Search Results for Computer games&mdash;Programming. - Narrowed by: Millington, Ian. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002bgames$0025E2$002580$002594Programming.$0026qf$003dAUTHOR$002509Author$002509Millington$00252C$002bIan.$002509Millington$00252C$002bIan.$0026ps$003d300? 2025-12-14T17:59:28Z Game physics engine development how to build a robust commercial-grade physics engine for your game ent://SD_ILS/0/SD_ILS:145724 2025-12-14T17:59:28Z 2025-12-14T17:59:28Z Author&#160;Millington, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123819765">http://www.sciencedirect.com/science/book/9780123819765</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial intelligence for games ent://SD_ILS/0/SD_ILS:145402 2025-12-14T17:59:28Z 2025-12-14T17:59:28Z Author&#160;Millington, Ian.&#160;Funge, John David, 1968-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123747310">http://www.sciencedirect.com/science/book/9780123747310</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game physics engine development ent://SD_ILS/0/SD_ILS:145900 2025-12-14T17:59:28Z 2025-12-14T17:59:28Z Author&#160;Millington, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694713">http://www.sciencedirect.com/science/book/9780123694713</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/>