Search Results for Computer games -- Design. - Narrowed by: Computer animation.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002bgames$002b--$002bDesign.$0026qf$003dSUBJECT$002509Subject$002509Computer$002banimation.$002509Computer$002banimation.$0026ps$003d300?2025-12-24T16:23:23ZThe uncanny valley in games and animationent://SD_ILS/0/SD_ILS:5447472025-12-24T16:23:23Z2025-12-24T16:23:23ZAuthor Tinwell, Angela, author.<br/>Preferred Shelf Number TR897.7 .T597 2015<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781466586956">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>3ds max modeling for games. Volume II, Insider's guide to stylized modelingent://SD_ILS/0/SD_ILS:1459722025-12-24T16:23:23Z2025-12-24T16:23:23ZAuthor Gahan, Andrew. ScienceDirect (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1ent://SD_ILS/0/SD_ILS:1459962025-12-24T16:23:23Z2025-12-24T16:23:23ZAuthor Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3D automotive modeling an insider's guide to 3D car modeling and design for games and filment://SD_ILS/0/SD_ILS:1461022025-12-24T16:23:23Z2025-12-24T16:23:23ZAuthor Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniquesent://SD_ILS/0/SD_ILS:1456972025-12-24T16:23:23Z2025-12-24T16:23:23ZAuthor Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3ds Max modeling for games insider's guide to game character, vehicle, and environment modelingent://SD_ILS/0/SD_ILS:1460322025-12-24T16:23:23Z2025-12-24T16:23:23ZAuthor Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Maya for games modeling and texturing techniques with Maya and Mudboxent://SD_ILS/0/SD_ILS:1470842025-12-24T16:23:23Z2025-12-24T16:23:23ZAuthor Ingrassia, Michael.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810645">http://www.sciencedirect.com/science/book/9780240810645</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game character modeling and animation with 3ds Maxent://SD_ILS/0/SD_ILS:1458182025-12-24T16:23:23Z2025-12-24T16:23:23ZAuthor Clinton, Yancey.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>