Search Results for Computer games&mdash;Programming. - Narrowed by: Human-computer interaction. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002bgames$0025E2$002580$002594Programming.$0026qf$003dSUBJECT$002509Konu$002509Human-computer$002binteraction.$002509Human-computer$002binteraction.$0026ps$003d300?dt=list 2026-04-12T18:53:18Z User Experience for Serious Games in Virtual Reality ent://SD_ILS/0/SD_ILS:606242 2026-04-12T18:53:18Z 2026-04-12T18:53:18Z Author&#160;Koji&#263;, Tanja. author. (orcid)0000-0002-8603-8979&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-75530-9">https://doi.org/10.1007/978-3-031-75530-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Augmented Reality Games II The Gamification of Education, Medicine and Art ent://SD_ILS/0/SD_ILS:603485 2026-04-12T18:53:18Z 2026-04-12T18:53:18Z Author&#160;Geroimenko, Vladimir. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-54475-0">https://doi.org/10.1007/978-3-031-54475-0</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Universal Design in Video Games Active Participation Through Accessible Play ent://SD_ILS/0/SD_ILS:603293 2026-04-12T18:53:18Z 2026-04-12T18:53:18Z Author&#160;Palmquist, Adam. author.&#160;Jedel, Izabella. author.&#160;Goethe, Ole. author. (orcid)0000-0001-9565-2914&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-30595-5">https://doi.org/10.1007/978-3-031-30595-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Assessing the Quality of Experience of Cloud Gaming Services ent://SD_ILS/0/SD_ILS:528181 2026-04-12T18:53:18Z 2026-04-12T18:53:18Z Author&#160;Schmidt, Steven. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-06011-3">https://doi.org/10.1007/978-3-031-06011-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The Influence of Delay on Cloud Gaming Quality of Experience ent://SD_ILS/0/SD_ILS:527572 2026-04-12T18:53:18Z 2026-04-12T18:53:18Z Author&#160;Sabet, Saeed Shafiee. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-99869-1">https://doi.org/10.1007/978-3-030-99869-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Procedural Content Generation in Games ent://SD_ILS/0/SD_ILS:611006 2026-04-12T18:53:18Z 2026-04-12T18:53:18Z Author&#160;Shaker, Noor. author.&#160;Togelius, Julian. author.&#160;Nelson, Mark J. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-42716-4">https://doi.org/10.1007/978-3-319-42716-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game feel a game designer's guide to virtual sensation ent://SD_ILS/0/SD_ILS:145941 2026-04-12T18:53:18Z 2026-04-12T18:53:18Z Author&#160;Swink, Steve.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123743282">http://www.sciencedirect.com/science/book/9780123743282</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game feel : a game designer's guide to virtual sensation ent://SD_ILS/0/SD_ILS:271041 2026-04-12T18:53:18Z 2026-04-12T18:53:18Z Author&#160;Swink, Steve.<br/>Preferred Shelf Number&#160;QA76.9.H85 S934 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/>