Search Results for Computer games. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002bgames.$0026ic$003dtrue$0026ps$003d300?dt=list 2026-01-12T02:41:42Z The Philosophy of Computer Games ent://SD_ILS/0/SD_ILS:206633 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Sageng, John Richard. editor.&#160;Fossheim, Hallvard. editor.&#160;Mandt Larsen, Tarjei. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-94-007-4249-9">http://dx.doi.org/10.1007/978-94-007-4249-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial Intelligence for Computer Games ent://SD_ILS/0/SD_ILS:173081 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Gonz&aacute;lez-Calero, Pedro Antonio. editor.&#160;G&oacute;mez-Mart&iacute;n, Marco Antonio. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-4419-8188-2">http://dx.doi.org/10.1007/978-1-4419-8188-2</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The ethics of computer games ent://SD_ILS/0/SD_ILS:220042 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Sicart, Miguel, 1978-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267201">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267201</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advanced Intelligent Paradigms in Computer Games ent://SD_ILS/0/SD_ILS:186629 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Baba, Norio. editor.&#160;Jain, Lakhmi C. editor.&#160;Handa, Hisashi. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-540-72705-7">http://dx.doi.org/10.1007/978-3-540-72705-7</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Algorithms and networking for computer games ent://SD_ILS/0/SD_ILS:295805 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Smed, Jouni.&#160;Hakonen, Harri.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.contentreserve.com/TitleInfo.asp?ID={D034F7DC-1EC4-4965-88BA-740D6439934D}&Format=50">Click for information</a> Image <a href="http://images.contentreserve.com/ImageType-100/0128-1/{D034F7DC-1EC4-4965-88BA-740D6439934D}Img100.jpg">http://images.contentreserve.com/ImageType-100/0128-1/{D034F7DC-1EC4-4965-88BA-740D6439934D}Img100.jpg</a> Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=267159">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=267159</a> John Wiley <a href="http://dx.doi.org/10.1002/0470029757">http://dx.doi.org/10.1002/0470029757</a> <a href="http://swb.eblib.com/patron/FullRecord.aspx?p=267159">http://swb.eblib.com/patron/FullRecord.aspx?p=267159</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Software engineering and computer games ent://SD_ILS/0/SD_ILS:313252 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Rucker, Rudy v. 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(Rudy von Bitter), 1946-<br/>Preferred Shelf Number&#160;QA76.758 R83 2003<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Matrix Transforms for Computer Games and Animation ent://SD_ILS/0/SD_ILS:173553 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Vince, John. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-4471-4321-5">http://dx.doi.org/10.1007/978-1-4471-4321-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Play redux the form of computer games ent://SD_ILS/0/SD_ILS:246346 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Myers, David, 1953-&#160;Project Muse.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://muse.jhu.edu/books/9780472026876/">Full text available: </a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> EVENT-DATABASE ARCHITECTURE FOR COMPUTER GAMES volume 2, game design and the nature of the beast. ent://SD_ILS/0/SD_ILS:586153 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;QUAYE, RODNEY.<br/>Preferred Shelf Number&#160;QA76.76 .V54<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003502807">https://www.taylorfrancis.com/books/9781003502807</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> EVENT-DATABASE ARCHITECTURE FOR COMPUTER GAMES. Volume 1, Software architecture and the... software production process. ent://SD_ILS/0/SD_ILS:585215 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;QUAYE, RODNEY.<br/>Preferred Shelf Number&#160;QA76.76 .V54<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003502784">https://www.taylorfrancis.com/books/9781003502784</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> WRITING SUCCESSFUL UNDERGRADUATE DISSERTATIONS IN GAMES DEVELOPMENT AND COMPUTER SCIENCE ent://SD_ILS/0/SD_ILS:572134 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Hainey, Thomas.<br/>Preferred Shelf Number&#160;LB2369<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003054887">https://www.taylorfrancis.com/books/9781003054887</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Contemporary topics in computer graphics and games : selected papers from the Eurasia graphics conference series ent://SD_ILS/0/SD_ILS:506927 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;&#304;&#351;ler, Veysi, 1964- editor.<br/>Preferred Shelf Number&#160;QA76.76.C672 C683 2020<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Computer Games 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers ent://SD_ILS/0/SD_ILS:483316 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Cazenave, Tristan. editor.&#160;Saffidine, Abdallah. editor. (orcid)0000-0001-9805-8291&#160;Sturtevant, Nathan. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-24337-1">https://doi.org/10.1007/978-3-030-24337-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papers ent://SD_ILS/0/SD_ILS:402236 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374&#160;Winands, Mark H.M. editor. (orcid)0000-0002-0125-0824&#160;Saffidine, Abdallah. editor. (orcid)0000-0001-9805-8291&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-75931-9">https://doi.org/10.1007/978-3-319-75931-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papers ent://SD_ILS/0/SD_ILS:519010 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Plaat, Aske. editor.&#160;van den Herik, Jaap. editor.&#160;Kosters, Walter. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-27992-3">https://doi.org/10.1007/978-3-319-27992-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer games for learning : an evidence-based approach ent://SD_ILS/0/SD_ILS:364966 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Mayer, Richard E., 1947- author.&#160;IEEE Xplore (Online Service), distributor.&#160;MIT Press, publisher.<br/>Preferred Shelf Number&#160;ONLINE(364966.1)<br/>Electronic Access&#160;Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867431">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867431</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014, Revised Selected Papers ent://SD_ILS/0/SD_ILS:489154 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374&#160;Winands, Mark H.M. editor. (orcid)0000-0002-0125-0824&#160;Bj&ouml;rnsson, Yngvi. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-14923-3">https://doi.org/10.1007/978-3-319-14923-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers ent://SD_ILS/0/SD_ILS:489141 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374&#160;Winands, Mark H.M. editor.&#160;Iida, Hiroyuki. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-05428-5">https://doi.org/10.1007/978-3-319-05428-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game invaders the theory and understanding of computer games ent://SD_ILS/0/SD_ILS:249393 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Fencott, P. C.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games and New Media Cultures A Handbook of Digital Games Studies ent://SD_ILS/0/SD_ILS:206455 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Fromme, Johannes. editor.&#160;Unger, Alexander. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-94-007-2777-9">http://dx.doi.org/10.1007/978-94-007-2777-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 13th International Conference, ACG 2011, Tilburg, The Netherlands, November 20-22, 2011, Revised Selected Papers ent://SD_ILS/0/SD_ILS:197146 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Herik, H. Jaap. editor.&#160;Plaat, Aske. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-642-31866-5">http://dx.doi.org/10.1007/978-3-642-31866-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 12th International Conference, ACG 2009, Pamplona Spain, May 11-13, 2009. Revised Papers ent://SD_ILS/0/SD_ILS:192179 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Herik, H. Jaap. editor.&#160;Spronck, Pieter. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-642-12993-3">http://dx.doi.org/10.1007/978-3-642-12993-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Expressive processing digital fictions, computer games, and software studies ent://SD_ILS/0/SD_ILS:220214 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Wardrip-Fruin, Noah.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> E&#287;itsel bilgisayar oyunlar&#305;n&#305;n lise &ouml;&#287;rencilerinin internete ili&#351;kin bilgi d&uuml;zeyi performans&#305;na etkisi :Quest Atlantis &ouml;rne&#287;i = The effect of educational computer games on high school students' performance level related to internet knowledge :The case of Quest Atlantis ent://SD_ILS/0/SD_ILS:124459 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Sert, Sedef.<br/>Preferred Shelf Number&#160;TEZ/8959 .S47 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Geometric Algebra: An Algebraic System for Computer Games and Animation ent://SD_ILS/0/SD_ILS:175965 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Vince, John. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-84882-379-2">http://dx.doi.org/10.1007/978-1-84882-379-2</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Dungeons and desktops : the history of computer role-playing games ent://SD_ILS/0/SD_ILS:542795 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Barton, Matt., author.<br/>Preferred Shelf Number&#160;GV1469.6 .B37 2008<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439865248">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 11th International Conference, ACG 2005, Taipei, Taiwan, September 6-9, 2005. Revised Papers ent://SD_ILS/0/SD_ILS:185148 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Herik, H. Jaap. editor.&#160;Hsu, Shun-Chin. editor.&#160;Hsu, Tsan-sheng. editor.&#160;Donkers, H. H. L. M. (Jeroen). editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/11922155">http://dx.doi.org/10.1007/11922155</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> &Ouml;&#287;retimsel Bilgisayar oyunlar&#305;n&#305;n temel aritmetik i&#351;lem becerilerinin geli&#351;imine katk&#305;s&#305; = The effect of educational computer games on the develpopment of basic arithmetical operation skills ent://SD_ILS/0/SD_ILS:98833 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Kula, Ay&#351;e.<br/>Preferred Shelf Number&#160;TEZ/7103 K9626 2005<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Satisficing Games and Decision Making With Applications to Engineering and Computer Science ent://SD_ILS/0/SD_ILS:238746 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Stirling, Wynn C..<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1017/CBO9780511543456">Access by subscription</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> From Barbie to Mortal Kombat : gender and computer games ent://SD_ILS/0/SD_ILS:108778 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Cassell, Justine, ed&#160;Jenkins, Henry, ed.<br/>Preferred Shelf Number&#160;GV1469.17.S63 F76 2000<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Game engine gems ent://SD_ILS/0/SD_ILS:540761 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Lengyel, Eric.<br/>Preferred Shelf Number&#160;QA76.76 .C672 G3588 2011<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439869772">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Computers and Games International Conference, CG 2022, Virtual Event, November 22-24, 2022, Revised Selected Papers ent://SD_ILS/0/SD_ILS:520871 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Browne, Cameron. editor.&#160;Kishimoto, Akihiro. editor.&#160;Schaeffer, Jonathan. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-34017-8">https://doi.org/10.1007/978-3-031-34017-8</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Pattern Recognition and Image Analysis 11th Iberian Conference, IbPRIA 2023, Alicante, Spain, June 27-30, 2023, Proceedings ent://SD_ILS/0/SD_ILS:521002 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Pertusa, Antonio. editor.&#160;Gallego, Antonio Javier. editor.&#160;S&aacute;nchez, Joan Andreu. editor.&#160;Domingues, In&ecirc;s. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-36616-1">https://doi.org/10.1007/978-3-031-36616-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Responsive and Sustainable Educational Futures 18th European Conference on Technology Enhanced Learning, EC-TEL 2023, Aveiro, Portugal, September 4-8, 2023, Proceedings ent://SD_ILS/0/SD_ILS:521121 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Viberg, Olga. editor.&#160;Jivet, Ioana. editor.&#160;Mu&ntilde;oz-Merino, Pedro&nbsp;J. editor.&#160;Perifanou, Maria. editor.&#160;Papathoma, Tina. editor.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-42682-7">https://doi.org/10.1007/978-3-031-42682-7</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The Influence of Delay on Cloud Gaming Quality of Experience ent://SD_ILS/0/SD_ILS:527572 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Sabet, Saeed Shafiee. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a 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Culture of the Specialist of the Future, Volume 2 ent://SD_ILS/0/SD_ILS:528810 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Bylieva, Daria. editor.&#160;Nordmann, Alfred. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-48016-4">https://doi.org/10.1007/978-3-031-48016-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Dijital Oyunlar : ara&ccedil;lar, metodolojiler, uygulamalar ve &ouml;neriler ent://SD_ILS/0/SD_ILS:513000 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Sa&#287;&#305;ro&#287;lu, &#350;eref.<br/>Preferred Shelf Number&#160;GV1469.17.S63 D569 2022 V.1<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/> Branching story, unlocked dialogue : designing and writing visual novels ent://SD_ILS/0/SD_ILS:552007 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Finley, Toiya Kristen, author.<br/>Preferred 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Author&#160;Lanzinger, Franz, author.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429328725">https://www.taylorfrancis.com/books/9780429328725</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> GAME DESIGN DEEP DIVES horror. ent://SD_ILS/0/SD_ILS:554823 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Bycer, Joshua.<br/>Preferred Shelf Number&#160;GV1469.15<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003199250">https://www.taylorfrancis.com/books/9781003199250</a> OCLC metadata license agreement <a 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[volume] 3 : principles and practices ent://SD_ILS/0/SD_ILS:549691 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Somberg, Guy, editor.<br/>Preferred Shelf Number&#160;QA76.76 .C672 G3273 2021 EB<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429331251">https://www.taylorfrancis.com/books/9780429331251</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game design deep dive. Roguelikes ent://SD_ILS/0/SD_ILS:573137 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Bycer, Joshua.<br/>Preferred Shelf Number&#160;GV1469.15<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003150534">https://www.taylorfrancis.com/books/9781003150534</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game balance ent://SD_ILS/0/SD_ILS:574744 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Schreiber, Ian, author.&#160;Romero, Brenda, author.<br/>Preferred Shelf Number&#160;GV1469.15 .S37 2021<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781315156422">https://www.taylorfrancis.com/books/9781315156422</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> C# Game Programming Cookbook for Unity 3D ent://SD_ILS/0/SD_ILS:575799 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Murray, Jeff W., author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 M87 2021<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429317132">https://www.taylorfrancis.com/books/9780429317132</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The translation of realia and irrealia in game localization : culture-specificity between realism and fictionality ent://SD_ILS/0/SD_ILS:584543 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Pettini, Silvia, author.<br/>Preferred Shelf Number&#160;GV1469.3 .P482 2021<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003001935">https://www.taylorfrancis.com/books/9781003001935</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3ds Max Basics for Modeling Video Game Assets. Volume 2, Model, Rig and Animate Characters for Export to Unity or Other Game Engines ent://SD_ILS/0/SD_ILS:587587 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Culbertson, William, author.<br/>Preferred Shelf Number&#160;TR897.72 .A14 C85 2021<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003147961">https://www.taylorfrancis.com/books/9781003147961</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating games with Unity, Substance Painter, &amp; Maya : models, textures, animation, &amp; code ent://SD_ILS/0/SD_ILS:588498 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Li, Jingtian, author.&#160;Watkins, Adam (William Adam), author.&#160;Arevalo, Kassandra, author.&#160;Tovar, Matthew, author.<br/>Preferred Shelf 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2026-01-12T02:41:42Z Author&#160;Grace, Lindsay D.<br/>Preferred Shelf Number&#160;GV1469.15<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429429903">https://www.taylorfrancis.com/books/9780429429903</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Principles of game audio and sound design : sound design and audio implementation for interactive and immersive media ent://SD_ILS/0/SD_ILS:569896 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Sinclair, Jean-Luc, author.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781315184432">https://www.taylorfrancis.com/books/9781315184432</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 2D Game development with Unity. ent://SD_ILS/0/SD_ILS:570006 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Lanzinger, Franz.<br/>Preferred Shelf Number&#160;QA76.76 .C672 L36 2020<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429328664">https://www.taylorfrancis.com/books/9780429328664</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Dijital oyunlarda empatik ileti&#351;im ent://SD_ILS/0/SD_ILS:460703 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;&#304;git, Asl&#305;<br/>Preferred Shelf 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Boran.<br/>Preferred Shelf Number&#160;PS3618.E57 I45 2019<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Augmented Reality Games I Understanding the Pok&eacute;mon GO Phenomenon ent://SD_ILS/0/SD_ILS:483152 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Geroimenko, Vladimir. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-15616-9">https://doi.org/10.1007/978-3-030-15616-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Augmented Reality Games II The Gamification of Education, Medicine and Art ent://SD_ILS/0/SD_ILS:483311 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Geroimenko, Vladimir. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-15620-6">https://doi.org/10.1007/978-3-030-15620-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Digital games for minority student engagement : emerging research and opportunities ent://SD_ILS/0/SD_ILS:481705 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Misra, Rupananda, 1966- author.&#160;Eyombo, Leo, 1972- author.&#160;Phillips, Floyd T., 1953- author.&#160;IGI Global, publisher.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;Chapter PDFs via platform: <a href="http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-3398-6">http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-3398-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-Time Rendering ent://SD_ILS/0/SD_ILS:544514 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Akenine-M&ouml;ller, Tomas, author.&#160;Haines, Eric, author.&#160;Hoffman, Naty, author.&#160;Taylor and Francis.<br/>Preferred Shelf Number&#160;T385 .M635 2008<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781315365459">Click here to view.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Android programlama ent://SD_ILS/0/SD_ILS:423059 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Narman, Aysan Ethem.<br/>Preferred Shelf Number&#160;QA76.7.A65 N37 2019<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Learning Java with Games ent://SD_ILS/0/SD_ILS:399385 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Xu, Chong-wei. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-72886-5">https://doi.org/10.1007/978-3-319-72886-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Designing Immersive Video Games Using 3DUI Technologies Improving the Gamer's User Experience ent://SD_ILS/0/SD_ILS:399471 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Kulshreshth, Arun K. author.&#160;LaViola Jr., Joseph J. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-77953-9">https://doi.org/10.1007/978-3-319-77953-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Location-Based Mobile Games Design Perspectives ent://SD_ILS/0/SD_ILS:400850 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Spallazzo, Davide. author.&#160;Mariani, Ilaria. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-75256-3">https://doi.org/10.1007/978-3-319-75256-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial Intelligence and Games ent://SD_ILS/0/SD_ILS:401916 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Yannakakis, Georgios N. author. (orcid)0000-0001-7793-1450&#160;Togelius, Julian. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-63519-4">https://doi.org/10.1007/978-3-319-63519-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Emotion in Video Game Soundtracking ent://SD_ILS/0/SD_ILS:402638 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Williams, Duncan. editor.&#160;Lee, Newton. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-72272-6">https://doi.org/10.1007/978-3-319-72272-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Kodu game ile programlama ent://SD_ILS/0/SD_ILS:391622 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Baltal&#305;, Salih<br/>Preferred Shelf Number&#160;QA76.76.C672 B35 2017<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/> The Golden Age of Video Games : The Birth of a Multi-Billion Dollar Industry. ent://SD_ILS/0/SD_ILS:538609 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Dillon, Roberto, author.&#160;CRC Press LLC.<br/>Preferred Shelf Number&#160;GV1469.3 .D55 2017<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429063374">https://www.taylorfrancis.com/books/9780429063374</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Super Scratch proglamlama yolculu&#287;u! ent://SD_ILS/0/SD_ILS:512577 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Sart, Gamze.&#160;Y&#305;ld&#305;r&#305;m, M.Esra.&#160;Demirezen, Cem.&#160;Demiryakan, Cevahir.&#160;LEAD Project, creator.<br/>Preferred Shelf Number&#160;QA76.76.C672 E141 2017<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Learn to Play : Designing Tutorials for Video Games. ent://SD_ILS/0/SD_ILS:539699 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;White, Matthew M., author.&#160;CRC Press LLC.<br/>Preferred Shelf Number&#160;GV1469.3 .W55 2017<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429095030">https://www.taylorfrancis.com/books/9780429095030</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> C# game programming cookbook for unity 3d ent://SD_ILS/0/SD_ILS:545655 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;MURRAY, JEFF W.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429075926">https://www.taylorfrancis.com/books/9780429075926</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Introduction to Game Physics with Box2D ent://SD_ILS/0/SD_ILS:543524 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Parberry, Ian, author.&#160;Taylor and Francis.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781315380636">Click here to view.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> HTML5 GAME DEVELOPMENT FROM THE GROUND UP WITH CONSTRUCT 2 ent://SD_ILS/0/SD_ILS:545144 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;DILLON, ROBERTO.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429171598">https://www.taylorfrancis.com/books/9780429171598</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> iOS Game Development ent://SD_ILS/0/SD_ILS:545176 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Lucka, Thomas, author.&#160;Safari, an O'Reilly Media Company.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429187391">https://www.taylorfrancis.com/books/9780429187391</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Science fiction video games ent://SD_ILS/0/SD_ILS:338615 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Tringham, Neal, author.<br/>Preferred Shelf Number&#160;GV1469.3 T76 2015<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Unified discourse analysis : language, reality, virtual worlds, and video games ent://SD_ILS/0/SD_ILS:354420 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Gee, James Paul.<br/>Preferred Shelf Number&#160;P302.8 G44 2015<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Uygulamalarla Unity 3D ile oyun geli&#351;tirme ent://SD_ILS/0/SD_ILS:360959 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;&Uuml;nsal, Mehmet.<br/>Preferred Shelf Number&#160;QA76.76.U57 U94 2015<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Information and Communication Technologies for Ageing Well and e-Health First International Conference, ICT4AgeingWell 2015, Lisbon, Portugal, May 20-22, 2015. 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Proceedings ent://SD_ILS/0/SD_ILS:518527 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Kravets, Alla. editor.&#160;Shcherbakov, Maxim. editor.&#160;Kultsova, Marina. editor.&#160;Shabalina, Olga. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-23766-4">https://doi.org/10.1007/978-3-319-23766-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Multimodal Analyses enabling Artificial Agents in Human-Machine Interaction Second International Workshop, MA3HMI 2014, Held in Conjunction with INTERSPEECH 2014, Singapore, Singapore, September 14, 2014, Revised Selected Papers ent://SD_ILS/0/SD_ILS:518963 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;B&ouml;ck, Ronald. editor.&#160;Bonin, Francesca. editor.&#160;Campbell, Nick. editor.&#160;Poppe, Ronald. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-15557-9">https://doi.org/10.1007/978-3-319-15557-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Evolving Computability 11th Conference on Computability in Europe, CiE 2015, Bucharest, Romania, June 29-July 3, 2015. Proceedings ent://SD_ILS/0/SD_ILS:519060 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Beckmann, Arnold. editor.&#160;Mitrana, Victor. editor.&#160;Soskova, Mariya. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-20028-6">https://doi.org/10.1007/978-3-319-20028-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Fusion of Smart, Multimedia and Computer Gaming Technologies Research, Systems and Perspectives ent://SD_ILS/0/SD_ILS:530335 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Sharma, Dharmendra. editor.&#160;Favorskaya, Margarita. editor.&#160;Jain, Lakhmi C. editor.&#160;Howlett, Robert J. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-14645-4">https://doi.org/10.1007/978-3-319-14645-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Proceedings of Fourth International Conference on Soft Computing for Problem Solving SocProS 2014, Volume 2 ent://SD_ILS/0/SD_ILS:530632 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Das, Kedar Nath. editor.&#160;Deep, Kusum. editor.&#160;Pant, Millie. editor.&#160;Bansal, Jagdish Chand. editor.&#160;Nagar, Atulya. editor.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-81-322-2220-0">https://doi.org/10.1007/978-81-322-2220-0</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Serious Games First Joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015, Proceedings ent://SD_ILS/0/SD_ILS:518999 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;G&ouml;bel, Stefan. editor.&#160;Ma, Minhua. editor.&#160;Baalsrud Hauge, Jannicke. editor.&#160;Oliveira, Manuel Fradinho. editor.&#160;Wiemeyer, Josef. editor.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-19126-3">https://doi.org/10.1007/978-3-319-19126-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial Intelligence and Soft Computing 14th International Conference, ICAISC 2015, Zakopane, Poland, June 14-18, 2015, Proceedings, Part II ent://SD_ILS/0/SD_ILS:519299 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Rutkowski, Leszek. editor.&#160;Korytkowski, Marcin. editor.&#160;Scherer, Rafal. editor.&#160;Tadeusiewicz, Ryszard. editor.&#160;Zadeh, Lotfi A. editor.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-19369-4">https://doi.org/10.1007/978-3-319-19369-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The uncanny valley in games and animation ent://SD_ILS/0/SD_ILS:544747 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Tinwell, Angela, author.<br/>Preferred Shelf Number&#160;TR897.7 .T597 2015<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781466586956">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Bioinspired Computation in Artificial Systems International Work-Conference on the Interplay Between Natural and Artificial Computation, IWINAC 2015, Elche, Spain, June 1-5, 2015, Proceedings, Part II ent://SD_ILS/0/SD_ILS:518824 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Ferr&aacute;ndez Vicente, Jos&eacute; Manuel. editor.&#160;&Aacute;lvarez-S&aacute;nchez, Jos&eacute; Ram&oacute;n. editor.&#160;de la Paz L&oacute;pez, F&eacute;lix. editor.&#160;Toledo-Moreo, Fco. Javier. editor.&#160;Adeli, Hojjat. editor.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-18833-1">https://doi.org/10.1007/978-3-319-18833-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings ent://SD_ILS/0/SD_ILS:518835 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Chorianopoulos, Konstantinos. editor.&#160;Divitini, Monica. editor.&#160;Baalsrud Hauge, Jannicke. editor.&#160;Jaccheri, Letizia. editor.&#160;Malaka, Rainer. editor.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-24589-8">https://doi.org/10.1007/978-3-319-24589-8</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> More Playful User Interfaces Interfaces that Invite Social and Physical Interaction ent://SD_ILS/0/SD_ILS:529614 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Nijholt, Anton. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-981-287-546-4">https://doi.org/10.1007/978-981-287-546-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The art of game design ent://SD_ILS/0/SD_ILS:544128 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Schell, Jesse, author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 S34 2015<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781466598676">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Designing games for children : developmental, usability, and design considerations for making games for kids ent://SD_ILS/0/SD_ILS:545521 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Fisher, Carla., author.<br/>Preferred 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href="http://muse.jhu.edu/books/9781609382988/">Full text available: </a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Handbook of digital games ent://SD_ILS/0/SD_ILS:341797 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Angelides, Marios C., editor.&#160;Agius, Harry, editor.<br/>Preferred Shelf Number&#160;ONLINE(341797.1)<br/>Electronic Access&#160;John Wiley <a href="http://dx.doi.org/10.1002/9781118796443">http://dx.doi.org/10.1002/9781118796443</a> Image <a href="http://images.contentreserve.com/ImageType-100/0128-1/{4AEFDE6A-0FC4-4986-B0A8-DFC114311B3D}Img100.jpg">http://images.contentreserve.com/ImageType-100/0128-1/{4AEFDE6A-0FC4-4986-B0A8-DFC114311B3D}Img100.jpg</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> iOS game development : developing games for iPad, iPhone, and iPod Touch ent://SD_ILS/0/SD_ILS:313357 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Lucka, Thomas.<br/>Preferred Shelf Number&#160;QA76.76.C672 L75 2014<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Multi-agent machine learning : a reinforcement approach ent://SD_ILS/0/SD_ILS:341941 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Schwartz, Howard M., author.<br/>Preferred Shelf Number&#160;ONLINE(341941.1)<br/>Electronic Access&#160;Cover image <a href="http://catalogimages.wiley.com/images/db/jimages/9781118362082.jpg">http://catalogimages.wiley.com/images/db/jimages/9781118362082.jpg</a> Ebook Library <a href="http://public.eblib.com/choice/publicfullrecord.aspx?p=1775207">http://public.eblib.com/choice/publicfullrecord.aspx?p=1775207</a> ebrary <a href="http://site.ebrary.com/id/10921255">http://site.ebrary.com/id/10921255</a> John Wiley <a href="http://dx.doi.org/10.1002/9781118884614">http://dx.doi.org/10.1002/9781118884614</a> MyiLibrary <a href="http://www.myilibrary.com?id=640727">http://www.myilibrary.com?id=640727</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Values at play in digital games ent://SD_ILS/0/SD_ILS:364965 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Flanagan, Mary, 1969-&#160;Nissenbaum, Helen Fay.&#160;IEEE Xplore (Online Service), distributor.&#160;MIT Press, publisher.<br/>Preferred Shelf Number&#160;ONLINE(364965.1)<br/>Electronic Access&#160;Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867430">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867430</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Developer's dilemma : the secret world of videogame creators ent://SD_ILS/0/SD_ILS:364983 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;O'Donnell, Casey, 1979-, author.&#160;IEEE Xplore (Online Service), distributor.&#160;MIT Press, publisher.<br/>Preferred Shelf Number&#160;ONLINE(364983.1)<br/>Electronic Access&#160;Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Kimlik oyunu : video oyunlar&#305;, yeni medya ve kimlik ent://SD_ILS/0/SD_ILS:370924 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Kara, Umut Yener.&#160;Bora, Tan&#305;l, 1963-<br/>Preferred Shelf Number&#160;HM851 K373 2014<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Android programlama ent://SD_ILS/0/SD_ILS:310602 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Narman, Aysan Ethem<br/>Preferred Shelf Number&#160;QA76.7 .A65 N37 2014<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~3<br/> Postsecondary play the role of games and social media in higher education ent://SD_ILS/0/SD_ILS:322961 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Tierney, William G.&#160;Project Muse.<br/>Preferred Shelf Number&#160;ONLINE(322961.1)<br/>Electronic Access&#160;<a href="http://muse.jhu.edu/books/9781421413075/">Full text available: </a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D game textures : create professional game art using photoshop ent://SD_ILS/0/SD_ILS:539525 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Ahearn, Luke., author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 A34 2014<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781315733449">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Game Design Workshop ent://SD_ILS/0/SD_ILS:540167 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Fullerton, Tracy, author.&#160;Safari, an O'Reilly Media Company.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429188015">https://www.taylorfrancis.com/books/9780429188015</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The Cambridge handbook of multimedia learning ent://SD_ILS/0/SD_ILS:506337 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Mayer, Richard E., 1947- editor.<br/>Preferred Shelf Number&#160;LB1028.5 .C283 2014<br/>Electronic Access&#160;<a href="https://doi.org/10.1017/CBO9781139547369">https://doi.org/10.1017/CBO9781139547369</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The essential guide to game audio : the theory and practice of sound for games ent://SD_ILS/0/SD_ILS:541529 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Horowitz, Steve, 1964-, author.&#160;Looney, Scott.<br/>Preferred Shelf Number&#160;QA76.76 .C672 H678 2014<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781134595372">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Production pipeline fundamentals for film and game ent://SD_ILS/0/SD_ILS:547524 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Dunlop, Renee.<br/>Preferred Shelf Number&#160;QA76.76 .C672 D863 2014<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781315858272">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Game engine architecture ent://SD_ILS/0/SD_ILS:544439 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Gregory, Jason, 1970, author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 G77 2014<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781466560062">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Videogames ent://SD_ILS/0/SD_ILS:261899 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Newman, James (James A.)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780203143421">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Honoring the code : conversations with great game designers ent://SD_ILS/0/SD_ILS:268880 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Barton, Matt, interviewer.<br/>Preferred Shelf Number&#160;QA76.76.C672 H675 2013<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Game coding complete ent://SD_ILS/0/SD_ILS:270006 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;McShaffry, Mike.<br/>Preferred Shelf Number&#160;QA76.76.C672 M395 2013<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Student usability in educational software and games improving experiences ent://SD_ILS/0/SD_ILS:280086 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Gonzalez, Carina.&#160;IGI Global.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=481636">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=481636</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game development for iOS with Unity3D ent://SD_ILS/0/SD_ILS:539652 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Murray, Jeff., author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 M887 2013<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439892206">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> 2D graphics programming for games ent://SD_ILS/0/SD_ILS:540146 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Pile, John, Jr., author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 P49 2013<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781466501904">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Game design theory : a new philosophy for understanding games ent://SD_ILS/0/SD_ILS:546711 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Burgun, Keith., author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 B86 2013<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781466554214">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Game ai pro : collected wisdom of game ai professionals ent://SD_ILS/0/SD_ILS:538744 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Rabin, Steven, editor.&#160;Taylor and Francis.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781466565975">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Advanced video communications over wireless networks ent://SD_ILS/0/SD_ILS:546450 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Zhu, Ce, 1969-&#160;Li, Yuenan.<br/>Preferred Shelf Number&#160;TK5105.15 .A38 2013<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781315216850">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Drawing Basics and Video Game Art : Classic to Cutting-Edge Art Techniques for Winning Game Design ent://SD_ILS/0/SD_ILS:268884 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Solarski, Chris.<br/>Preferred Shelf Number&#160;QA76.76.C672 S65 2012<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Gaming from Atari to Xbox ent://SD_ILS/0/SD_ILS:341355 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Ray, Michael, editor.&#160;Gale Group.<br/>Preferred Shelf Number&#160;ONLINE(341355.1)<br/>Electronic Access&#160;<a href="http://find.galegroup.com/openurl/openurl?url_ver=Z39.88-2004&url_ctx_fmt=info:ofi/fmt:kev:mtx:ctx&req_dat=info:sid/gale:ugnid:hu_tr&res_id=info:sid/gale:GVRL&ctx_enc=info:ofi:enc:UTF-8&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft_id=info:sid/gale:bmcode:recid/4WTZ">Available for Hacettepe University via Gale Virtual Reference Library. Click here to access</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Holistic game development with Unity : an all-in-one guide to implementing game mechanics, art, design, and programming ent://SD_ILS/0/SD_ILS:342499 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Baillie-de Byl, Penny.<br/>Preferred Shelf Number&#160;ONLINE(342499.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240819341">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Programming 2D games ent://SD_ILS/0/SD_ILS:359014 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Kelly, Charles.<br/>Preferred Shelf Number&#160;QA76.76.C672 K46 2012<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Game design essentials ent://SD_ILS/0/SD_ILS:392122 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Mitchell, Briar Lee.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=818112">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=818112</a> EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=448037">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=448037</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Raspberry Pi user guide ent://SD_ILS/0/SD_ILS:424346 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Upton, Eben.&#160;Halfacree, Gareth.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1002/9781119415572">Wiley Online Library</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The game localization handbook ent://SD_ILS/0/SD_ILS:271514 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Chandler, Heather Maxwell.&#160;Deming, Stephanie O'Malley.<br/>Preferred Shelf Number&#160;QA76.76.C672 C44 2012<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/> Reality is broken : why games make us better and how they can change the world ent://SD_ILS/0/SD_ILS:294571 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;McGonigal, Jane.<br/>Preferred Shelf Number&#160;GV1469.17.S63 M34 2012<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> 3ds max modeling for games. Volume II insider's guide to stylized modeling ent://SD_ILS/0/SD_ILS:264265 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240816074">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Using games to enhance learning and teaching a beginner's guide ent://SD_ILS/0/SD_ILS:258899 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Whitton, Nicola.&#160;Moseley, Alex.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780203123775">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Maya Python for games and film a complete reference for the Maya Python and the Maya Python API ent://SD_ILS/0/SD_ILS:147109 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Mechtley, Adam.&#160;Trowbridge, Ryan.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123785787">http://www.sciencedirect.com/science/book/9780123785787</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Social game design monetization methods and mechanics ent://SD_ILS/0/SD_ILS:148470 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Fields, Tim.&#160;Cotton, Brandon.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817668">http://www.sciencedirect.com/science/book/9780240817668</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Holistic game development with Unity an all-in-one guide to implementing game mechanics, art, design, and programming ent://SD_ILS/0/SD_ILS:145624 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Baillie-de Byl, Penny.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240819334">http://www.sciencedirect.com/science/book/9780240819334</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D game textures create professioal game art using Photoshop ent://SD_ILS/0/SD_ILS:145978 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Ahearn, Luke.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240820774">http://www.sciencedirect.com/science/book/9780240820774</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Programming video games for the evil genius ent://SD_ILS/0/SD_ILS:293661 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Cinnamon, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://mhebooklibrary.com/reader/programming-video-games-for-evil-genius">Subscription required</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating 3D game art for the iPhone with Unity : featuring modo and blender pipelines ent://SD_ILS/0/SD_ILS:342510 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;McDermott, Wes.<br/>Preferred Shelf Number&#160;ONLINE(342510.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240815640">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Building games with Flash for the mobile market ent://SD_ILS/0/SD_ILS:342530 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;David, Matthew, 1971-<br/>Preferred Shelf Number&#160;ONLINE(342530.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240815794">Click here to view</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> How to do things with videogames ent://SD_ILS/0/SD_ILS:375767 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Bogost, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.jstor.org/stable/10.5749/j.cttttmwd">http://www.jstor.org/stable/10.5749/j.cttttmwd</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D math primer for graphics and game development ent://SD_ILS/0/SD_ILS:249115 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Dunn, Fletcher.&#160;Parberry, Ian.<br/>Preferred Shelf Number&#160;T385 D875 2011<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Creating games with Unity and Maya how to develop fun and marketable 3D games ent://SD_ILS/0/SD_ILS:264258 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Watkins, Adam.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240819013">Click here to 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P.&#160;Project Muse.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://muse.jhu.edu/books/9780472027491/">Full text available: </a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game development tools ent://SD_ILS/0/SD_ILS:540173 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Ansari, Marwan.<br/>Preferred Shelf Number&#160;QA76.76 .C672 G3587 2011<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439867723">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> 3D math primer for graphics and game development ent://SD_ILS/0/SD_ILS:541206 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Dunn, Fletcher., author.&#160;Parberry, Ian.<br/>Preferred Shelf Number&#160;T385 .D875 2011<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439869819">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Basics of game design ent://SD_ILS/0/SD_ILS:539603 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Moore, Michael E., author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 M6158 2011<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439867761">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> 3ds max modeling for games. Volume II, Insider's guide to stylized modeling ent://SD_ILS/0/SD_ILS:145972 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Gahan, Andrew.&#160;ScienceDirect (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1 ent://SD_ILS/0/SD_ILS:145996 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating games with Unity and Maya how to develop fun and marketable 3D games ent://SD_ILS/0/SD_ILS:147635 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Watkins, Adam (William Adam)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240818818">http://www.sciencedirect.com/science/book/9780240818818</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-world Flash game development how to follow best practices and keep your sanity. ent://SD_ILS/0/SD_ILS:149025 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Griffith, Christopher.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817682">http://www.sciencedirect.com/science/book/9780240817682</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Gameplay mode : war, simulation, and technoculture ent://SD_ILS/0/SD_ILS:376194 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Crogan, Patrick.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.jstor.org/stable/10.5749/j.ctttv857">http://www.jstor.org/stable/10.5749/j.ctttv857</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Learning with digital games a practical guide to engaging students in higher education ent://SD_ILS/0/SD_ILS:265909 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Whitton, Nicola.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780203872987">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Fundamentals of game design ent://SD_ILS/0/SD_ILS:268854 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Adams, Ernest.&#160;Rollings, Andrew, 1972-<br/>Preferred Shelf Number&#160;QA76.76.C672 A322 2010<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Unreal game development ent://SD_ILS/0/SD_ILS:313359 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Amresh, Ashish.&#160;Okita, Alex.<br/>Preferred Shelf Number&#160;QA76.76.C672 A52 2010<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> End-to-end game development : creating independent serious games and simulations from start to finish ent://SD_ILS/0/SD_ILS:342433 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Iuppa, Nicholas V.&#160;Borst, Terry.<br/>Preferred Shelf 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2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Nardi, Bonnie A.&#160;Project Muse.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://muse.jhu.edu/books/9780472026715/">Full text available: </a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game physics pearls ent://SD_ILS/0/SD_ILS:542192 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Bergen, Gino van den.&#160;Gregorius, Dirk.<br/>Preferred Shelf Number&#160;QA76.76 .C672 G359 2010<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439865552">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Game physics ent://SD_ILS/0/SD_ILS:145867 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Eberly, David H.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a 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Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-world Flash game development how to follow best practices and keep your sanity ent://SD_ILS/0/SD_ILS:149053 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Griffith, Christopher, 1979-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811789">http://www.sciencedirect.com/science/book/9780240811789</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Distributed game development harnessing global talent to create winning games ent://SD_ILS/0/SD_ILS:146604 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Fields, Tim.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic 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Access&#160;<a href="https://www.taylorfrancis.com/books/9781439876893">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Level design : concept, theory, and practice ent://SD_ILS/0/SD_ILS:268841 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Kremers, Rudolf.<br/>Preferred Shelf Number&#160;QA76.76.C672 K74 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Game feel : a game designer's guide to virtual sensation ent://SD_ILS/0/SD_ILS:271041 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Swink, Steve.<br/>Preferred Shelf Number&#160;QA76.9.H85 S934 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Racing the beam the Atari video computer system ent://SD_ILS/0/SD_ILS:220036 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Montfort, Nick.&#160;Bogost, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating games : mechanics, content, and technology ent://SD_ILS/0/SD_ILS:313336 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;McGuire, Morgan, 1976-&#160;Jenkins, Odest Chadwicke.<br/>Preferred Shelf Number&#160;QA76.76.C672 M388 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Dijital oyun rehberi : oyun tasar&#305;m&#305;, t&uuml;rler ve oyuncu ent://SD_ILS/0/SD_ILS:392271 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Binark, Mutlu.&#160;Bayraktutan-S&uuml;tc&uuml;, G&uuml;nseli.&#160;Fidaner, I&#351;&#305;k Bar&#305;&#351;.<br/>Preferred Shelf Number&#160;GV1469.17.S63 D5 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Computer assisted exercises and training a reference guide ent://SD_ILS/0/SD_ILS:297769 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;&Ccedil;ayirci, E. (Erdal)&#160;Marin&#269;i&#269;, Du&scaron;an.&#160;Wiley InterScience (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=455911">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=455911</a> John Wiley <a href="http://dx.doi.org/10.1002/9780470498620">http://dx.doi.org/10.1002/9780470498620</a> <a href="http://swb.eblib.com/patron/FullRecord.aspx?p=455911">http://swb.eblib.com/patron/FullRecord.aspx?p=455911</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Gaming cultures and place in Asia-Pacific ent://SD_ILS/0/SD_ILS:264140 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Hjorth, Larissa.&#160;Chan, Dean.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780203875957">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game feel a game designer's guide to virtual sensation ent://SD_ILS/0/SD_ILS:145941 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Swink, Steve.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123743282">http://www.sciencedirect.com/science/book/9780123743282</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Networked graphics building networked games and virtual environments ent://SD_ILS/0/SD_ILS:146404 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Steed, Anthony.&#160;Oliveira, Manuel.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744234">http://www.sciencedirect.com/science/book/9780123744234</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Maya for games modeling and texturing techniques with Maya and Mudbox ent://SD_ILS/0/SD_ILS:147084 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Ingrassia, Michael.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810645">http://www.sciencedirect.com/science/book/9780240810645</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-time cameras a guide for game designers and developers ent://SD_ILS/0/SD_ILS:149152 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Haigh-Hutchinson, Mark.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123116345">http://www.sciencedirect.com/science/book/9780123116345</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial intelligence for games ent://SD_ILS/0/SD_ILS:145402 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Millington, Ian.&#160;Funge, John David, 1968-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123747310">http://www.sciencedirect.com/science/book/9780123747310</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques ent://SD_ILS/0/SD_ILS:145697 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3ds Max modeling for games insider's guide to game character, vehicle, and environment modeling ent://SD_ILS/0/SD_ILS:146032 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The complete guide to game audio for composers, musicians, sound designers, and game developers ent://SD_ILS/0/SD_ILS:148740 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Marks, Aaron.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810744">http://www.sciencedirect.com/science/book/9780240810744</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D game textures create professional game art using Photoshop ent://SD_ILS/0/SD_ILS:146096 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Ahearn, Luke.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a 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Designing for diverse users and domains ent://SD_ILS/0/SD_ILS:546006 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Sears, Andrew., author.&#160;Jacko, Julie A.<br/>Preferred Shelf Number&#160;QA76.9 .H85 H85643 2009<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781420088885">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Contemporary ergonomics 2009 ent://SD_ILS/0/SD_ILS:542236 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Bust, Philip D.&#160;Ergonomics Society (Great Britain). Conference (60th : 2009 : London, UK)<br/>Preferred Shelf Number&#160;TA166 .C66 2009<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781135212612">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Game design workshop : a playcentric approach to creating innovative games ent://SD_ILS/0/SD_ILS:271038 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Fullerton, Tracy.&#160;Swain, Christopher.&#160;Hoffman, Steven.<br/>Preferred Shelf Number&#160;QA76.76.C672 F84 2008<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Dijital oyun : k&uuml;lt&uuml;r end&uuml;strisi &uuml;r&uuml;n&uuml; olarak ent://SD_ILS/0/SD_ILS:340404 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Binark, Mutlu<br/>Preferred Shelf Number&#160;QA76.76 .C672 B563 2008<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Digital dice : computational solutions to practical probability problems ent://SD_ILS/0/SD_ILS:375467 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Nahin, Paul J.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.jstor.org/stable/10.2307/j.ctt7rqgn">http://www.jstor.org/stable/10.2307/j.ctt7rqgn</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The art of game design a book of lenses ent://SD_ILS/0/SD_ILS:145267 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Schell, Jesse.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694966">http://www.sciencedirect.com/science/book/9780123694966</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Essential mathematics for games and interactive applications a programmer's guide ent://SD_ILS/0/SD_ILS:145868 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Van Verth, James M.&#160;Bishop, Lars M.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123742971">http://www.sciencedirect.com/science/book/9780123742971</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game usability advancing the player experience ent://SD_ILS/0/SD_ILS:145898 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Isbister, Katherine, 1969-&#160;Schaffer, Noah.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744470">http://www.sciencedirect.com/science/book/9780123744470</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game character modeling and animation with 3ds Max ent://SD_ILS/0/SD_ILS:145818 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Clinton, Yancey.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game design workshop a playcentric approach to creating innovative games ent://SD_ILS/0/SD_ILS:145825 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Fullerton, Tracy.&#160;Swain, Christopher, 1966-&#160;Hoffman, Steven, 1965-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809748">http://www.sciencedirect.com/science/book/9780240809748</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D game environments create professional 3D game worlds ent://SD_ILS/0/SD_ILS:146072 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Ahearn, Luke.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808956">http://www.sciencedirect.com/science/book/9780240808956</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The ultimate guide to video game writing and design ent://SD_ILS/0/SD_ILS:267543 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Dille, Flint.<br/>Preferred Shelf Number&#160;QA76.76.C672 D52 2007<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Game design : from blue sky to green light ent://SD_ILS/0/SD_ILS:313340 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Todd, Deborah, 1957-<br/>Preferred Shelf Number&#160;QA76.76.C672 T63 2007<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> The human-computer interaction handbook : fundamentals, evolving technologies, and emerging applications ent://SD_ILS/0/SD_ILS:539122 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Sears, Andrew.&#160;Jacko, Julie A.<br/>Preferred Shelf Number&#160;QA76.9 .H85 H8568 2007<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781410615862">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Game physics engine development ent://SD_ILS/0/SD_ILS:145900 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Millington, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694713">http://www.sciencedirect.com/science/book/9780123694713</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game developer's open source handbook ent://SD_ILS/0/SD_ILS:114196 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Goodwin, Steven, 1973-<br/>Preferred Shelf Number&#160;QA76.76.C672 G665 2007<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> The business and culture of digital games gamework/gameplay ent://SD_ILS/0/SD_ILS:369534 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Kerr, Aphra.<br/>Preferred Shelf Number&#160;ONLINE(369534.1)<br/>Electronic Access&#160;SAGE knowledge <a href="http://sk.sagepub.com/books/the-business-and-culture-of-digital-games">http://sk.sagepub.com/books/the-business-and-culture-of-digital-games</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Understanding digital games ent://SD_ILS/0/SD_ILS:369827 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Rutter, Jason, 1969-&#160;Bryce, Jo.<br/>Preferred Shelf Number&#160;ONLINE(369827.1)<br/>Electronic Access&#160;SAGE knowledge <a href="http://sk.sagepub.com/books/understanding-digital-games">http://sk.sagepub.com/books/understanding-digital-games</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Networking and online games understanding and engineering multiplayer Internet games ent://SD_ILS/0/SD_ILS:296698 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Armitage, Grenville.&#160;Claypool, Mark.&#160;Branch, Philip.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;John Wiley <a href="http://dx.doi.org/10.1002/047003047X">http://dx.doi.org/10.1002/047003047X</a> <a href="http://www3.interscience.wiley.com/cgi-bin/bookhome/112652707">http://www3.interscience.wiley.com/cgi-bin/bookhome/112652707</a> MyiLibrary, Table of contents <a href="http://www.myilibrary.com?id=60608&ref=toc">http://www.myilibrary.com?id=60608&ref=toc</a> HathiTrust Digital Library, Limited view (search only) <a href="http://catalog.hathitrust.org/api/volumes/oclc/62896496.html">http://catalog.hathitrust.org/api/volumes/oclc/62896496.html</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> COLLADA : sailing the gulf of 3D digital content creation ent://SD_ILS/0/SD_ILS:546606 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Arnaud, Remi., author.&#160;Barnes, Mark C., 1963-<br/>Preferred Shelf Number&#160;QA76.76 .C672 A82 2006<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439865798">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Joe Grand's &quot;best of&quot; hardware, wireless &amp; game console hacking includes DVD with 20 hacks in high-res color ent://SD_ILS/0/SD_ILS:147933 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Grand, Joe.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781597491136">http://www.sciencedirect.com/science/book/9781597491136</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game design : theory &amp; practice ent://SD_ILS/0/SD_ILS:248558 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Rouse, Richard.<br/>Preferred Shelf Number&#160;QA76.76.C672 R69 2005<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> The Cambridge handbook of multimedia learning ent://SD_ILS/0/SD_ILS:506339 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Mayer, Richard E., 1947- editor.<br/>Preferred Shelf Number&#160;LB1028.5 .C283 2005<br/>Electronic Access&#160;<a href="https://doi.org/10.1017/CBO9780511816819">https://doi.org/10.1017/CBO9780511816819</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Developing games in Java ent://SD_ILS/0/SD_ILS:387492 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Brackeen, David.&#160;Barker, Bret.&#160;Vanhelsuw&eacute;, Laurence.<br/>Preferred Shelf Number&#160;QA76.76.C672 B74 2004<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> GPU gems : programming techniques, tips, and tricks for real-time graphics ent://SD_ILS/0/SD_ILS:93322 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Fernando, Randima.,ed.&#160;NVIDIA Corporation.<br/>Preferred Shelf Number&#160;T 385 G68 2004<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/> Chris Crawford on game design ent://SD_ILS/0/SD_ILS:270905 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Crawford, Chris.<br/>Preferred Shelf Number&#160;QA76.76.C672 C73 2003<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Rules of play : game design fundamentals ent://SD_ILS/0/SD_ILS:105921 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Salen, Katie.&#160;Zimmerman, Eric, ort. yaz.<br/>Preferred Shelf Number&#160;QA 76.76.C672 S25 2003<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> What video games have to teach us about learning and literacy ent://SD_ILS/0/SD_ILS:106072 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Gee, James Paul.<br/>Preferred Shelf Number&#160;GV 1469.3 G44 2003<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> 3D games ent://SD_ILS/0/SD_ILS:93264 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Watt, Alan H., 1942-&#160;Policarpo, Fabio,ort.yaz.<br/>Preferred Shelf Number&#160;QA 76.76.C672 W388 2003 V.2<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/> 3D games : real-time rendering and software technology ent://SD_ILS/0/SD_ILS:76510 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Watt, Alan H., 1942-&#160;Policarpo, Fabio, ort. yaz.<br/>Preferred Shelf Number&#160;QA 76.76.C672 W39 2001 V.1<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/> Joystick nation : how videogames ate our quarters, won our hearts, and rewired our minds ent://SD_ILS/0/SD_ILS:111994 2026-01-12T02:41:42Z 2026-01-12T02:41:42Z Author&#160;Herz, J. C. (Jessie Cameron), 1971-<br/>Preferred Shelf Number&#160;GV1469.15 H47 1997<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/>