Search Results for Computer games—Programming. - Narrowed by: Game Development.
SirsiDynix Enterprise
https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002bgames$0025E2$002580$002594Programming.$0026qf$003dSUBJECT$002509Subject$002509Game$002bDevelopment.$002509Game$002bDevelopment.$0026ic$003dtrue$0026ps$003d300$0026isd$003dtrue?dt=list
2026-03-14T00:07:46Z
User Experience for Serious Games in Virtual Reality
ent://SD_ILS/0/SD_ILS:606242
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Author Kojić, Tanja. author. (orcid)0000-0002-8603-8979 SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-031-75530-9">https://doi.org/10.1007/978-3-031-75530-9</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Universal Design in Video Games Active Participation Through Accessible Play
ent://SD_ILS/0/SD_ILS:603293
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Author Palmquist, Adam. author. Jedel, Izabella. author. Goethe, Ole. author. (orcid)0000-0001-9565-2914 SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-031-30595-5">https://doi.org/10.1007/978-3-031-30595-5</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Augmented Reality Games II The Gamification of Education, Medicine and Art
ent://SD_ILS/0/SD_ILS:603485
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2026-03-14T00:07:46Z
Author Geroimenko, Vladimir. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-031-54475-0">https://doi.org/10.1007/978-3-031-54475-0</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
The Influence of Delay on Cloud Gaming Quality of Experience
ent://SD_ILS/0/SD_ILS:527572
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2026-03-14T00:07:46Z
Author Sabet, Saeed Shafiee. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-030-99869-1">https://doi.org/10.1007/978-3-030-99869-1</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Assessing the Quality of Experience of Cloud Gaming Services
ent://SD_ILS/0/SD_ILS:528181
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Author Schmidt, Steven. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-031-06011-3">https://doi.org/10.1007/978-3-031-06011-3</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Procedural Content Generation in Games
ent://SD_ILS/0/SD_ILS:611006
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Author Shaker, Noor. author. Togelius, Julian. author. Nelson, Mark J. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-42716-4">https://doi.org/10.1007/978-3-319-42716-4</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Beginning Android 3D Game Development
ent://SD_ILS/0/SD_ILS:618531
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Author Chin, Robert. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4302-6548-1">https://doi.org/10.1007/978-1-4302-6548-1</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Building JavaScript Games for Phones, Tablets, and Desktop
ent://SD_ILS/0/SD_ILS:618579
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2026-03-14T00:07:46Z
Author Egges, Arjan. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4302-6539-9">https://doi.org/10.1007/978-1-4302-6539-9</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Beginning Java 8 Games Development
ent://SD_ILS/0/SD_ILS:618583
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Author Jackson, Wallace. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4842-0415-3">https://doi.org/10.1007/978-1-4842-0415-3</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Unity for Absolute Beginners
ent://SD_ILS/0/SD_ILS:618592
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Author Blackman, Sue. author. Wang, Jenny. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4302-6778-2">https://doi.org/10.1007/978-1-4302-6778-2</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Learn Unity3D Programming with UnityScript Unity's JavaScript for Beginners
ent://SD_ILS/0/SD_ILS:618633
2026-03-14T00:07:46Z
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Author Suvak, Janine. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4302-6587-0">https://doi.org/10.1007/978-1-4302-6587-0</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Physics for JavaScript Games, Animation, and Simulations with HTML5 Canvas
ent://SD_ILS/0/SD_ILS:618651
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2026-03-14T00:07:46Z
Author Dobre, Adrian. author. Ramtal, Dev. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4302-6338-8">https://doi.org/10.1007/978-1-4302-6338-8</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Pro Unity Game Development with C#
ent://SD_ILS/0/SD_ILS:618681
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Author Thorn, Alan. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4302-6745-4">https://doi.org/10.1007/978-1-4302-6745-4</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Game Development Tool Essentials
ent://SD_ILS/0/SD_ILS:618683
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Author Berinstein, Paula. author. Arnaud, Remi. author. Ardolino, Alessandro. author. Franco, Simon. author. Herubel, Adrien. author.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4302-6701-0">https://doi.org/10.1007/978-1-4302-6701-0</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
HTML5 Game Development Insights
ent://SD_ILS/0/SD_ILS:618561
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Author McAnlis, Colt. author. Lubbers, Peter. author. Jones, Brandon. author. Mazur, Andrzej. author. Bennett, Sean. author.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4302-6698-3">https://doi.org/10.1007/978-1-4302-6698-3</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Beginning HTML5 Games with CreateJS
ent://SD_ILS/0/SD_ILS:618564
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Author Manderscheid, Brad. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4302-6341-8">https://doi.org/10.1007/978-1-4302-6341-8</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>