Search Results for Computer games&mdash;Programming. - Narrowed by: Taylor Francis E-Book Collection SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002bgames$0025E2$002580$002594Programming.$0026qf$003dLOCATION$002509Shelf$002bLocation$0025091$00253ATAYLOR$002509Taylor$002bFrancis$002bE-Book$002bCollection$0026ps$003d300? 2026-02-18T13:56:14Z Artificial intelligence in games ent://SD_ILS/0/SD_ILS:550133 2026-02-18T13:56:14Z 2026-02-18T13:56:14Z Author&#160;Roberts, Paul (Game programmer), author.&#160;Dent, Nicholas (Illustrator), illustrator.<br/>Preferred Shelf Number&#160;QA76.76 .C672 R6327 2023 EB<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003305835">https://www.taylorfrancis.com/books/9781003305835</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> WRITING SUCCESSFUL UNDERGRADUATE DISSERTATIONS IN GAMES DEVELOPMENT AND COMPUTER SCIENCE ent://SD_ILS/0/SD_ILS:572134 2026-02-18T13:56:14Z 2026-02-18T13:56:14Z Author&#160;Hainey, Thomas.<br/>Preferred Shelf Number&#160;LB2369<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003054887">https://www.taylorfrancis.com/books/9781003054887</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D game development with Unity ent://SD_ILS/0/SD_ILS:570008 2026-02-18T13:56:14Z 2026-02-18T13:56:14Z Author&#160;Lanzinger, Franz, author.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429328725">https://www.taylorfrancis.com/books/9780429328725</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Branching story, unlocked dialogue : designing and writing visual novels ent://SD_ILS/0/SD_ILS:552007 2026-02-18T13:56:14Z 2026-02-18T13:56:14Z Author&#160;Finley, Toiya Kristen, author.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003199724">https://www.taylorfrancis.com/books/9781003199724</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3ds Max Basics for Modeling Video Game Assets. Volume 2, Model, Rig and Animate Characters for Export to Unity or Other Game Engines ent://SD_ILS/0/SD_ILS:587587 2026-02-18T13:56:14Z 2026-02-18T13:56:14Z Author&#160;Culbertson, William, author.<br/>Preferred Shelf Number&#160;TR897.72 .A14 C85 2021<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003147961">https://www.taylorfrancis.com/books/9781003147961</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game audio programming. [volume] 3 : principles and practices ent://SD_ILS/0/SD_ILS:549691 2026-02-18T13:56:14Z 2026-02-18T13:56:14Z Author&#160;Somberg, Guy, editor.<br/>Preferred Shelf Number&#160;QA76.76 .C672 G3273 2021 EB<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429331251">https://www.taylorfrancis.com/books/9780429331251</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating games with Unity, Substance Painter, &amp; Maya : models, textures, animation, &amp; code ent://SD_ILS/0/SD_ILS:588498 2026-02-18T13:56:14Z 2026-02-18T13:56:14Z Author&#160;Li, Jingtian, author.&#160;Watkins, Adam (William Adam), author.&#160;Arevalo, Kassandra, author.&#160;Tovar, Matthew, author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 L5 2021 EB<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003050490">https://www.taylorfrancis.com/books/9781003050490</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> AI FOR GAMES ent://SD_ILS/0/SD_ILS:552857 2026-02-18T13:56:14Z 2026-02-18T13:56:14Z Author&#160;Millington, Ian.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003124047">https://www.taylorfrancis.com/books/9781003124047</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The translation of realia and irrealia in game localization : culture-specificity between realism and fictionality ent://SD_ILS/0/SD_ILS:584543 2026-02-18T13:56:14Z 2026-02-18T13:56:14Z Author&#160;Pettini, Silvia, author.<br/>Preferred Shelf Number&#160;GV1469.3 .P482 2021<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003001935">https://www.taylorfrancis.com/books/9781003001935</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> C# Game Programming Cookbook for Unity 3D ent://SD_ILS/0/SD_ILS:575799 2026-02-18T13:56:14Z 2026-02-18T13:56:14Z Author&#160;Murray, Jeff W., author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 M87 2021<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429317132">https://www.taylorfrancis.com/books/9780429317132</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating Games with Unreal Engine, Substance Painter, &amp; Maya : Models, Textures, Animation, &amp; Blueprint ent://SD_ILS/0/SD_ILS:553741 2026-02-18T13:56:14Z 2026-02-18T13:56:14Z Author&#160;Li, Jingtian, author.&#160;Arevalo, Kassandra, author.&#160;Tovar, Matthew, author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 L5 2021 EB<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003053101">https://www.taylorfrancis.com/books/9781003053101</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Principles of game audio and sound design : sound design and audio implementation for interactive and immersive media ent://SD_ILS/0/SD_ILS:569896 2026-02-18T13:56:14Z 2026-02-18T13:56:14Z Author&#160;Sinclair, Jean-Luc, author.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781315184432">https://www.taylorfrancis.com/books/9781315184432</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 2D Game development with Unity. ent://SD_ILS/0/SD_ILS:570006 2026-02-18T13:56:14Z 2026-02-18T13:56:14Z Author&#160;Lanzinger, Franz.<br/>Preferred Shelf Number&#160;QA76.76 .C672 L36 2020<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429328664">https://www.taylorfrancis.com/books/9780429328664</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/>