Search Results for Computer games -- Design. - Narrowed by: Computer graphics.
SirsiDynix Enterprise
https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002bgames$002b--$002bDesign.$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgraphics.$002509Computer$002bgraphics.$0026ic$003dtrue$0026ps$003d300?dt=list
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Transactions on Edutainment XIII
ent://SD_ILS/0/SD_ILS:610684
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Author Pan, Zhigeng. editor. (orcid)0000-0003-0717-5850 Cheok, Adrian David. editor. Müller, Wolfgang. editor. Zhang, Mingmin. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-662-54395-5">https://doi.org/10.1007/978-3-662-54395-5</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Human-Computer Interaction - INTERACT 2017 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part III
ent://SD_ILS/0/SD_ILS:618154
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Author Bernhaupt, Regina. editor. Dalvi, Girish. editor. Joshi, Anirudha. editor. K. Balkrishan, Devanuj. editor. O'Neill, Jacki. editor.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-67687-6">https://doi.org/10.1007/978-3-319-67687-6</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Human-Computer Interaction - INTERACT 2017 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part II
ent://SD_ILS/0/SD_ILS:611840
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Author Bernhaupt, Regina. editor. Dalvi, Girish. editor. Joshi, Anirudha. editor. K. Balkrishan, Devanuj. editor. O'Neill, Jacki. editor.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-67684-5">https://doi.org/10.1007/978-3-319-67684-5</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Human-Computer Interaction - INTERACT 2017 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part I
ent://SD_ILS/0/SD_ILS:612043
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Author Bernhaupt, Regina. editor. Dalvi, Girish. editor. Joshi, Anirudha. editor. K. Balkrishan, Devanuj. editor. O'Neill, Jacki. editor.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-67744-6">https://doi.org/10.1007/978-3-319-67744-6</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Next Generation Computer Animation Techniques Third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017, Revised Selected Papers
ent://SD_ILS/0/SD_ILS:613648
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Author Chang, Jian. editor. Zhang, Jian Jun. editor. Magnenat Thalmann, Nadia. editor. (orcid)0000-0002-1459-5960 Hu, Shi-Min. editor. Tong, Ruofeng. editor.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-69487-0">https://doi.org/10.1007/978-3-319-69487-0</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Human-Computer Interaction - INTERACT 2017 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part IV
ent://SD_ILS/0/SD_ILS:613756
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Author Bernhaupt, Regina. editor. Dalvi, Girish. editor. Joshi, Anirudha. editor. K. Balkrishan, Devanuj. editor. O'Neill, Jacki. editor.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-68059-0">https://doi.org/10.1007/978-3-319-68059-0</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
The uncanny valley in games and animation
ent://SD_ILS/0/SD_ILS:544747
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Author Tinwell, Angela, author.<br/>Preferred Shelf Number TR897.7 .T597 2015<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781466586956">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>
Game Design Workshop
ent://SD_ILS/0/SD_ILS:540167
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Author Fullerton, Tracy, author. Safari, an O'Reilly Media Company.<br/>Preferred Shelf Number QA76.76 .C672<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429188015">https://www.taylorfrancis.com/books/9780429188015</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
3D automotive modeling an insider's guide to 3D car modeling and design for games and film
ent://SD_ILS/0/SD_ILS:266193
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Author Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://www.tandfebooks.com/isbn/9780240814292">Click here to view</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
3ds max modeling for games. Volume II, Insider's guide to stylized modeling
ent://SD_ILS/0/SD_ILS:145972
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Author Gahan, Andrew. ScienceDirect (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1
ent://SD_ILS/0/SD_ILS:145996
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Author Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
3D automotive modeling an insider's guide to 3D car modeling and design for games and film
ent://SD_ILS/0/SD_ILS:146102
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Author Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques
ent://SD_ILS/0/SD_ILS:145697
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Author Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
3ds Max modeling for games insider's guide to game character, vehicle, and environment modeling
ent://SD_ILS/0/SD_ILS:146032
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Author Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Game design workshop : a playcentric approach to creating innovative games
ent://SD_ILS/0/SD_ILS:271038
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Author Fullerton, Tracy. Swain, Christopher. Hoffman, Steven.<br/>Preferred Shelf Number QA76.76.C672 F84 2008<br/>Format: Books<br/>Availability Beytepe Library~1<br/>
Game character modeling and animation with 3ds Max
ent://SD_ILS/0/SD_ILS:145818
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Author Clinton, Yancey.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Game design workshop a playcentric approach to creating innovative games
ent://SD_ILS/0/SD_ILS:145825
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Author Fullerton, Tracy. Swain, Christopher, 1966- Hoffman, Steven, 1965-<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809748">http://www.sciencedirect.com/science/book/9780240809748</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>