Search Results for Computer games. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002bgames.$0026ic$003dtrue$0026te$003dILS$0026ps$003d300? 2024-09-23T17:09:49Z The Philosophy of Computer Games ent://SD_ILS/0/SD_ILS:206633 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Sageng, John Richard. editor.&#160;Fossheim, Hallvard. editor.&#160;Mandt Larsen, Tarjei. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-94-007-4249-9">http://dx.doi.org/10.1007/978-94-007-4249-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial Intelligence for Computer Games ent://SD_ILS/0/SD_ILS:173081 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Gonz&aacute;lez-Calero, Pedro Antonio. editor.&#160;G&oacute;mez-Mart&iacute;n, Marco Antonio. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-4419-8188-2">http://dx.doi.org/10.1007/978-1-4419-8188-2</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The ethics of computer games ent://SD_ILS/0/SD_ILS:220042 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Sicart, Miguel, 1978-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267201">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267201</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advanced Intelligent Paradigms in Computer Games ent://SD_ILS/0/SD_ILS:186629 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Baba, Norio. editor.&#160;Jain, Lakhmi C. editor.&#160;Handa, Hisashi. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-540-72705-7">http://dx.doi.org/10.1007/978-3-540-72705-7</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Algorithms and networking for computer games ent://SD_ILS/0/SD_ILS:295805 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Smed, Jouni.&#160;Hakonen, Harri.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.contentreserve.com/TitleInfo.asp?ID={D034F7DC-1EC4-4965-88BA-740D6439934D}&Format=50">Click for information</a> Image <a href="http://images.contentreserve.com/ImageType-100/0128-1/{D034F7DC-1EC4-4965-88BA-740D6439934D}Img100.jpg">http://images.contentreserve.com/ImageType-100/0128-1/{D034F7DC-1EC4-4965-88BA-740D6439934D}Img100.jpg</a> Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=267159">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=267159</a> John Wiley <a href="http://dx.doi.org/10.1002/0470029757">http://dx.doi.org/10.1002/0470029757</a> <a href="http://swb.eblib.com/patron/FullRecord.aspx?p=267159">http://swb.eblib.com/patron/FullRecord.aspx?p=267159</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Software engineering and computer games ent://SD_ILS/0/SD_ILS:313252 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Rucker, Rudy v. B. (Rudy von Bitter), 1946-<br/>Preferred Shelf Number&#160;QA76.758 R83 2003<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Matrix Transforms for Computer Games and Animation ent://SD_ILS/0/SD_ILS:173553 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Vince, John. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-4471-4321-5">http://dx.doi.org/10.1007/978-1-4471-4321-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Play redux the form of computer games ent://SD_ILS/0/SD_ILS:246346 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Myers, David, 1953-&#160;Project Muse.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://muse.jhu.edu/books/9780472026876/">Full text available: </a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Contemporary topics in computer graphics and games : selected papers from the Eurasia graphics conference series ent://SD_ILS/0/SD_ILS:506927 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;&#304;&#351;ler, Veysi, 1964- editor.<br/>Preferred Shelf Number&#160;QA76.76.C672 C683 2020<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Computer Games 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers ent://SD_ILS/0/SD_ILS:483316 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Cazenave, Tristan. editor.&#160;Saffidine, Abdallah. editor. (orcid)0000-0001-9805-8291&#160;Sturtevant, Nathan. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-24337-1">https://doi.org/10.1007/978-3-030-24337-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papers ent://SD_ILS/0/SD_ILS:402236 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374&#160;Winands, Mark H.M. editor. (orcid)0000-0002-0125-0824&#160;Saffidine, Abdallah. editor. (orcid)0000-0001-9805-8291&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-75931-9">https://doi.org/10.1007/978-3-319-75931-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papers ent://SD_ILS/0/SD_ILS:519010 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Plaat, Aske. editor.&#160;van den Herik, Jaap. editor.&#160;Kosters, Walter. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;XX(519010.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-27992-3">https://doi.org/10.1007/978-3-319-27992-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers ent://SD_ILS/0/SD_ILS:489141 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374&#160;Winands, Mark H.M. editor.&#160;Iida, Hiroyuki. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-05428-5">https://doi.org/10.1007/978-3-319-05428-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014, Revised Selected Papers ent://SD_ILS/0/SD_ILS:489154 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374&#160;Winands, Mark H.M. editor. (orcid)0000-0002-0125-0824&#160;Bj&ouml;rnsson, Yngvi. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-14923-3">https://doi.org/10.1007/978-3-319-14923-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer games for learning : an evidence-based approach ent://SD_ILS/0/SD_ILS:364966 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Mayer, Richard E., 1947- author.&#160;IEEE Xplore (Online Service), distributor.&#160;MIT Press, publisher.<br/>Preferred Shelf Number&#160;ONLINE(364966.1)<br/>Electronic Access&#160;Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867431">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867431</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game invaders the theory and understanding of computer games ent://SD_ILS/0/SD_ILS:249393 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Fencott, P. C.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 13th International Conference, ACG 2011, Tilburg, The Netherlands, November 20-22, 2011, Revised Selected Papers ent://SD_ILS/0/SD_ILS:197146 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Herik, H. Jaap. editor.&#160;Plaat, Aske. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-642-31866-5">http://dx.doi.org/10.1007/978-3-642-31866-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games and New Media Cultures A Handbook of Digital Games Studies ent://SD_ILS/0/SD_ILS:206455 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Fromme, Johannes. editor.&#160;Unger, Alexander. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-94-007-2777-9">http://dx.doi.org/10.1007/978-94-007-2777-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 12th International Conference, ACG 2009, Pamplona Spain, May 11-13, 2009. Revised Papers ent://SD_ILS/0/SD_ILS:192179 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Herik, H. Jaap. editor.&#160;Spronck, Pieter. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-642-12993-3">http://dx.doi.org/10.1007/978-3-642-12993-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Expressive processing digital fictions, computer games, and software studies ent://SD_ILS/0/SD_ILS:220214 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Wardrip-Fruin, Noah.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Geometric Algebra: An Algebraic System for Computer Games and Animation ent://SD_ILS/0/SD_ILS:175965 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Vince, John. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-84882-379-2">http://dx.doi.org/10.1007/978-1-84882-379-2</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> E&#287;itsel bilgisayar oyunlar&#305;n&#305;n lise &ouml;&#287;rencilerinin internete ili&#351;kin bilgi d&uuml;zeyi performans&#305;na etkisi :Quest Atlantis &ouml;rne&#287;i = The effect of educational computer games on high school students' performance level related to internet knowledge :The case of Quest Atlantis ent://SD_ILS/0/SD_ILS:124459 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Sert, Sedef.<br/>Preferred Shelf Number&#160;TEZ/8959 .S47 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Dungeons and desktops the history of computer role-playing games ent://SD_ILS/0/SD_ILS:287973 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Barton, Matt.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439865248">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 11th International Conference, ACG 2005, Taipei, Taiwan, September 6-9, 2005. Revised Papers ent://SD_ILS/0/SD_ILS:185148 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Herik, H. Jaap. editor.&#160;Hsu, Shun-Chin. editor.&#160;Hsu, Tsan-sheng. editor.&#160;Donkers, H. H. L. M. (Jeroen). editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/11922155">http://dx.doi.org/10.1007/11922155</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> &Ouml;&#287;retimsel Bilgisayar oyunlar&#305;n&#305;n temel aritmetik i&#351;lem becerilerinin geli&#351;imine katk&#305;s&#305; = The effect of educational computer games on the develpopment of basic arithmetical operation skills ent://SD_ILS/0/SD_ILS:98833 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Kula, Ay&#351;e.<br/>Preferred Shelf Number&#160;TEZ/7103 K9626 2005<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Satisficing Games and Decision Making With Applications to Engineering and Computer Science ent://SD_ILS/0/SD_ILS:238746 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Stirling, Wynn C..<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1017/CBO9780511543456">Access by subscription</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> From Barbie to Mortal Kombat : gender and computer games ent://SD_ILS/0/SD_ILS:108778 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Cassell, Justine, ed&#160;Jenkins, Henry, ed.<br/>Preferred Shelf Number&#160;GV1469.17.S63 F76 2000<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Game engine gems ent://SD_ILS/0/SD_ILS:287118 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Lengyel, Eric.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439869772">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers ent://SD_ILS/0/SD_ILS:520353 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Santos, Rodrigo Pereira dos. editor.&#160;Hounsell, Marcelo da Silva. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;XX(520353.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-27639-2">https://doi.org/10.1007/978-3-031-27639-2</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Higher Education Computer Science A Manual of Practical Approaches ent://SD_ILS/0/SD_ILS:520416 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Carter, Jenny. editor.&#160;O'Grady, Michael. editor.&#160;Rosen, Clive. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;XX(520416.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-29386-3">https://doi.org/10.1007/978-3-031-29386-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Knowledge Management in Organisations 17th International Conference, KMO 2023, Bangkok, Thailand, July 24-27, 2023, Proceedings ent://SD_ILS/0/SD_ILS:520417 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Uden, Lorna. editor.&#160;Ting, I-Hsien. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;XX(520417.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-34045-1">https://doi.org/10.1007/978-3-031-34045-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advanced Guide to Python 3 Programming ent://SD_ILS/0/SD_ILS:520649 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Hunt, John. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;XX(520649.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-40336-1">https://doi.org/10.1007/978-3-031-40336-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Learning Technologies and Systems 21st International Conference on Web-Based Learning, ICWL 2022, and 7th International Symposium on Emerging Technologies for Education, SETE 2022, Tenerife, Spain, November 21-23, 2022, Revised Selected Papers ent://SD_ILS/0/SD_ILS:521395 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Gonz&aacute;lez-Gonz&aacute;lez, Carina S. editor.&#160;Fern&aacute;ndez-Manj&oacute;n, Baltasar. editor.&#160;Li, Frederick. editor.&#160;Garc&iacute;a-Pe&ntilde;alvo, Francisco Jos&eacute;. editor.&#160;Sciarrone, Filippo. editor.<br/>Preferred Shelf Number&#160;XX(521395.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-33023-0">https://doi.org/10.1007/978-3-031-33023-0</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Science and Education 17th International Conference, ICCSE 2022, Ningbo, China, August 18-21, 2022, Revised Selected Papers, Part I ent://SD_ILS/0/SD_ILS:520318 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Hong, Wenxing. editor.&#160;Weng, Yang. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;XX(520318.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-981-99-2443-1">https://doi.org/10.1007/978-981-99-2443-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computers and Games International Conference, CG 2022, Virtual Event, November 22-24, 2022, Revised Selected Papers ent://SD_ILS/0/SD_ILS:520871 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Browne, Cameron. editor.&#160;Kishimoto, Akihiro. editor.&#160;Schaeffer, Jonathan. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;XX(520871.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-34017-8">https://doi.org/10.1007/978-3-031-34017-8</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Responsive and Sustainable Educational Futures 18th European Conference on Technology Enhanced Learning, EC-TEL 2023, Aveiro, Portugal, September 4-8, 2023, Proceedings ent://SD_ILS/0/SD_ILS:521121 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Viberg, Olga. editor.&#160;Jivet, Ioana. editor.&#160;Mu&ntilde;oz-Merino, Pedro&nbsp;J. editor.&#160;Perifanou, Maria. editor.&#160;Papathoma, Tina. editor.<br/>Preferred Shelf Number&#160;XX(521121.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-42682-7">https://doi.org/10.1007/978-3-031-42682-7</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> ArtsIT, Interactivity and Game Creation 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedings ent://SD_ILS/0/SD_ILS:520308 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Brooks, Anthony L. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;XX(520308.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-28993-4">https://doi.org/10.1007/978-3-031-28993-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Pattern Recognition and Image Analysis 11th Iberian Conference, IbPRIA 2023, Alicante, Spain, June 27-30, 2023, Proceedings ent://SD_ILS/0/SD_ILS:521002 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Pertusa, Antonio. editor.&#160;Gallego, Antonio Javier. editor.&#160;S&aacute;nchez, Joan Andreu. editor.&#160;Domingues, In&ecirc;s. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;XX(521002.1)<br/>Electronic Access&#160;<a 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Author&#160;S&uuml;ng&uuml;, Ertu&#287;rul.&#160;Bostan, Barbaros.<br/>Preferred Shelf Number&#160;GV1469.25 T875 2020<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Android programlama ent://SD_ILS/0/SD_ILS:423059 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Narman, Aysan Ethem.<br/>Preferred Shelf Number&#160;QA76.7.A65 N37 2019<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> &#304;mkans&#305;z kale ent://SD_ILS/0/SD_ILS:424614 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Rekulak, Jason&#160;Evren, M. Boran.<br/>Preferred Shelf Number&#160;PS3618.E57 I45 2019<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Augmented Reality Games II The Gamification of Education, Medicine and Art ent://SD_ILS/0/SD_ILS:483311 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Geroimenko, Vladimir. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-15620-6">https://doi.org/10.1007/978-3-030-15620-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Gamification Mindset ent://SD_ILS/0/SD_ILS:486215 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Goethe, Ole. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-11078-9">https://doi.org/10.1007/978-3-030-11078-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Dijital oyunlarda empatik ileti&#351;im ent://SD_ILS/0/SD_ILS:460703 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;&#304;git, Asl&#305;<br/>Preferred Shelf Number&#160;GV1469.34.P79 I35 2019<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~3<br/> Digital games for minority student engagement : emerging research and opportunities ent://SD_ILS/0/SD_ILS:481705 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Misra, Rupananda, 1966- author.&#160;Eyombo, Leo, 1972- author.&#160;Phillips, Floyd T., 1953- author.&#160;IGI Global, publisher.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;Chapter PDFs via platform: <a href="http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-3398-6">http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-3398-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Exploring the cognitive, social, cultural, and psychological aspects of gaming and simulations ent://SD_ILS/0/SD_ILS:482000 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Dubbels, Brock Randall, editor.&#160;IGI Global, publisher.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;Chapter PDFs via platform: <a href="http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-7461-3">http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-7461-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Augmented Reality Games I Understanding the Pok&eacute;mon GO Phenomenon ent://SD_ILS/0/SD_ILS:483152 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Geroimenko, Vladimir. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-15616-9">https://doi.org/10.1007/978-3-030-15616-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Emotion in Video Game Soundtracking ent://SD_ILS/0/SD_ILS:402638 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Williams, Duncan. editor.&#160;Lee, Newton. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-72272-6">https://doi.org/10.1007/978-3-319-72272-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial Intelligence and Games ent://SD_ILS/0/SD_ILS:401916 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Yannakakis, Georgios N. author. (orcid)0000-0001-7793-1450&#160;Togelius, Julian. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-63519-4">https://doi.org/10.1007/978-3-319-63519-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Learning Java with Games ent://SD_ILS/0/SD_ILS:399385 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Xu, Chong-wei. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-72886-5">https://doi.org/10.1007/978-3-319-72886-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Designing Immersive Video Games Using 3DUI Technologies Improving the Gamer's User Experience ent://SD_ILS/0/SD_ILS:399471 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Kulshreshth, Arun K. author.&#160;LaViola Jr., Joseph J. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-77953-9">https://doi.org/10.1007/978-3-319-77953-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Location-Based Mobile Games Design Perspectives ent://SD_ILS/0/SD_ILS:400850 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Spallazzo, Davide. author.&#160;Mariani, Ilaria. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-75256-3">https://doi.org/10.1007/978-3-319-75256-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Super Scratch proglamlama yolculu&#287;u! ent://SD_ILS/0/SD_ILS:512577 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Sart, Gamze.&#160;Y&#305;ld&#305;r&#305;m, M.Esra.&#160;Demirezen, Cem.&#160;Demiryakan, Cevahir.&#160;LEAD Project, creator.<br/>Preferred Shelf Number&#160;QA76.76.C672 E141 2017<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Kodu game ile programlama ent://SD_ILS/0/SD_ILS:391622 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Baltal&#305;, Salih<br/>Preferred Shelf Number&#160;QA76.76.C672 B35 2017<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/> Unified discourse analysis : language, reality, virtual worlds, and video games ent://SD_ILS/0/SD_ILS:354420 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Gee, James Paul.<br/>Preferred Shelf Number&#160;P302.8 G44 2015<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Science fiction video games ent://SD_ILS/0/SD_ILS:338615 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Tringham, Neal, author.<br/>Preferred Shelf Number&#160;GV1469.3 T76 2015<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Uygulamalarla Unity 3D ile oyun geli&#351;tirme ent://SD_ILS/0/SD_ILS:360959 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;&Uuml;nsal, Mehmet.<br/>Preferred Shelf Number&#160;QA76.76.U57 U94 2015<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Information and Communication Technologies for Ageing Well and e-Health First International Conference, ICT4AgeingWell 2015, Lisbon, Portugal, May 20-22, 2015. 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Proceedings ent://SD_ILS/0/SD_ILS:519060 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Beckmann, Arnold. editor.&#160;Mitrana, Victor. editor.&#160;Soskova, Mariya. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;XX(519060.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-20028-6">https://doi.org/10.1007/978-3-319-20028-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Serious Games First Joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015, Proceedings ent://SD_ILS/0/SD_ILS:518999 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;G&ouml;bel, Stefan. editor.&#160;Ma, Minhua. editor.&#160;Baalsrud Hauge, Jannicke. editor.&#160;Oliveira, Manuel Fradinho. editor.&#160;Wiemeyer, Josef. editor.<br/>Preferred Shelf Number&#160;XX(518999.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-19126-3">https://doi.org/10.1007/978-3-319-19126-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The uncanny valley in games and animation ent://SD_ILS/0/SD_ILS:357045 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Tinwell, Angela, author.<br/>Preferred Shelf Number&#160;ONLINE(357045.1)<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781466586956">Distributed by publisher. 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Proceedings ent://SD_ILS/0/SD_ILS:518527 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Kravets, Alla. editor.&#160;Shcherbakov, Maxim. editor.&#160;Kultsova, Marina. editor.&#160;Shabalina, Olga. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;XX(518527.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-23766-4">https://doi.org/10.1007/978-3-319-23766-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Bioinspired Computation in Artificial Systems International Work-Conference on the Interplay Between Natural and Artificial Computation, IWINAC 2015, Elche, Spain, June 1-5, 2015, Proceedings, Part II ent://SD_ILS/0/SD_ILS:518824 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Ferr&aacute;ndez Vicente, Jos&eacute; Manuel. editor.&#160;&Aacute;lvarez-S&aacute;nchez, Jos&eacute; Ram&oacute;n. editor.&#160;de la Paz L&oacute;pez, F&eacute;lix. editor.&#160;Toledo-Moreo, Fco. Javier. editor.&#160;Adeli, Hojjat. editor.<br/>Preferred Shelf Number&#160;XX(518824.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-18833-1">https://doi.org/10.1007/978-3-319-18833-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Multimodal Analyses enabling Artificial Agents in Human-Machine Interaction Second International Workshop, MA3HMI 2014, Held in Conjunction with INTERSPEECH 2014, Singapore, Singapore, September 14, 2014, Revised Selected Papers ent://SD_ILS/0/SD_ILS:518963 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;B&ouml;ck, Ronald. editor.&#160;Bonin, Francesca. editor.&#160;Campbell, Nick. editor.&#160;Poppe, Ronald. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;XX(518963.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-15557-9">https://doi.org/10.1007/978-3-319-15557-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial Intelligence and Soft Computing 14th International Conference, ICAISC 2015, Zakopane, Poland, June 14-18, 2015, Proceedings, Part II ent://SD_ILS/0/SD_ILS:519299 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Rutkowski, Leszek. editor.&#160;Korytkowski, Marcin. editor.&#160;Scherer, Rafal. editor.&#160;Tadeusiewicz, Ryszard. editor.&#160;Zadeh, Lotfi A. editor.<br/>Preferred Shelf Number&#160;XX(519299.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-19369-4">https://doi.org/10.1007/978-3-319-19369-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings ent://SD_ILS/0/SD_ILS:518835 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Chorianopoulos, Konstantinos. editor.&#160;Divitini, Monica. editor.&#160;Baalsrud Hauge, Jannicke. editor.&#160;Jaccheri, Letizia. editor.&#160;Malaka, Rainer. editor.<br/>Preferred Shelf Number&#160;XX(518835.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-24589-8">https://doi.org/10.1007/978-3-319-24589-8</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Handbook of digital games ent://SD_ILS/0/SD_ILS:341797 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Angelides, Marios C., editor.&#160;Agius, Harry, editor.<br/>Preferred Shelf Number&#160;ONLINE(341797.1)<br/>Electronic Access&#160;John Wiley <a href="http://dx.doi.org/10.1002/9781118796443">http://dx.doi.org/10.1002/9781118796443</a> Image <a href="http://images.contentreserve.com/ImageType-100/0128-1/{4AEFDE6A-0FC4-4986-B0A8-DFC114311B3D}Img100.jpg">http://images.contentreserve.com/ImageType-100/0128-1/{4AEFDE6A-0FC4-4986-B0A8-DFC114311B3D}Img100.jpg</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> C# game programming cookbook for Unity 3D ent://SD_ILS/0/SD_ILS:356479 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Murray, Jeff W., author.<br/>Preferred Shelf Number&#160;ONLINE(356479.1)<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781466581425">Distributed by publisher. 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from adventure games to interactive books ent://SD_ILS/0/SD_ILS:323686 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Salter, Anastasia, 1984-&#160;Project Muse.<br/>Preferred Shelf Number&#160;ONLINE(323686.1)<br/>Electronic Access&#160;<a href="http://muse.jhu.edu/books/9781609382988/">Full text available: </a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The Cambridge handbook of multimedia learning ent://SD_ILS/0/SD_ILS:506337 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Mayer, Richard E., 1947- editor.<br/>Preferred Shelf Number&#160;LB1028.5 .C283 2014<br/>Electronic Access&#160;<a href="https://doi.org/10.1017/CBO9781139547369">https://doi.org/10.1017/CBO9781139547369</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Values at play in digital games ent://SD_ILS/0/SD_ILS:364965 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Flanagan, Mary, 1969-&#160;Nissenbaum, Helen Fay.&#160;IEEE Xplore (Online Service), distributor.&#160;MIT Press, publisher.<br/>Preferred Shelf Number&#160;ONLINE(364965.1)<br/>Electronic Access&#160;Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867430">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867430</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Developer's dilemma : the secret world of videogame creators ent://SD_ILS/0/SD_ILS:364983 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;O'Donnell, Casey, 1979-, author.&#160;IEEE Xplore (Online Service), distributor.&#160;MIT Press, publisher.<br/>Preferred Shelf Number&#160;ONLINE(364983.1)<br/>Electronic Access&#160;Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Kimlik oyunu : video oyunlar&#305;, yeni medya ve kimlik ent://SD_ILS/0/SD_ILS:370924 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Kara, Umut Yener.&#160;Bora, Tan&#305;l, 1963-<br/>Preferred Shelf Number&#160;HM851 K373 2014<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Honoring the code : conversations with great game designers ent://SD_ILS/0/SD_ILS:268880 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Barton, Matt, interviewer.<br/>Preferred Shelf Number&#160;QA76.76.C672 H675 2013<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Game coding complete ent://SD_ILS/0/SD_ILS:270006 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;McShaffry, Mike.<br/>Preferred Shelf Number&#160;QA76.76.C672 M395 2013<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Game design theory a new philosophy for understanding games ent://SD_ILS/0/SD_ILS:285360 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Burgun, Keith.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781466554214">Distributed by publisher. 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Volume II insider's guide to stylized modeling ent://SD_ILS/0/SD_ILS:264265 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240816074">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Drawing Basics and Video Game Art : Classic to Cutting-Edge Art Techniques for Winning Game Design ent://SD_ILS/0/SD_ILS:268884 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Solarski, Chris.<br/>Preferred Shelf Number&#160;QA76.76.C672 S65 2012<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Using games to enhance learning and teaching a beginner's guide ent://SD_ILS/0/SD_ILS:258899 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Whitton, Nicola.&#160;Moseley, Alex.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780203123775">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The game localization handbook ent://SD_ILS/0/SD_ILS:271514 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Chandler, Heather Maxwell.&#160;Deming, Stephanie O'Malley.<br/>Preferred Shelf Number&#160;QA76.76.C672 C44 2012<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/> Reality is broken : why games make us better and how they can change the world ent://SD_ILS/0/SD_ILS:294571 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;McGonigal, Jane.<br/>Preferred Shelf Number&#160;GV1469.17.S63 M34 2012<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Holistic game development with Unity an all-in-one guide to implementing game mechanics, art, design, and programming ent://SD_ILS/0/SD_ILS:145624 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Baillie-de Byl, Penny.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240819334">http://www.sciencedirect.com/science/book/9780240819334</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Maya Python for games and film a complete reference for the Maya Python and the Maya Python API ent://SD_ILS/0/SD_ILS:147109 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Mechtley, Adam.&#160;Trowbridge, Ryan.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123785787">http://www.sciencedirect.com/science/book/9780123785787</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Social game design monetization methods and mechanics ent://SD_ILS/0/SD_ILS:148470 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Fields, Tim.&#160;Cotton, Brandon.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817668">http://www.sciencedirect.com/science/book/9780240817668</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D game textures create professioal game art using Photoshop ent://SD_ILS/0/SD_ILS:145978 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Ahearn, Luke.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240820774">http://www.sciencedirect.com/science/book/9780240820774</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Raspberry Pi user guide ent://SD_ILS/0/SD_ILS:424346 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Upton, Eben.&#160;Halfacree, Gareth.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1002/9781119415572">Wiley Online Library</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Gaming from Atari to Xbox ent://SD_ILS/0/SD_ILS:341355 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Ray, Michael, editor.&#160;Gale Group.<br/>Preferred Shelf Number&#160;ONLINE(341355.1)<br/>Electronic Access&#160;<a href="http://find.galegroup.com/openurl/openurl?url_ver=Z39.88-2004&url_ctx_fmt=info:ofi/fmt:kev:mtx:ctx&req_dat=info:sid/gale:ugnid:hu_tr&res_id=info:sid/gale:GVRL&ctx_enc=info:ofi:enc:UTF-8&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft_id=info:sid/gale:bmcode:recid/4WTZ">Available for Hacettepe University via Gale Virtual Reference Library. Click here to access</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Programming 2D games ent://SD_ILS/0/SD_ILS:359014 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Kelly, Charles.<br/>Preferred Shelf Number&#160;QA76.76.C672 K46 2012<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Game design essentials ent://SD_ILS/0/SD_ILS:392122 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Mitchell, Briar Lee.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=818112">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=818112</a> EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=448037">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=448037</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Holistic game development with Unity : an all-in-one guide to implementing game mechanics, art, design, and programming ent://SD_ILS/0/SD_ILS:342499 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Baillie-de Byl, Penny.<br/>Preferred Shelf Number&#160;ONLINE(342499.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240819341">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating games with Unity and Maya how to develop fun and marketable 3D games ent://SD_ILS/0/SD_ILS:264258 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Watkins, Adam.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240819013">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D automotive modeling an insider's guide to 3D car modeling and design for games and film ent://SD_ILS/0/SD_ILS:266193 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240814292">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The golden age of video games the birth of a multi-billon dollar industry ent://SD_ILS/0/SD_ILS:287074 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Dillon, Roberto.&#160;Dabney, Ted.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439873243">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Basics of game design ent://SD_ILS/0/SD_ILS:288959 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Moore, Michael E.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439867761">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game development tools ent://SD_ILS/0/SD_ILS:288962 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Ansari, Marwan.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439867723">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D math primer for graphics and game development ent://SD_ILS/0/SD_ILS:288968 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Dunn, Fletcher.&#160;Parberry, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439869819">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Myst and Riven the world of the D'ni ent://SD_ILS/0/SD_ILS:244441 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Wolf, Mark J. P.&#160;Project Muse.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://muse.jhu.edu/books/9780472027491/">Full text available: </a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D math primer for graphics and game development ent://SD_ILS/0/SD_ILS:249115 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Dunn, Fletcher.&#160;Parberry, Ian.<br/>Preferred Shelf Number&#160;T385 D875 2011<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> 3ds max modeling for games. Volume II, Insider's guide to stylized modeling ent://SD_ILS/0/SD_ILS:145972 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Gahan, Andrew.&#160;ScienceDirect (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1 ent://SD_ILS/0/SD_ILS:145996 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating games with Unity and Maya how to develop fun and marketable 3D games ent://SD_ILS/0/SD_ILS:147635 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Watkins, Adam (William Adam)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240818818">http://www.sciencedirect.com/science/book/9780240818818</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-world Flash game development how to follow best practices and keep your sanity. ent://SD_ILS/0/SD_ILS:149025 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Griffith, Christopher.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817682">http://www.sciencedirect.com/science/book/9780240817682</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Programming video games for the evil genius ent://SD_ILS/0/SD_ILS:293661 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Cinnamon, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://mhebooklibrary.com/reader/programming-video-games-for-evil-genius">Subscription required</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating 3D game art for the iPhone with Unity : featuring modo and blender pipelines ent://SD_ILS/0/SD_ILS:342510 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;McDermott, Wes.<br/>Preferred Shelf 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How to do things with videogames ent://SD_ILS/0/SD_ILS:375767 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Bogost, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.jstor.org/stable/10.5749/j.cttttmwd">http://www.jstor.org/stable/10.5749/j.cttttmwd</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Learning with digital games a practical guide to engaging students in higher education ent://SD_ILS/0/SD_ILS:265909 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Whitton, Nicola.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780203872987">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Distributed game development harnessing global talent to create winning games ent://SD_ILS/0/SD_ILS:266184 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Fields, Tim.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240812724">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> My life as a night elf priest an anthropological account of World of warcraft ent://SD_ILS/0/SD_ILS:246343 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Nardi, Bonnie A.&#160;Project Muse.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://muse.jhu.edu/books/9780472026715/">Full text available: </a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game engine design and implementation ent://SD_ILS/0/SD_ILS:271388 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Thorn, Alan.<br/>Preferred Shelf Number&#160;QA76.76.C672 T4963 2010<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> On the way to fun an emotion-based approach to successful game design ent://SD_ILS/0/SD_ILS:286215 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Dillon, Roberto.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439876893">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Fundamentals of game design ent://SD_ILS/0/SD_ILS:268854 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Adams, Ernest.&#160;Rollings, Andrew, 1972-<br/>Preferred Shelf Number&#160;QA76.76.C672 A322 2010<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Game physics engine development how to build a robust commercial-grade physics engine for your game ent://SD_ILS/0/SD_ILS:145724 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Millington, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123819765">http://www.sciencedirect.com/science/book/9780123819765</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game physics ent://SD_ILS/0/SD_ILS:145867 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Eberly, David H.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749031">http://www.sciencedirect.com/science/book/9780123749031</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D automotive modeling an insider's guide to 3D car modeling and design for games and film ent://SD_ILS/0/SD_ILS:146102 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Distributed game development harnessing global talent to create winning games ent://SD_ILS/0/SD_ILS:146604 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Fields, Tim.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812717">http://www.sciencedirect.com/science/book/9780240812717</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Casual game design designing play for the gamer in all of us ent://SD_ILS/0/SD_ILS:148781 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Trefry, Gregory.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749536">http://www.sciencedirect.com/science/book/9780123749536</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Level up! the guide to great video game design ent://SD_ILS/0/SD_ILS:144571 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Rogers, Scott.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> End-to-end game development creating independent serious games and simulations from start to finish ent://SD_ILS/0/SD_ILS:146632 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Iuppa, Nicholas V.&#160;Borst, Terry.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811796">http://www.sciencedirect.com/science/book/9780240811796</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-world Flash game development how to follow best practices and keep your sanity ent://SD_ILS/0/SD_ILS:149053 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Griffith, Christopher, 1979-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811789">http://www.sciencedirect.com/science/book/9780240811789</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game physics pearls ent://SD_ILS/0/SD_ILS:289888 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Bergen, Gino van den.&#160;Gregorius, Dirk.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439865552">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Unreal game development ent://SD_ILS/0/SD_ILS:313359 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Amresh, Ashish.&#160;Okita, Alex.<br/>Preferred Shelf Number&#160;QA76.76.C672 A52 2010<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> End-to-end game development : creating independent serious games and simulations from start to finish ent://SD_ILS/0/SD_ILS:342433 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Iuppa, Nicholas V.&#160;Borst, Terry.<br/>Preferred Shelf Number&#160;ONLINE(342433.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780080952246">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Level design : concept, theory, and practice ent://SD_ILS/0/SD_ILS:268841 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Kremers, Rudolf.<br/>Preferred Shelf Number&#160;QA76.76.C672 K74 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Gaming cultures and place in Asia-Pacific ent://SD_ILS/0/SD_ILS:264140 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Hjorth, Larissa.&#160;Chan, Dean.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780203875957">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer assisted exercises and training a reference guide ent://SD_ILS/0/SD_ILS:297769 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;&Ccedil;ayirci, E. (Erdal)&#160;Marin&#269;i&#269;, Du&scaron;an.&#160;Wiley InterScience (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=455911">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=455911</a> John Wiley <a href="http://dx.doi.org/10.1002/9780470498620">http://dx.doi.org/10.1002/9780470498620</a> <a href="http://swb.eblib.com/patron/FullRecord.aspx?p=455911">http://swb.eblib.com/patron/FullRecord.aspx?p=455911</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game feel : a game designer's guide to virtual sensation ent://SD_ILS/0/SD_ILS:271041 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Swink, Steve.<br/>Preferred Shelf Number&#160;QA76.9.H85 S934 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques ent://SD_ILS/0/SD_ILS:145697 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game feel a game designer's guide to virtual sensation ent://SD_ILS/0/SD_ILS:145941 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Swink, Steve.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123743282">http://www.sciencedirect.com/science/book/9780123743282</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3ds Max modeling for games insider's guide to game character, vehicle, and environment modeling ent://SD_ILS/0/SD_ILS:146032 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Maya for games modeling and texturing techniques with Maya and Mudbox ent://SD_ILS/0/SD_ILS:147084 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Ingrassia, Michael.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810645">http://www.sciencedirect.com/science/book/9780240810645</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The complete guide to game audio for composers, musicians, sound designers, and game developers ent://SD_ILS/0/SD_ILS:148740 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Marks, Aaron.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810744">http://www.sciencedirect.com/science/book/9780240810744</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial intelligence for games ent://SD_ILS/0/SD_ILS:145402 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Millington, Ian.&#160;Funge, John David, 1968-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123747310">http://www.sciencedirect.com/science/book/9780123747310</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D game textures create professional game art using Photoshop ent://SD_ILS/0/SD_ILS:146096 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Ahearn, Luke.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811482">http://www.sciencedirect.com/science/book/9780240811482</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Networked graphics building networked games and virtual environments ent://SD_ILS/0/SD_ILS:146404 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Steed, Anthony.&#160;Oliveira, Manuel.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744234">http://www.sciencedirect.com/science/book/9780123744234</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-time cameras a guide for game designers and developers ent://SD_ILS/0/SD_ILS:149152 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Haigh-Hutchinson, Mark.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123116345">http://www.sciencedirect.com/science/book/9780123116345</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Dijital oyun rehberi : oyun tasar&#305;m&#305;, t&uuml;rler ve oyuncu ent://SD_ILS/0/SD_ILS:392271 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Binark, Mutlu.&#160;Bayraktutan-S&uuml;tc&uuml;, G&uuml;nseli.&#160;Fidaner, I&#351;&#305;k Bar&#305;&#351;.<br/>Preferred Shelf Number&#160;GV1469.17.S63 D5 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Creating games : mechanics, content, and technology ent://SD_ILS/0/SD_ILS:313336 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;McGuire, Morgan, 1976-&#160;Jenkins, Odest Chadwicke.<br/>Preferred Shelf Number&#160;QA76.76.C672 M388 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Racing the beam the Atari video computer system ent://SD_ILS/0/SD_ILS:220036 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Montfort, Nick.&#160;Bogost, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game design workshop : a playcentric approach to creating innovative games ent://SD_ILS/0/SD_ILS:271038 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Fullerton, Tracy.&#160;Swain, Christopher.&#160;Hoffman, Steven.<br/>Preferred Shelf Number&#160;QA76.76.C672 F84 2008<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> The art of game design a book of lenses ent://SD_ILS/0/SD_ILS:145267 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Schell, Jesse.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694966">http://www.sciencedirect.com/science/book/9780123694966</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game character modeling and animation with 3ds Max ent://SD_ILS/0/SD_ILS:145818 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Clinton, Yancey.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game design workshop a playcentric approach to creating innovative games ent://SD_ILS/0/SD_ILS:145825 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Fullerton, Tracy.&#160;Swain, Christopher, 1966-&#160;Hoffman, Steven, 1965-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809748">http://www.sciencedirect.com/science/book/9780240809748</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D game environments create professional 3D game worlds ent://SD_ILS/0/SD_ILS:146072 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Ahearn, Luke.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808956">http://www.sciencedirect.com/science/book/9780240808956</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Essential mathematics for games and interactive applications a programmer's guide ent://SD_ILS/0/SD_ILS:145868 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Van Verth, James M.&#160;Bishop, Lars M.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123742971">http://www.sciencedirect.com/science/book/9780123742971</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game usability advancing the player experience ent://SD_ILS/0/SD_ILS:145898 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Isbister, Katherine, 1969-&#160;Schaffer, Noah.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744470">http://www.sciencedirect.com/science/book/9780123744470</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Dijital oyun : k&uuml;lt&uuml;r end&uuml;strisi &uuml;r&uuml;n&uuml; olarak ent://SD_ILS/0/SD_ILS:340404 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Binark, Mutlu<br/>Preferred Shelf Number&#160;QA76.76 .C672 B563 2008<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Digital dice : computational solutions to practical probability problems ent://SD_ILS/0/SD_ILS:375467 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Nahin, Paul J.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.jstor.org/stable/10.2307/j.ctt7rqgn">http://www.jstor.org/stable/10.2307/j.ctt7rqgn</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The ultimate guide to video game writing and design ent://SD_ILS/0/SD_ILS:267543 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Dille, Flint.<br/>Preferred Shelf Number&#160;QA76.76.C672 D52 2007<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Game physics engine development ent://SD_ILS/0/SD_ILS:145900 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Millington, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694713">http://www.sciencedirect.com/science/book/9780123694713</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game developer's open source handbook ent://SD_ILS/0/SD_ILS:114196 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Goodwin, Steven, 1973-<br/>Preferred Shelf Number&#160;QA76.76.C672 G665 2007<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Game design : from blue sky to green light ent://SD_ILS/0/SD_ILS:313340 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Todd, Deborah, 1957-<br/>Preferred Shelf Number&#160;QA76.76.C672 T63 2007<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> COLLADA sailing the gulf of 3D digital content creation ent://SD_ILS/0/SD_ILS:288955 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Arnaud, Rm&#780;i.&#160;Barnes, Mark C., 1963-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439865798">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Joe Grand's &quot;best of&quot; hardware, wireless &amp; game console hacking includes DVD with 20 hacks in high-res color ent://SD_ILS/0/SD_ILS:147933 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Grand, Joe.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781597491136">http://www.sciencedirect.com/science/book/9781597491136</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Networking and online games understanding and engineering multiplayer Internet games ent://SD_ILS/0/SD_ILS:296698 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Armitage, Grenville.&#160;Claypool, Mark.&#160;Branch, Philip.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;John Wiley <a href="http://dx.doi.org/10.1002/047003047X">http://dx.doi.org/10.1002/047003047X</a> <a href="http://www3.interscience.wiley.com/cgi-bin/bookhome/112652707">http://www3.interscience.wiley.com/cgi-bin/bookhome/112652707</a> MyiLibrary, Table of contents <a href="http://www.myilibrary.com?id=60608&ref=toc">http://www.myilibrary.com?id=60608&ref=toc</a> HathiTrust Digital Library, Limited view (search only) <a href="http://catalog.hathitrust.org/api/volumes/oclc/62896496.html">http://catalog.hathitrust.org/api/volumes/oclc/62896496.html</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The business and culture of digital games gamework/gameplay ent://SD_ILS/0/SD_ILS:369534 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Kerr, Aphra.<br/>Preferred Shelf Number&#160;ONLINE(369534.1)<br/>Electronic Access&#160;SAGE knowledge <a href="http://sk.sagepub.com/books/the-business-and-culture-of-digital-games">http://sk.sagepub.com/books/the-business-and-culture-of-digital-games</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Understanding digital games ent://SD_ILS/0/SD_ILS:369827 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Rutter, Jason, 1969-&#160;Bryce, Jo.<br/>Preferred Shelf Number&#160;ONLINE(369827.1)<br/>Electronic Access&#160;SAGE knowledge <a href="http://sk.sagepub.com/books/understanding-digital-games">http://sk.sagepub.com/books/understanding-digital-games</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game design : theory &amp; practice ent://SD_ILS/0/SD_ILS:248558 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Rouse, Richard.<br/>Preferred Shelf Number&#160;QA76.76.C672 R69 2005<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> The Cambridge handbook of multimedia learning ent://SD_ILS/0/SD_ILS:506339 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Mayer, Richard E., 1947- editor.<br/>Preferred Shelf Number&#160;LB1028.5 .C283 2005<br/>Electronic Access&#160;<a href="https://doi.org/10.1017/CBO9780511816819">https://doi.org/10.1017/CBO9780511816819</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Developing games in Java ent://SD_ILS/0/SD_ILS:387492 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Brackeen, David.&#160;Barker, Bret.&#160;Vanhelsuw&eacute;, Laurence.<br/>Preferred Shelf Number&#160;QA76.76.C672 B74 2004<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> GPU gems : programming techniques, tips, and tricks for real-time graphics ent://SD_ILS/0/SD_ILS:93322 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Fernando, Randima.,ed.&#160;NVIDIA Corporation.<br/>Preferred Shelf Number&#160;T 385 G68 2004<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/> Chris Crawford on game design ent://SD_ILS/0/SD_ILS:270905 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Crawford, Chris.<br/>Preferred Shelf Number&#160;QA76.76.C672 C73 2003<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Rules of play : game design fundamentals ent://SD_ILS/0/SD_ILS:105921 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Salen, Katie.&#160;Zimmerman, Eric, ort. yaz.<br/>Preferred Shelf Number&#160;QA 76.76.C672 S25 2003<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> 3D games ent://SD_ILS/0/SD_ILS:93264 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Watt, Alan H., 1942-&#160;Policarpo, Fabio,ort.yaz.<br/>Preferred Shelf Number&#160;QA 76.76.C672 W388 2003 V.2<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/> What video games have to teach us about learning and literacy ent://SD_ILS/0/SD_ILS:106072 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Gee, James Paul.<br/>Preferred Shelf Number&#160;GV 1469.3 G44 2003<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> 3D games : real-time rendering and software technology ent://SD_ILS/0/SD_ILS:76510 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Watt, Alan H., 1942-&#160;Policarpo, Fabio, ort. yaz.<br/>Preferred Shelf Number&#160;QA 76.76.C672 W39 2001 V.1<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/> Joystick nation : how videogames ate our quarters, won our hearts, and rewired our minds ent://SD_ILS/0/SD_ILS:111994 2024-09-23T17:09:49Z 2024-09-23T17:09:49Z Author&#160;Herz, J. C. (Jessie Cameron), 1971-<br/>Preferred Shelf Number&#160;GV1469.15 H47 1997<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/>