Search Results for Computer games -- Programming. - Narrowed by: 2019 - Computer games&mdash;Programming. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002bgames$002b--$002bProgramming.$0026qf$003dPUBDATE$002509Publication$002bDate$0025092019$0025092019$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgames$0025E2$002580$002594Programming.$002509Computer$002bgames$0025E2$002580$002594Programming.$0026ic$003dtrue$0026ps$003d300? 2024-09-04T09:24:21Z Gamification Mindset ent://SD_ILS/0/SD_ILS:486215 2024-09-04T09:24:21Z 2024-09-04T09:24:21Z Author&#160;Goethe, Ole. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-11078-9">https://doi.org/10.1007/978-3-030-11078-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Augmented Reality Games I Understanding the Pok&eacute;mon GO Phenomenon ent://SD_ILS/0/SD_ILS:483152 2024-09-04T09:24:21Z 2024-09-04T09:24:21Z Author&#160;Geroimenko, Vladimir. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-15616-9">https://doi.org/10.1007/978-3-030-15616-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Augmented Reality Games II The Gamification of Education, Medicine and Art ent://SD_ILS/0/SD_ILS:483311 2024-09-04T09:24:21Z 2024-09-04T09:24:21Z Author&#160;Geroimenko, Vladimir. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-15620-6">https://doi.org/10.1007/978-3-030-15620-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/>