Search Results for Computer games -- Programming - Narrowed by: 2014
SirsiDynix Enterprise
https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002bgames$002b$002b--$002b$002bProgramming$0026qf$003dPUBDATE$002509Publication$002bDate$0025092014$0025092014$0026ps$003d300?dt=list
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Game engine gems
ent://SD_ILS/0/SD_ILS:540761
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Author Lengyel, Eric.<br/>Preferred Shelf Number QA76.76 .C672 G3588 2011<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781439869772">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>
Developer's dilemma : the secret world of videogame creators
ent://SD_ILS/0/SD_ILS:364983
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Author O'Donnell, Casey, 1979-, author. IEEE Xplore (Online Service), distributor. MIT Press, publisher.<br/>Preferred Shelf Number ONLINE(364983.1)<br/>Electronic Access Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
3D game textures : create professional game art using photoshop
ent://SD_ILS/0/SD_ILS:539525
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Author Ahearn, Luke., author.<br/>Preferred Shelf Number QA76.76 .C672 A34 2014<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781315733449">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>
Game Design Workshop
ent://SD_ILS/0/SD_ILS:540167
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Author Fullerton, Tracy, author. Safari, an O'Reilly Media Company.<br/>Preferred Shelf Number QA76.76 .C672<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429188015">https://www.taylorfrancis.com/books/9780429188015</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Production pipeline fundamentals for film and game
ent://SD_ILS/0/SD_ILS:547524
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Author Dunlop, Renee.<br/>Preferred Shelf Number QA76.76 .C672 D863 2014<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781315858272">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>
The essential guide to game audio : the theory and practice of sound for games
ent://SD_ILS/0/SD_ILS:541529
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Author Horowitz, Steve, 1964-, author. Looney, Scott.<br/>Preferred Shelf Number QA76.76 .C672 H678 2014<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781134595372">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>
Game engine architecture
ent://SD_ILS/0/SD_ILS:544439
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Author Gregory, Jason, 1970, author.<br/>Preferred Shelf Number QA76.76 .C672 G77 2014<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781466560062">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>
iOS game development : developing games for iPad, iPhone, and iPod Touch
ent://SD_ILS/0/SD_ILS:313357
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Author Lucka, Thomas.<br/>Preferred Shelf Number QA76.76.C672 L75 2014<br/>Format: Books<br/>Availability Beytepe Library~1<br/>
Android programlama
ent://SD_ILS/0/SD_ILS:310602
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Author Narman, Aysan Ethem<br/>Preferred Shelf Number QA76.7 .A65 N37 2014<br/>Format: Books<br/>Availability Beytepe Library~3<br/>
HTML5 Game Development Insights
ent://SD_ILS/0/SD_ILS:618561
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Author McAnlis, Colt. author. Lubbers, Peter. author. Jones, Brandon. author. Mazur, Andrzej. author. Bennett, Sean. author.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4302-6698-3">https://doi.org/10.1007/978-1-4302-6698-3</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Beginning HTML5 Games with CreateJS
ent://SD_ILS/0/SD_ILS:618564
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Author Manderscheid, Brad. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4302-6341-8">https://doi.org/10.1007/978-1-4302-6341-8</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Building JavaScript Games for Phones, Tablets, and Desktop
ent://SD_ILS/0/SD_ILS:618579
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Author Egges, Arjan. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4302-6539-9">https://doi.org/10.1007/978-1-4302-6539-9</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Beginning Java 8 Games Development
ent://SD_ILS/0/SD_ILS:618583
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Author Jackson, Wallace. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4842-0415-3">https://doi.org/10.1007/978-1-4842-0415-3</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Unity for Absolute Beginners
ent://SD_ILS/0/SD_ILS:618592
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Author Blackman, Sue. author. Wang, Jenny. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4302-6778-2">https://doi.org/10.1007/978-1-4302-6778-2</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Learn Unity3D Programming with UnityScript Unity's JavaScript for Beginners
ent://SD_ILS/0/SD_ILS:618633
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Author Suvak, Janine. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4302-6587-0">https://doi.org/10.1007/978-1-4302-6587-0</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Pro Unity Game Development with C#
ent://SD_ILS/0/SD_ILS:618681
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Author Thorn, Alan. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4302-6745-4">https://doi.org/10.1007/978-1-4302-6745-4</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Game Development Tool Essentials
ent://SD_ILS/0/SD_ILS:618683
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Author Berinstein, Paula. author. Arnaud, Remi. author. Ardolino, Alessandro. author. Franco, Simon. author. Herubel, Adrien. author.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4302-6701-0">https://doi.org/10.1007/978-1-4302-6701-0</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Beginning Android 3D Game Development
ent://SD_ILS/0/SD_ILS:618531
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Author Chin, Robert. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4302-6548-1">https://doi.org/10.1007/978-1-4302-6548-1</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Physics for JavaScript Games, Animation, and Simulations with HTML5 Canvas
ent://SD_ILS/0/SD_ILS:618651
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Author Dobre, Adrian. author. Ramtal, Dev. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4302-6338-8">https://doi.org/10.1007/978-1-4302-6338-8</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>