://SD_ILS/0/SD_ILS:551169 2026-01-16T07:16:21Z 2026-01-16T07:16:21Z Author&#160;Somberg, Guy, editor.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003330936">https://www.taylorfrancis.com/books/9781003330936</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game audio programming. [volume] 3 : principles and practices ent://SD_ILS/0/SD_ILS:549691 2026-01-16T07:16:21Z 2026-01-16T07:16:21Z Author&#160;Somberg, Guy, editor.<br/>Preferred Shelf Number&#160;QA76.76 .C672 G3273 2021 EB<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429331251">https://www.taylorfrancis.com/books/9780429331251</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> More Playful User Interfaces Interfaces that Invite Social and Physical Interaction ent://SD_ILS/0/SD_ILS:529614 2026-01-16T07:16:21Z 2026-01-16T07:16:21Z Author&#160;Nijholt, Anton. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-981-287-546-4">https://doi.org/10.1007/978-981-287-546-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> How to do things with videogames ent://SD_ILS/0/SD_ILS:375767 2026-01-16T07:16:21Z 2026-01-16T07:16:21Z Author&#160;Bogost, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.jstor.org/stable/10.5749/j.cttttmwd">http://www.jstor.org/stable/10.5749/j.cttttmwd</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/>