Search Results for Computer games -- Programming - Narrowed by: 2014SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002bgames$002b$002b--$002b$002bProgramming$0026qf$003dPUBDATE$002509Publication$002bDate$0025092014$0025092014$0026ps$003d300?2025-12-11T07:20:36ZGame engine gemsent://SD_ILS/0/SD_ILS:5407612025-12-11T07:20:36Z2025-12-11T07:20:36ZAuthor Lengyel, Eric.<br/>Preferred Shelf Number QA76.76 .C672 G3588 2011<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781439869772">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>Developer's dilemma : the secret world of videogame creatorsent://SD_ILS/0/SD_ILS:3649832025-12-11T07:20:36Z2025-12-11T07:20:36ZAuthor O'Donnell, Casey, 1979-, author. IEEE Xplore (Online Service), distributor. MIT Press, publisher.<br/>Preferred Shelf Number ONLINE(364983.1)<br/>Electronic Access Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Android programlamaent://SD_ILS/0/SD_ILS:3106022025-12-11T07:20:36Z2025-12-11T07:20:36ZAuthor Narman, Aysan Ethem<br/>Preferred Shelf Number QA76.7 .A65 N37 2014<br/>Format: Books<br/>Availability Beytepe Library~3<br/>iOS game development : developing games for iPad, iPhone, and iPod Touchent://SD_ILS/0/SD_ILS:3133572025-12-11T07:20:36Z2025-12-11T07:20:36ZAuthor Lucka, Thomas.<br/>Preferred Shelf Number QA76.76.C672 L75 2014<br/>Format: Books<br/>Availability Beytepe Library~1<br/>The essential guide to game audio : the theory and practice of sound for gamesent://SD_ILS/0/SD_ILS:5415292025-12-11T07:20:36Z2025-12-11T07:20:36ZAuthor Horowitz, Steve, 1964-, author. Looney, Scott.<br/>Preferred Shelf Number QA76.76 .C672 H678 2014<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781134595372">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>Game engine architectureent://SD_ILS/0/SD_ILS:5444392025-12-11T07:20:36Z2025-12-11T07:20:36ZAuthor Gregory, Jason, 1970, author.<br/>Preferred Shelf Number QA76.76 .C672 G77 2014<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781466560062">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>3D game textures : create professional game art using photoshopent://SD_ILS/0/SD_ILS:5395252025-12-11T07:20:36Z2025-12-11T07:20:36ZAuthor Ahearn, Luke., author.<br/>Preferred Shelf Number QA76.76 .C672 A34 2014<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781315733449">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>Game Design Workshopent://SD_ILS/0/SD_ILS:5401672025-12-11T07:20:36Z2025-12-11T07:20:36ZAuthor Fullerton, Tracy, author. Safari, an O'Reilly Media Company.<br/>Preferred Shelf Number QA76.76 .C672<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429188015">https://www.taylorfrancis.com/books/9780429188015</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Production pipeline fundamentals for film and gameent://SD_ILS/0/SD_ILS:5475242025-12-11T07:20:36Z2025-12-11T07:20:36ZAuthor Dunlop, Renee.<br/>Preferred Shelf Number QA76.76 .C672 D863 2014<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781315858272">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>