Search Results for Computer games. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002bgames.$0026pe$003dd$00253A$0026ps$003d300?dt=list 2026-03-14T21:28:17Z Encyclopedia of Computer Graphics and Games ent://SD_ILS/0/SD_ILS:602331 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Lee, Newton. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-23161-2">https://doi.org/10.1007/978-3-031-23161-2</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Algorithms and networking for computer games ent://SD_ILS/0/SD_ILS:593388 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Smed, Jouni, author.&#160;Hakonen, Harri, author.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;<a href="https://onlinelibrary.wiley.com/doi/book/10.1002/9781119259770">https://onlinelibrary.wiley.com/doi/book/10.1002/9781119259770</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Retrogame Archeology Exploring Old Computer Games ent://SD_ILS/0/SD_ILS:612929 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Aycock, John. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-30004-7">https://doi.org/10.1007/978-3-319-30004-7</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The Philosophy of Computer Games ent://SD_ILS/0/SD_ILS:206633 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Sageng, John Richard. editor.&#160;Fossheim, Hallvard. editor.&#160;Mandt Larsen, Tarjei. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-94-007-4249-9">http://dx.doi.org/10.1007/978-94-007-4249-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial Intelligence for Computer Games ent://SD_ILS/0/SD_ILS:173081 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Gonz&aacute;lez-Calero, Pedro Antonio. editor.&#160;G&oacute;mez-Mart&iacute;n, Marco Antonio. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-4419-8188-2">http://dx.doi.org/10.1007/978-1-4419-8188-2</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The ethics of computer games ent://SD_ILS/0/SD_ILS:220042 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Sicart, Miguel, 1978-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267201">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267201</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advanced Intelligent Paradigms in Computer Games ent://SD_ILS/0/SD_ILS:186629 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Baba, Norio. editor.&#160;Jain, Lakhmi C. editor.&#160;Handa, Hisashi. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-540-72705-7">http://dx.doi.org/10.1007/978-3-540-72705-7</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Algorithms and networking for computer games ent://SD_ILS/0/SD_ILS:295805 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Smed, Jouni.&#160;Hakonen, Harri.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.contentreserve.com/TitleInfo.asp?ID={D034F7DC-1EC4-4965-88BA-740D6439934D}&Format=50">Click for information</a> Image <a href="http://images.contentreserve.com/ImageType-100/0128-1/{D034F7DC-1EC4-4965-88BA-740D6439934D}Img100.jpg">http://images.contentreserve.com/ImageType-100/0128-1/{D034F7DC-1EC4-4965-88BA-740D6439934D}Img100.jpg</a> Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=267159">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=267159</a> John Wiley <a href="http://dx.doi.org/10.1002/0470029757">http://dx.doi.org/10.1002/0470029757</a> <a href="http://swb.eblib.com/patron/FullRecord.aspx?p=267159">http://swb.eblib.com/patron/FullRecord.aspx?p=267159</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Software engineering and computer games ent://SD_ILS/0/SD_ILS:313252 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Rucker, Rudy v. B. (Rudy von Bitter), 1946-<br/>Preferred Shelf Number&#160;QA76.758 R83 2003<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Matrix Transforms for Computer Games and Animation ent://SD_ILS/0/SD_ILS:173553 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Vince, John. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-4471-4321-5">http://dx.doi.org/10.1007/978-1-4471-4321-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Play redux the form of computer games ent://SD_ILS/0/SD_ILS:246346 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Myers, David, 1953-&#160;Project Muse.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://muse.jhu.edu/books/9780472026876/">Full text available: </a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> EVENT-DATABASE ARCHITECTURE FOR COMPUTER GAMES volume 2, game design and the nature of the beast. ent://SD_ILS/0/SD_ILS:586153 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;QUAYE, RODNEY.<br/>Preferred Shelf Number&#160;QA76.76 .V54<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003502807">https://www.taylorfrancis.com/books/9781003502807</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> EVENT-DATABASE ARCHITECTURE FOR COMPUTER GAMES. Volume 1, Software architecture and the... software production process. ent://SD_ILS/0/SD_ILS:585215 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;QUAYE, RODNEY.<br/>Preferred Shelf Number&#160;QA76.76 .V54<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003502784">https://www.taylorfrancis.com/books/9781003502784</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 18th International Conference, ACG 2023, Virtual Event, November 28-30, 2023, Revised Selected Papers ent://SD_ILS/0/SD_ILS:602695 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Hartisch, Michael. editor. (orcid)0000-0001-6304-4973&#160;Hsueh, Chu-Hsuan. editor. (orcid)0000-0001-8888-3116&#160;Schaeffer, Jonathan. editor. (orcid)0009-0007-3735-5947&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-54968-7">https://doi.org/10.1007/978-3-031-54968-7</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> WRITING SUCCESSFUL UNDERGRADUATE DISSERTATIONS IN GAMES DEVELOPMENT AND COMPUTER SCIENCE ent://SD_ILS/0/SD_ILS:572134 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Hainey, Thomas.<br/>Preferred Shelf Number&#160;LB2369<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003054887">https://www.taylorfrancis.com/books/9781003054887</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Contemporary topics in computer graphics and games : selected papers from the Eurasia graphics conference series ent://SD_ILS/0/SD_ILS:506927 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;&#304;&#351;ler, Veysi, 1964- editor.<br/>Preferred Shelf Number&#160;QA76.76.C672 C683 2020<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Computer Games 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers ent://SD_ILS/0/SD_ILS:483316 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Cazenave, Tristan. editor.&#160;Saffidine, Abdallah. editor. (orcid)0000-0001-9805-8291&#160;Sturtevant, Nathan. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-24337-1">https://doi.org/10.1007/978-3-030-24337-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papers ent://SD_ILS/0/SD_ILS:402236 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374&#160;Winands, Mark H.M. editor. (orcid)0000-0002-0125-0824&#160;Saffidine, Abdallah. editor. (orcid)0000-0001-9805-8291&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-75931-9">https://doi.org/10.1007/978-3-319-75931-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games 5th Workshop on Computer Games, CGW 2016, and 5th Workshop on General Intelligence in Game-Playing Agents, GIGA 2016, Held in Conjunction with the 25th International Conference on Artificial Intelligence, IJCAI 2016, New York, USA, July 9-10, 2016, Revised Selected Papers ent://SD_ILS/0/SD_ILS:615566 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Cazenave, Tristan. editor.&#160;Winands, Mark H.M. editor. (orcid)0000-0002-0125-0824&#160;Edelkamp, Stefan. editor.&#160;Schiffel, Stephan. editor.&#160;Thielscher, Michael. editor. (orcid)0000-0003-0885-2702<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-57969-6">https://doi.org/10.1007/978-3-319-57969-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 15th International Conferences, ACG 2017, Leiden, The Netherlands, July 3-5, 2017, Revised Selected Papers ent://SD_ILS/0/SD_ILS:613760 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Winands, Mark H.M. editor. (orcid)0000-0002-0125-0824&#160;van den Herik, H. Jaap. editor.&#160;Kosters, Walter A. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-71649-7">https://doi.org/10.1007/978-3-319-71649-7</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games Fourth Workshop on Computer Games, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, Held in Conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 26-27, 2015, Revised Selected Papers ent://SD_ILS/0/SD_ILS:612103 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374&#160;Winands, Mark H.M. editor.&#160;Edelkamp, Stefan. editor.&#160;Schiffel, Stephan. editor.&#160;Thielscher, Michael. editor. (orcid)0000-0003-0885-2702<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-39402-2">https://doi.org/10.1007/978-3-319-39402-2</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papers ent://SD_ILS/0/SD_ILS:519010 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Plaat, Aske. editor.&#160;van den Herik, Jaap. editor.&#160;Kosters, Walter. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-27992-3">https://doi.org/10.1007/978-3-319-27992-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer games for learning : an evidence-based approach ent://SD_ILS/0/SD_ILS:364966 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Mayer, Richard E., 1947- author.&#160;IEEE Xplore (Online Service), distributor.&#160;MIT Press, publisher.<br/>Preferred Shelf Number&#160;ONLINE(364966.1)<br/>Electronic Access&#160;Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867431">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867431</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers ent://SD_ILS/0/SD_ILS:489141 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374&#160;Winands, Mark H.M. editor.&#160;Iida, Hiroyuki. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-05428-5">https://doi.org/10.1007/978-3-319-05428-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014, Revised Selected Papers ent://SD_ILS/0/SD_ILS:489154 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374&#160;Winands, Mark H.M. editor. (orcid)0000-0002-0125-0824&#160;Bj&ouml;rnsson, Yngvi. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-14923-3">https://doi.org/10.1007/978-3-319-14923-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games and New Media Cultures A Handbook of Digital Games Studies ent://SD_ILS/0/SD_ILS:206455 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Fromme, Johannes. editor.&#160;Unger, Alexander. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-94-007-2777-9">http://dx.doi.org/10.1007/978-94-007-2777-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game invaders the theory and understanding of computer games ent://SD_ILS/0/SD_ILS:249393 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Fencott, P. C.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 13th International Conference, ACG 2011, Tilburg, The Netherlands, November 20-22, 2011, Revised Selected Papers ent://SD_ILS/0/SD_ILS:197146 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Herik, H. Jaap. editor.&#160;Plaat, Aske. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-642-31866-5">http://dx.doi.org/10.1007/978-3-642-31866-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 12th International Conference, ACG 2009, Pamplona Spain, May 11-13, 2009. Revised Papers ent://SD_ILS/0/SD_ILS:192179 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Herik, H. Jaap. editor.&#160;Spronck, Pieter. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-642-12993-3">http://dx.doi.org/10.1007/978-3-642-12993-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Expressive processing digital fictions, computer games, and software studies ent://SD_ILS/0/SD_ILS:220214 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Wardrip-Fruin, Noah.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Geometric Algebra: An Algebraic System for Computer Games and Animation ent://SD_ILS/0/SD_ILS:175965 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Vince, John. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-84882-379-2">http://dx.doi.org/10.1007/978-1-84882-379-2</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> E&#287;itsel bilgisayar oyunlar&#305;n&#305;n lise &ouml;&#287;rencilerinin internete ili&#351;kin bilgi d&uuml;zeyi performans&#305;na etkisi :Quest Atlantis &ouml;rne&#287;i = The effect of educational computer games on high school students' performance level related to internet knowledge :The case of Quest Atlantis ent://SD_ILS/0/SD_ILS:124459 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Sert, Sedef.<br/>Preferred Shelf Number&#160;TEZ/8959 .S47 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Dungeons and desktops : the history of computer role-playing games ent://SD_ILS/0/SD_ILS:542795 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Barton, Matt., author.<br/>Preferred Shelf Number&#160;GV1469.6 .B37 2008<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439865248">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 11th International Conference, ACG 2005, Taipei, Taiwan, September 6-9, 2005. Revised Papers ent://SD_ILS/0/SD_ILS:185148 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Herik, H. Jaap. editor.&#160;Hsu, Shun-Chin. editor.&#160;Hsu, Tsan-sheng. editor.&#160;Donkers, H. H. L. M. (Jeroen). editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/11922155">http://dx.doi.org/10.1007/11922155</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> &Ouml;&#287;retimsel Bilgisayar oyunlar&#305;n&#305;n temel aritmetik i&#351;lem becerilerinin geli&#351;imine katk&#305;s&#305; = The effect of educational computer games on the develpopment of basic arithmetical operation skills ent://SD_ILS/0/SD_ILS:98833 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Kula, Ay&#351;e.<br/>Preferred Shelf Number&#160;TEZ/7103 K9626 2005<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Satisficing Games and Decision Making With Applications to Engineering and Computer Science ent://SD_ILS/0/SD_ILS:238746 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Stirling, Wynn C..<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1017/CBO9780511543456">Access by subscription</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> From Barbie to Mortal Kombat : gender and computer games ent://SD_ILS/0/SD_ILS:108778 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Cassell, Justine, ed&#160;Jenkins, Henry, ed.<br/>Preferred Shelf Number&#160;GV1469.17.S63 F76 2000<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Game engine gems ent://SD_ILS/0/SD_ILS:540761 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Lengyel, Eric.<br/>Preferred Shelf Number&#160;QA76.76 .C672 G3588 2011<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439869772">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> The game designer's workbook : hands-on tools, exercises, walkthroughs, and resources for new game designers ent://SD_ILS/0/SD_ILS:600207 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Lockhart, Bobby, author.&#160;Lang, Eric M., 1972- author.<br/>Preferred Shelf Number&#160;GV1469.3 .L63 2026<br/>Electronic Access&#160;<a href="https://onlinelibrary.wiley.com/doi/book/10.1002/9781394406661">https://onlinelibrary.wiley.com/doi/book/10.1002/9781394406661</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Human-Computer Interaction 10th Iberoamerican Conference, HCI-COLLAB 2024, Pereira, Colombia, June 4-7, 2024, Revised Selected Papers ent://SD_ILS/0/SD_ILS:608665 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Agredo-Delgado, Vanessa. editor. (orcid)0000-0003-0870-6895&#160;Ruiz, Pablo H. editor. (orcid)0000-0003-2098-2614&#160;Meneses Escobar, Carlos Augusto. editor. (orcid)0000-0002-8192-6889&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-91328-0">https://doi.org/10.1007/978-3-031-91328-0</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> SOFSEM 2025: Theory and Practice of Computer Science 50th International Conference on Current Trends in Theory and Practice of Computer Science, SOFSEM 2025, Bratislava, Slovak Republic, January 20-23, 2025, Proceedings, Part II ent://SD_ILS/0/SD_ILS:607261 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Kr&aacute;lovi&#269;, Rastislav. editor. (orcid)0000-0003-1121-1009&#160;K&#367;rkov&aacute;, V&#283;ra. editor. (orcid)0000-0002-8181-2128&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-82697-9">https://doi.org/10.1007/978-3-031-82697-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Intelligent Information and Database Systems 17th Asian Conference, ACIIDS 2025, Kitakyushu, Japan, April 23-25, 2025, Proceedings, Part II ent://SD_ILS/0/SD_ILS:608179 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Nguyen, Ngoc Thanh. editor.&#160;Matsuo, Tokuro. editor. (orcid)0009-0000-3551-8799&#160;Gaol, Ford Lumban. editor. (orcid)0000-0002-5116-5708&#160;Manolopoulos, Yannis. editor. (orcid)0000-0003-4026-4329&#160;Fujita, Hamido. editor. (orcid)0000-0001-5256-210X<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-981-96-6005-6">https://doi.org/10.1007/978-981-96-6005-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Virtual, Augmented and Mixed Reality 17th International Conference, VAMR 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22-27, 2025, Proceedings, Part II ent://SD_ILS/0/SD_ILS:608706 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Chen, Jessie Y. C. editor.&#160;Fragomeni, Gino. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-93712-5">https://doi.org/10.1007/978-3-031-93712-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Virtual, Augmented and Mixed Reality 17th International Conference, VAMR 2025, Held as Part of the 27th HCI International Conference, HCII 2025, Gothenburg, Sweden, June 22-27, 2025, Proceedings, Part III ent://SD_ILS/0/SD_ILS:608707 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Chen, Jessie Y. C. editor.&#160;Fragomeni, Gino. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-93715-6">https://doi.org/10.1007/978-3-031-93715-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Extended Reality and Serious Games for Education, Competitiveness, and Wellbeing Proceedings of CIIS 2024 ent://SD_ILS/0/SD_ILS:608511 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Suni-Lopez, Franci. editor.&#160;Rinc&oacute;n Flores, Elvira G. editor. (orcid)0000-0001-5957-2335&#160;Quintana Cruz, Hernan Alejandro. editor.&#160;Santos Nunes, Eunice Pereira dos. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-91481-2">https://doi.org/10.1007/978-3-031-91481-2</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> SOFSEM 2025: Theory and Practice of Computer Science 50th International Conference on Current Trends in Theory and Practice of Computer Science, SOFSEM 2025, Bratislava, Slovak Republic, January 20-23, 2025, Proceedings, Part I ent://SD_ILS/0/SD_ILS:607158 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Kr&aacute;lovi&#269;, Rastislav. editor. (orcid)0000-0003-1121-1009&#160;K&#367;rkov&aacute;, V&#283;ra. editor. 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(orcid)0000-0001-5256-210X<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-981-96-6008-7">https://doi.org/10.1007/978-981-96-6008-7</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Mathematics for Computer Graphics ent://SD_ILS/0/SD_ILS:609347 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Vince, John. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-1-4471-7550-6">https://doi.org/10.1007/978-1-4471-7550-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Proceedings of International Conference on Information Technology and Applications ICITA 2024 ent://SD_ILS/0/SD_ILS:608929 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Ullah, Abrar. editor.&#160;Anwar, Sajid. editor. 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(orcid)0000-0002-2365-4651&#160;Pedrycz, Witold. editor.&#160;Moreno-Garcia, Juan. editor. (orcid)0000-0003-2430-145X&#160;S&aacute;nchez-Sol&iacute;s, J. Patricia. editor. (orcid)0000-0001-5514-5061&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-69769-2">https://doi.org/10.1007/978-3-031-69769-2</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Vision, Reading Difficulties and Visual Stress ent://SD_ILS/0/SD_ILS:606111 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Wilkins, Arnold J. author.&#160;Evans, Bruce J. W. author. 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(orcid)0000-0001-5159-7167&#160;Di Fuccio, Raffaele. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-981-99-8324-7">https://doi.org/10.1007/978-981-99-8324-7</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial intelligence in games ent://SD_ILS/0/SD_ILS:550133 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Roberts, Paul (Game programmer), author.&#160;Dent, Nicholas (Illustrator), illustrator.<br/>Preferred Shelf Number&#160;QA76.76 .C672 R6327 2023 EB<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003305835">https://www.taylorfrancis.com/books/9781003305835</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Science and Education 17th International Conference, ICCSE 2022, Ningbo, China, August 18-21, 2022, Revised Selected Papers, Part I ent://SD_ILS/0/SD_ILS:520318 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Hong, Wenxing. editor.&#160;Weng, Yang. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-981-99-2443-1">https://doi.org/10.1007/978-981-99-2443-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Higher Education Computer Science A Manual of Practical Approaches ent://SD_ILS/0/SD_ILS:520416 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Carter, Jenny. editor.&#160;O'Grady, Michael. editor.&#160;Rosen, Clive. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a 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2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Finley, Toiya Kristen, author.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003199724">https://www.taylorfrancis.com/books/9781003199724</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D game development with Unity ent://SD_ILS/0/SD_ILS:570008 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Lanzinger, Franz, author.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429328725">https://www.taylorfrancis.com/books/9780429328725</a> OCLC metadata license agreement <a 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Author&#160;Puech, William, editor.<br/>Preferred Shelf Number&#160;QA76.575<br/>Electronic Access&#160;<a href="https://onlinelibrary.wiley.com/doi/book/10.1002/9781119901808">https://onlinelibrary.wiley.com/doi/book/10.1002/9781119901808</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating games with Unity, Substance Painter, &amp; Maya : models, textures, animation, &amp; code ent://SD_ILS/0/SD_ILS:588498 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Li, Jingtian, author.&#160;Watkins, Adam (William Adam), author.&#160;Arevalo, Kassandra, author.&#160;Tovar, Matthew, author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 L5 2021 EB<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003050490">https://www.taylorfrancis.com/books/9781003050490</a> OCLC metadata license agreement <a 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author.&#160;Skult, Natasha, 1984- author.&#160;Skult, Petter Harald Emanuel, 1985- author.<br/>Preferred Shelf Number&#160;GV1469.34 .A97 S64 2021<br/>Electronic Access&#160;<a href="https://onlinelibrary.wiley.com/doi/book/10.1002/9781119688167">https://onlinelibrary.wiley.com/doi/book/10.1002/9781119688167</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Digital system design using FSMs : a practical learning approach ent://SD_ILS/0/SD_ILS:596738 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Minns, Peter D., author.<br/>Preferred Shelf Number&#160;QA267.5 .S4 M56 2021<br/>Electronic Access&#160;<a href="https://onlinelibrary.wiley.com/doi/book/10.1002/9781119782735">https://onlinelibrary.wiley.com/doi/book/10.1002/9781119782735</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game theory and machine learning for cyber security ent://SD_ILS/0/SD_ILS:597035 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Kamhoua, Charles A., editor.&#160;Kiekintveld, Christopher D., editor.&#160;Fang, Fei, 1989- editor.&#160;Zhu, Quanyan, editor.<br/>Preferred Shelf Number&#160;TK5105.59 .G353 2021<br/>Electronic Access&#160;<a href="https://onlinelibrary.wiley.com/doi/book/10.1002/9781119723950">https://onlinelibrary.wiley.com/doi/book/10.1002/9781119723950</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> GAME DESIGN DEEP DIVES horror. ent://SD_ILS/0/SD_ILS:554823 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Bycer, Joshua.<br/>Preferred Shelf Number&#160;GV1469.15<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003199250">https://www.taylorfrancis.com/books/9781003199250</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3ds Max Basics for Modeling Video Game Assets. 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[volume] 3 : principles and practices ent://SD_ILS/0/SD_ILS:549691 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Somberg, Guy, editor.<br/>Preferred Shelf Number&#160;QA76.76 .C672 G3273 2021 EB<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429331251">https://www.taylorfrancis.com/books/9780429331251</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Exploring roguelike games ent://SD_ILS/0/SD_ILS:550802 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Harris, John William, author.<br/>Preferred Shelf Number&#160;GV1469.22<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003053576">https://www.taylorfrancis.com/books/9781003053576</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game balance ent://SD_ILS/0/SD_ILS:574744 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Schreiber, Ian, author.&#160;Romero, Brenda, author.<br/>Preferred Shelf Number&#160;GV1469.15 .S37 2021<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781315156422">https://www.taylorfrancis.com/books/9781315156422</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game design deep dive. Roguelikes ent://SD_ILS/0/SD_ILS:573137 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Bycer, Joshua.<br/>Preferred Shelf Number&#160;GV1469.15<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003150534">https://www.taylorfrancis.com/books/9781003150534</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> C# Game Programming Cookbook for Unity 3D ent://SD_ILS/0/SD_ILS:575799 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Murray, Jeff W., author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 M87 2021<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429317132">https://www.taylorfrancis.com/books/9780429317132</a> OCLC metadata license agreement <a 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ent://SD_ILS/0/SD_ILS:552857 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Millington, Ian.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003124047">https://www.taylorfrancis.com/books/9781003124047</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The translation of realia and irrealia in game localization : culture-specificity between realism and fictionality ent://SD_ILS/0/SD_ILS:584543 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Pettini, Silvia, author.<br/>Preferred Shelf Number&#160;GV1469.3 .P482 2021<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003001935">https://www.taylorfrancis.com/books/9781003001935</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The gamification of society ent://SD_ILS/0/SD_ILS:596663 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Le Lay, St&eacute;phane, editor.&#160;Savignac, Emmanuelle, editor.&#160;Frances, Jean, editor.&#160;L&eacute;nel, Pierre, editor.<br/>Preferred Shelf Number&#160;GV1201.38 .G36 2021 EB<br/>Electronic Access&#160;<a href="https://onlinelibrary.wiley.com/doi/book/10.1002/9781119821557">https://onlinelibrary.wiley.com/doi/book/10.1002/9781119821557</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Love and electronic affection a design primer ent://SD_ILS/0/SD_ILS:572010 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Grace, Lindsay D.<br/>Preferred Shelf 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href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 2D Game development with Unity. ent://SD_ILS/0/SD_ILS:570006 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Lanzinger, Franz.<br/>Preferred Shelf Number&#160;QA76.76 .C672 L36 2020<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429328664">https://www.taylorfrancis.com/books/9780429328664</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> PATTERN LANGUAGE FOR GAME DESIGN. ent://SD_ILS/0/SD_ILS:565349 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Barney, Christopher William.<br/>Preferred Shelf 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Resources<br/>Availability&#160;Online Library~1<br/> Principles of game audio and sound design : sound design and audio implementation for interactive and immersive media ent://SD_ILS/0/SD_ILS:569896 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Sinclair, Jean-Luc, author.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781315184432">https://www.taylorfrancis.com/books/9781315184432</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Dijital oyun ekosistemi: yarat&#305;c&#305; end&uuml;strisi ve emek ent://SD_ILS/0/SD_ILS:506949 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Sezgin, Serra.&#160;Do&#287;ruluk, Kaz&#305;m An&#305;l.<br/>Preferred Shelf Number&#160;GV1469.15 S49 2020<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> T&uuml;rkiye&rsquo;de ve T&uuml;rkiye&rsquo;den oyun &ccedil;al&#305;&#351;malar&#305; ent://SD_ILS/0/SD_ILS:510378 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;S&uuml;ng&uuml;, Ertu&#287;rul.&#160;Bostan, Barbaros.<br/>Preferred Shelf Number&#160;GV1469.25 T875 2020<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Exploring the cognitive, social, cultural, and psychological aspects of gaming and simulations ent://SD_ILS/0/SD_ILS:482000 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Dubbels, Brock Randall, editor.&#160;IGI Global, publisher.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;Chapter PDFs via platform: <a href="http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-7461-3">http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-7461-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Dijital oyunlarda empatik ileti&#351;im ent://SD_ILS/0/SD_ILS:460703 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;&#304;git, Asl&#305;<br/>Preferred Shelf Number&#160;GV1469.34.P79 I35 2019<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~3<br/> Real-Time Rendering ent://SD_ILS/0/SD_ILS:544514 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Akenine-M&ouml;ller, Tomas, author.&#160;Haines, Eric, author.&#160;Hoffman, Naty, author.&#160;Taylor and Francis.<br/>Preferred Shelf Number&#160;T385 .M635 2008<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781315365459">Click here to view.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Android programlama ent://SD_ILS/0/SD_ILS:423059 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Narman, Aysan Ethem.<br/>Preferred Shelf Number&#160;QA76.7.A65 N37 2019<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> &#304;mkans&#305;z kale ent://SD_ILS/0/SD_ILS:424614 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Rekulak, Jason&#160;Evren, M. Boran.<br/>Preferred Shelf Number&#160;PS3618.E57 I45 2019<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Digital games for minority student engagement : emerging research and opportunities ent://SD_ILS/0/SD_ILS:481705 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Misra, Rupananda, 1966- author.&#160;Eyombo, Leo, 1972- author.&#160;Phillips, Floyd T., 1953- author.&#160;IGI Global, publisher.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;Chapter PDFs via platform: <a href="http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-3398-6">http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-3398-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Gamification Mindset ent://SD_ILS/0/SD_ILS:486215 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Goethe, Ole. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-11078-9">https://doi.org/10.1007/978-3-030-11078-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Augmented Reality Games II The Gamification of Education, Medicine and Art ent://SD_ILS/0/SD_ILS:483311 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Geroimenko, Vladimir. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-15620-6">https://doi.org/10.1007/978-3-030-15620-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Augmented Reality Games I Understanding the Pok&eacute;mon GO Phenomenon ent://SD_ILS/0/SD_ILS:483152 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Geroimenko, Vladimir. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-15616-9">https://doi.org/10.1007/978-3-030-15616-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Probability, decisions, and games : a gentle introduction using R ent://SD_ILS/0/SD_ILS:594213 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Rodriguez, Abel, 1975- author.&#160;Mendes, Bruno, 1970- author.<br/>Preferred Shelf Number&#160;QA269<br/>Electronic Access&#160;<a href="https://onlinelibrary.wiley.com/doi/book/10.1002/9781119302643">https://onlinelibrary.wiley.com/doi/book/10.1002/9781119302643</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial Intelligence and Games ent://SD_ILS/0/SD_ILS:401916 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Yannakakis, Georgios N. author. (orcid)0000-0001-7793-1450&#160;Togelius, Julian. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-63519-4">https://doi.org/10.1007/978-3-319-63519-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Learning Java with Games ent://SD_ILS/0/SD_ILS:399385 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Xu, Chong-wei. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-72886-5">https://doi.org/10.1007/978-3-319-72886-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Designing Immersive Video Games Using 3DUI Technologies Improving the Gamer's User Experience ent://SD_ILS/0/SD_ILS:399471 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Kulshreshth, Arun K. author.&#160;LaViola Jr., Joseph J. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-77953-9">https://doi.org/10.1007/978-3-319-77953-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Location-Based Mobile Games Design Perspectives ent://SD_ILS/0/SD_ILS:400850 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Spallazzo, Davide. author.&#160;Mariani, Ilaria. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-75256-3">https://doi.org/10.1007/978-3-319-75256-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Emotion in Video Game Soundtracking ent://SD_ILS/0/SD_ILS:402638 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Williams, Duncan. editor.&#160;Lee, Newton. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-72272-6">https://doi.org/10.1007/978-3-319-72272-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> C# game programming cookbook for unity 3d ent://SD_ILS/0/SD_ILS:545655 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;MURRAY, JEFF W.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429075926">https://www.taylorfrancis.com/books/9780429075926</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> A companion to Steven Spielberg ent://SD_ILS/0/SD_ILS:593099 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Morris, Nigel, 1955- editor.<br/>Preferred Shelf Number&#160;PN1998.3 .S65<br/>Electronic Access&#160;<a href="https://onlinelibrary.wiley.com/doi/book/10.1002/9781118726747">https://onlinelibrary.wiley.com/doi/book/10.1002/9781118726747</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Introduction to Game Physics with Box2D ent://SD_ILS/0/SD_ILS:543524 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Parberry, Ian, author.&#160;Taylor and Francis.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781315380636">Click here to view.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> HTML5 GAME DEVELOPMENT FROM THE GROUND UP WITH CONSTRUCT 2 ent://SD_ILS/0/SD_ILS:545144 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;DILLON, ROBERTO.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429171598">https://www.taylorfrancis.com/books/9780429171598</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The Golden Age of Video Games : The Birth of a Multi-Billion Dollar Industry. ent://SD_ILS/0/SD_ILS:538609 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Dillon, Roberto, author.&#160;CRC Press LLC.<br/>Preferred Shelf Number&#160;GV1469.3 .D55 2017<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429063374">https://www.taylorfrancis.com/books/9780429063374</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Super Scratch proglamlama yolculu&#287;u! ent://SD_ILS/0/SD_ILS:512577 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Sart, Gamze.&#160;Y&#305;ld&#305;r&#305;m, M.Esra.&#160;Demirezen, Cem.&#160;Demiryakan, Cevahir.&#160;LEAD Project, creator.<br/>Preferred Shelf Number&#160;QA76.76.C672 E141 2017<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Learn to Play : Designing Tutorials for Video Games. ent://SD_ILS/0/SD_ILS:539699 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;White, Matthew M., author.&#160;CRC Press LLC.<br/>Preferred Shelf Number&#160;GV1469.3 .W55 2017<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429095030">https://www.taylorfrancis.com/books/9780429095030</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Kodu game ile programlama ent://SD_ILS/0/SD_ILS:391622 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Baltal&#305;, Salih<br/>Preferred Shelf Number&#160;QA76.76.C672 B35 2017<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/> Mathematics for Computer Graphics ent://SD_ILS/0/SD_ILS:610983 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Vince, John. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-1-4471-7336-6">https://doi.org/10.1007/978-1-4471-7336-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Human-Computer Interaction - INTERACT 2017 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part II ent://SD_ILS/0/SD_ILS:611840 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Bernhaupt, Regina. editor.&#160;Dalvi, Girish. editor.&#160;Joshi, Anirudha. editor.&#160;K. Balkrishan, Devanuj. editor.&#160;O'Neill, Jacki. editor.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-67684-5">https://doi.org/10.1007/978-3-319-67684-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Europe and MENA Cooperation Advances in Information and Communication Technologies ent://SD_ILS/0/SD_ILS:611795 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Rocha, &Aacute;lvaro. editor.&#160;Serrhini, Mohammed. editor. (orcid)0000-0002-8773-6314&#160;Felgueiras, Carlos. editor. (orcid)0000-0002-4202-5551&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-46568-5">https://doi.org/10.1007/978-3-319-46568-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Artificial Intelligence: From Theory to Practice 30th International Conference on Industrial Engineering and Other Applications of Applied Intelligent Systems, IEA/AIE 2017, Arras, France, June 27-30, 2017, Proceedings, Part I ent://SD_ILS/0/SD_ILS:611629 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Benferhat, Salem. editor. (orcid)0000-0002-4853-3637&#160;Tabia, Karim. editor.&#160;Ali, Moonis. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-60042-0">https://doi.org/10.1007/978-3-319-60042-0</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Learning and Collaboration Technologies. Novel Learning Ecosystems 4th International Conference, LCT 2017, Held as Part of HCI International 2017, Vancouver, BC, Canada, July 9-14, 2017, Proceedings, Part I ent://SD_ILS/0/SD_ILS:611530 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Zaphiris, Panayiotis. editor.&#160;Ioannou, Andri. editor. 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Proceedings ent://SD_ILS/0/SD_ILS:518527 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Kravets, Alla. editor.&#160;Shcherbakov, Maxim. editor.&#160;Kultsova, Marina. editor.&#160;Shabalina, Olga. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-23766-4">https://doi.org/10.1007/978-3-319-23766-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Serious Games First Joint International Conference, JCSG 2015, Huddersfield, UK, June 3-4, 2015, Proceedings ent://SD_ILS/0/SD_ILS:518999 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;G&ouml;bel, Stefan. editor.&#160;Ma, Minhua. editor.&#160;Baalsrud Hauge, Jannicke. editor.&#160;Oliveira, Manuel Fradinho. editor.&#160;Wiemeyer, Josef. editor.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-19126-3">https://doi.org/10.1007/978-3-319-19126-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Evolving Computability 11th Conference on Computability in Europe, CiE 2015, Bucharest, Romania, June 29-July 3, 2015. Proceedings ent://SD_ILS/0/SD_ILS:519060 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Beckmann, Arnold. editor.&#160;Mitrana, Victor. editor.&#160;Soskova, Mariya. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-20028-6">https://doi.org/10.1007/978-3-319-20028-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial Intelligence and Soft Computing 14th International Conference, ICAISC 2015, Zakopane, Poland, June 14-18, 2015, Proceedings, Part II ent://SD_ILS/0/SD_ILS:519299 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Rutkowski, Leszek. editor.&#160;Korytkowski, Marcin. editor.&#160;Scherer, Rafal. editor.&#160;Tadeusiewicz, Ryszard. editor.&#160;Zadeh, Lotfi A. editor.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-19369-4">https://doi.org/10.1007/978-3-319-19369-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Designing games for children : developmental, usability, and design considerations for making games for kids ent://SD_ILS/0/SD_ILS:545521 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Fisher, Carla., author.<br/>Preferred Shelf Number&#160;HQ784 .V53 F57 2015<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781315851259">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Unified discourse analysis : language, reality, virtual worlds, and video games ent://SD_ILS/0/SD_ILS:354420 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Gee, James Paul.<br/>Preferred Shelf Number&#160;P302.8 G44 2015<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Science fiction video games ent://SD_ILS/0/SD_ILS:338615 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Tringham, Neal, author.<br/>Preferred Shelf Number&#160;GV1469.3 T76 2015<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Uygulamalarla Unity 3D ile oyun geli&#351;tirme ent://SD_ILS/0/SD_ILS:360959 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;&Uuml;nsal, Mehmet.<br/>Preferred Shelf Number&#160;QA76.76.U57 U94 2015<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Proceedings of Fourth International Conference on Soft Computing for Problem Solving SocProS 2014, Volume 2 ent://SD_ILS/0/SD_ILS:530632 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Das, Kedar Nath. editor.&#160;Deep, Kusum. editor.&#160;Pant, Millie. editor.&#160;Bansal, Jagdish Chand. editor.&#160;Nagar, Atulya. editor.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-81-322-2220-0">https://doi.org/10.1007/978-81-322-2220-0</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Holistic mobile game development with Unity : an all-in-one guide to implementing mechanics, art design, and programming for iOS and Android mobile games ent://SD_ILS/0/SD_ILS:542535 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Baillie-de Byl, Penny., author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 B336 2015<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781135038953">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Information and Communication Technologies for Ageing Well and e-Health First International Conference, ICT4AgeingWell 2015, Lisbon, Portugal, May 20-22, 2015. Revised Selected Papers ent://SD_ILS/0/SD_ILS:518428 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Helfert, Markus. editor.&#160;Holzinger, Andreas. editor.&#160;Ziefle, Martina. editor.&#160;Fred, Ana. editor.&#160;O'Donoghue, John. editor.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-27695-3">https://doi.org/10.1007/978-3-319-27695-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Bioinspired Computation in Artificial Systems International Work-Conference on the Interplay Between Natural and Artificial Computation, IWINAC 2015, Elche, Spain, June 1-5, 2015, Proceedings, Part II ent://SD_ILS/0/SD_ILS:518824 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Ferr&aacute;ndez Vicente, Jos&eacute; Manuel. editor.&#160;&Aacute;lvarez-S&aacute;nchez, Jos&eacute; Ram&oacute;n. editor.&#160;de la Paz L&oacute;pez, F&eacute;lix. editor.&#160;Toledo-Moreo, Fco. Javier. editor.&#160;Adeli, Hojjat. editor.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-18833-1">https://doi.org/10.1007/978-3-319-18833-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings ent://SD_ILS/0/SD_ILS:518835 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Chorianopoulos, Konstantinos. editor.&#160;Divitini, Monica. editor.&#160;Baalsrud Hauge, Jannicke. editor.&#160;Jaccheri, Letizia. editor.&#160;Malaka, Rainer. editor.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-24589-8">https://doi.org/10.1007/978-3-319-24589-8</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Multimodal Analyses enabling Artificial Agents in Human-Machine Interaction Second International Workshop, MA3HMI 2014, Held in Conjunction with INTERSPEECH 2014, Singapore, Singapore, September 14, 2014, Revised Selected Papers ent://SD_ILS/0/SD_ILS:518963 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;B&ouml;ck, Ronald. editor.&#160;Bonin, Francesca. editor.&#160;Campbell, Nick. editor.&#160;Poppe, Ronald. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-15557-9">https://doi.org/10.1007/978-3-319-15557-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> More Playful User Interfaces Interfaces that Invite Social and Physical Interaction ent://SD_ILS/0/SD_ILS:529614 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Nijholt, Anton. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-981-287-546-4">https://doi.org/10.1007/978-981-287-546-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Fusion of Smart, Multimedia and Computer Gaming Technologies Research, Systems and Perspectives ent://SD_ILS/0/SD_ILS:530335 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Sharma, Dharmendra. editor.&#160;Favorskaya, Margarita. editor.&#160;Jain, Lakhmi C. editor.&#160;Howlett, Robert J. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-14645-4">https://doi.org/10.1007/978-3-319-14645-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The art of game design ent://SD_ILS/0/SD_ILS:544128 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Schell, Jesse, author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 S34 2015<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781466598676">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Android programlama ent://SD_ILS/0/SD_ILS:310602 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Narman, Aysan Ethem<br/>Preferred Shelf Number&#160;QA76.7 .A65 N37 2014<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~3<br/> Postsecondary play the role of games and social media in higher education ent://SD_ILS/0/SD_ILS:322961 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Tierney, William G.&#160;Project Muse.<br/>Preferred Shelf Number&#160;ONLINE(322961.1)<br/>Electronic Access&#160;<a href="http://muse.jhu.edu/books/9781421413075/">Full text available: </a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Kimlik oyunu : video oyunlar&#305;, yeni medya ve kimlik ent://SD_ILS/0/SD_ILS:370924 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Kara, Umut Yener.&#160;Bora, Tan&#305;l, 1963-<br/>Preferred Shelf Number&#160;HM851 K373 2014<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Values at play in digital games ent://SD_ILS/0/SD_ILS:364965 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Flanagan, Mary, 1969-&#160;Nissenbaum, Helen Fay.&#160;IEEE Xplore (Online Service), distributor.&#160;MIT Press, publisher.<br/>Preferred Shelf Number&#160;ONLINE(364965.1)<br/>Electronic Access&#160;Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867430">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867430</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Developer's dilemma : the secret world of videogame creators ent://SD_ILS/0/SD_ILS:364983 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;O'Donnell, Casey, 1979-, author.&#160;IEEE Xplore (Online Service), distributor.&#160;MIT Press, publisher.<br/>Preferred Shelf 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reinforcement approach ent://SD_ILS/0/SD_ILS:341941 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Schwartz, Howard M., author.<br/>Preferred Shelf Number&#160;ONLINE(341941.1)<br/>Electronic Access&#160;Cover image <a href="http://catalogimages.wiley.com/images/db/jimages/9781118362082.jpg">http://catalogimages.wiley.com/images/db/jimages/9781118362082.jpg</a> Ebook Library <a href="http://public.eblib.com/choice/publicfullrecord.aspx?p=1775207">http://public.eblib.com/choice/publicfullrecord.aspx?p=1775207</a> ebrary <a href="http://site.ebrary.com/id/10921255">http://site.ebrary.com/id/10921255</a> John Wiley <a href="http://dx.doi.org/10.1002/9781118884614">http://dx.doi.org/10.1002/9781118884614</a> MyiLibrary <a href="http://www.myilibrary.com?id=640727">http://www.myilibrary.com?id=640727</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The essential guide to game audio : the theory and practice of sound for games ent://SD_ILS/0/SD_ILS:541529 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Horowitz, Steve, 1964-, author.&#160;Looney, Scott.<br/>Preferred Shelf Number&#160;QA76.76 .C672 H678 2014<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781134595372">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Game engine architecture ent://SD_ILS/0/SD_ILS:544439 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Gregory, Jason, 1970, author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 G77 2014<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781466560062">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> 3D game textures : create professional game art using photoshop ent://SD_ILS/0/SD_ILS:539525 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Ahearn, Luke., author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 A34 2014<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781315733449">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Game Design Workshop ent://SD_ILS/0/SD_ILS:540167 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Fullerton, Tracy, author.&#160;Safari, an O'Reilly Media Company.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429188015">https://www.taylorfrancis.com/books/9780429188015</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The Cambridge handbook of multimedia learning ent://SD_ILS/0/SD_ILS:506337 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Mayer, Richard E., 1947- editor.<br/>Preferred Shelf Number&#160;LB1028.5 .C283 2014<br/>Electronic Access&#160;<a href="https://doi.org/10.1017/CBO9781139547369">https://doi.org/10.1017/CBO9781139547369</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Production pipeline fundamentals for film and game ent://SD_ILS/0/SD_ILS:547524 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Dunlop, Renee.<br/>Preferred Shelf Number&#160;QA76.76 .C672 D863 2014<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781315858272">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> iOS game development : developing games for iPad, iPhone, and iPod Touch ent://SD_ILS/0/SD_ILS:313357 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Lucka, Thomas.<br/>Preferred Shelf Number&#160;QA76.76.C672 L75 2014<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> What is your quest? from adventure games to interactive books ent://SD_ILS/0/SD_ILS:323686 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Salter, Anastasia, 1984-&#160;Project Muse.<br/>Preferred Shelf Number&#160;ONLINE(323686.1)<br/>Electronic Access&#160;<a href="http://muse.jhu.edu/books/9781609382988/">Full text available: </a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Pro Unity Game Development with C# ent://SD_ILS/0/SD_ILS:618681 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Thorn, Alan. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-1-4302-6745-4">https://doi.org/10.1007/978-1-4302-6745-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game Development Tool Essentials ent://SD_ILS/0/SD_ILS:618683 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Berinstein, Paula. author.&#160;Arnaud, Remi. author.&#160;Ardolino, Alessandro. author.&#160;Franco, Simon. author.&#160;Herubel, Adrien. author.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-1-4302-6701-0">https://doi.org/10.1007/978-1-4302-6701-0</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Learn Unity3D Programming with UnityScript Unity's JavaScript for Beginners ent://SD_ILS/0/SD_ILS:618633 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Suvak, Janine. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-1-4302-6587-0">https://doi.org/10.1007/978-1-4302-6587-0</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Beginning Java 8 Games Development ent://SD_ILS/0/SD_ILS:618583 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Jackson, Wallace. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a 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href="https://doi.org/10.1007/978-1-4302-6698-3">https://doi.org/10.1007/978-1-4302-6698-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Beginning HTML5 Games with CreateJS ent://SD_ILS/0/SD_ILS:618564 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Manderscheid, Brad. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-1-4302-6341-8">https://doi.org/10.1007/978-1-4302-6341-8</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> C++ Game Development Primer ent://SD_ILS/0/SD_ILS:618542 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Sutherland, Bruce. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-1-4842-0814-4">https://doi.org/10.1007/978-1-4842-0814-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Physics for JavaScript Games, Animation, and Simulations with HTML5 Canvas ent://SD_ILS/0/SD_ILS:618651 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Dobre, Adrian. author.&#160;Ramtal, Dev. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-1-4302-6338-8">https://doi.org/10.1007/978-1-4302-6338-8</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Unity for Absolute Beginners ent://SD_ILS/0/SD_ILS:618592 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Blackman, Sue. author.&#160;Wang, Jenny. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-1-4302-6778-2">https://doi.org/10.1007/978-1-4302-6778-2</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Beginning Android 3D Game Development ent://SD_ILS/0/SD_ILS:618531 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Chin, Robert. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-1-4302-6548-1">https://doi.org/10.1007/978-1-4302-6548-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game coding complete ent://SD_ILS/0/SD_ILS:270006 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;McShaffry, Mike.<br/>Preferred Shelf Number&#160;QA76.76.C672 M395 2013<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Videogames ent://SD_ILS/0/SD_ILS:261899 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Newman, James (James A.)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780203143421">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online 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Steven, editor.&#160;Taylor and Francis.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781466565975">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Game development for iOS with Unity3D ent://SD_ILS/0/SD_ILS:539652 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Murray, Jeff., author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 M887 2013<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439892206">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> 2D graphics programming for games ent://SD_ILS/0/SD_ILS:540146 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Pile, John, Jr., author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 P49 2013<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781466501904">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Advanced video communications over wireless networks ent://SD_ILS/0/SD_ILS:546450 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Zhu, Ce, 1969-&#160;Li, Yuenan.<br/>Preferred Shelf Number&#160;TK5105.15 .A38 2013<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781315216850">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Game design theory : a new philosophy for understanding games ent://SD_ILS/0/SD_ILS:546711 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Burgun, Keith., author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 B86 2013<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781466554214">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Reality is broken : why games make us better and how they can change the world ent://SD_ILS/0/SD_ILS:294571 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;McGonigal, Jane.<br/>Preferred Shelf Number&#160;GV1469.17.S63 M34 2012<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> The game localization handbook ent://SD_ILS/0/SD_ILS:271514 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Chandler, Heather Maxwell.&#160;Deming, Stephanie O'Malley.<br/>Preferred Shelf Number&#160;QA76.76.C672 C44 2012<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/> Using games to enhance learning and teaching a beginner's guide ent://SD_ILS/0/SD_ILS:258899 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Whitton, Nicola.&#160;Moseley, Alex.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780203123775">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game design essentials ent://SD_ILS/0/SD_ILS:392122 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Mitchell, Briar Lee.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=818112">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=818112</a> EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=448037">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=448037</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3ds max modeling for games. Volume II insider's guide to stylized modeling ent://SD_ILS/0/SD_ILS:264265 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240816074">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Drawing Basics and Video Game Art : Classic to Cutting-Edge Art Techniques for Winning Game Design ent://SD_ILS/0/SD_ILS:268884 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Solarski, Chris.<br/>Preferred Shelf Number&#160;QA76.76.C672 S65 2012<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Gaming from Atari to Xbox ent://SD_ILS/0/SD_ILS:341355 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Ray, Michael, editor.&#160;Gale Group.<br/>Preferred Shelf Number&#160;ONLINE(341355.1)<br/>Electronic Access&#160;<a href="http://find.galegroup.com/openurl/openurl?url_ver=Z39.88-2004&url_ctx_fmt=info:ofi/fmt:kev:mtx:ctx&req_dat=info:sid/gale:ugnid:hu_tr&res_id=info:sid/gale:GVRL&ctx_enc=info:ofi:enc:UTF-8&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft_id=info:sid/gale:bmcode:recid/4WTZ">Available for Hacettepe University via Gale Virtual Reference Library. Click here to access</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Holistic game development with Unity : an all-in-one guide to implementing game mechanics, art, design, and programming ent://SD_ILS/0/SD_ILS:342499 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Baillie-de Byl, Penny.<br/>Preferred Shelf Number&#160;ONLINE(342499.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240819341">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Programming 2D games ent://SD_ILS/0/SD_ILS:359014 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Kelly, Charles.<br/>Preferred Shelf Number&#160;QA76.76.C672 K46 2012<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Raspberry Pi user guide ent://SD_ILS/0/SD_ILS:424346 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Upton, Eben.&#160;Halfacree, Gareth.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1002/9781119415572">Wiley Online Library</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D game textures create professioal game art using Photoshop ent://SD_ILS/0/SD_ILS:145978 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Ahearn, Luke.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240820774">http://www.sciencedirect.com/science/book/9780240820774</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Maya Python for games and film a complete reference for the Maya Python and the Maya Python API ent://SD_ILS/0/SD_ILS:147109 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Mechtley, Adam.&#160;Trowbridge, Ryan.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123785787">http://www.sciencedirect.com/science/book/9780123785787</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Social game design monetization methods and mechanics ent://SD_ILS/0/SD_ILS:148470 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Fields, Tim.&#160;Cotton, Brandon.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817668">http://www.sciencedirect.com/science/book/9780240817668</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Holistic game development with Unity an all-in-one guide to implementing game mechanics, art, design, and programming ent://SD_ILS/0/SD_ILS:145624 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Baillie-de Byl, Penny.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240819334">http://www.sciencedirect.com/science/book/9780240819334</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Programming video games for the evil genius ent://SD_ILS/0/SD_ILS:293661 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Cinnamon, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://mhebooklibrary.com/reader/programming-video-games-for-evil-genius">Subscription required</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D math primer for graphics and game development ent://SD_ILS/0/SD_ILS:249115 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Dunn, Fletcher.&#160;Parberry, Ian.<br/>Preferred Shelf Number&#160;T385 D875 2011<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Myst and Riven the world of the D'ni ent://SD_ILS/0/SD_ILS:244441 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Wolf, Mark J. P.&#160;Project Muse.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://muse.jhu.edu/books/9780472027491/">Full text available: </a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating games with Unity and Maya how to develop fun and marketable 3D games ent://SD_ILS/0/SD_ILS:264258 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Watkins, Adam.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240819013">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> How to do things with videogames ent://SD_ILS/0/SD_ILS:375767 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Bogost, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.jstor.org/stable/10.5749/j.cttttmwd">http://www.jstor.org/stable/10.5749/j.cttttmwd</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D automotive modeling an insider's guide to 3D car modeling and design for games and film ent://SD_ILS/0/SD_ILS:266193 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240814292">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Gameplay mode : war, simulation, and technoculture ent://SD_ILS/0/SD_ILS:376194 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Crogan, Patrick.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.jstor.org/stable/10.5749/j.ctttv857">http://www.jstor.org/stable/10.5749/j.ctttv857</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating 3D game art for the iPhone with Unity : featuring modo and blender pipelines ent://SD_ILS/0/SD_ILS:342510 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;McDermott, Wes.<br/>Preferred Shelf Number&#160;ONLINE(342510.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240815640">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Building games with Flash for the mobile market ent://SD_ILS/0/SD_ILS:342530 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;David, Matthew, 1971-<br/>Preferred Shelf Number&#160;ONLINE(342530.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240815794">Click here to view</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Basics of game design ent://SD_ILS/0/SD_ILS:539603 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Moore, Michael E., author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 M6158 2011<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439867761">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> 3D math primer for graphics and game development ent://SD_ILS/0/SD_ILS:541206 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Dunn, Fletcher., author.&#160;Parberry, Ian.<br/>Preferred Shelf Number&#160;T385 .D875 2011<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439869819">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Game development tools ent://SD_ILS/0/SD_ILS:540173 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Ansari, Marwan.<br/>Preferred Shelf Number&#160;QA76.76 .C672 G3587 2011<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439867723">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> 3ds max modeling for games. Volume II, Insider's guide to stylized modeling ent://SD_ILS/0/SD_ILS:145972 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Gahan, Andrew.&#160;ScienceDirect (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1 ent://SD_ILS/0/SD_ILS:145996 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating games with Unity and Maya how to develop fun and marketable 3D games ent://SD_ILS/0/SD_ILS:147635 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Watkins, Adam (William Adam)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240818818">http://www.sciencedirect.com/science/book/9780240818818</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-world Flash game development how to follow best practices and keep your sanity. ent://SD_ILS/0/SD_ILS:149025 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Griffith, Christopher.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817682">http://www.sciencedirect.com/science/book/9780240817682</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> My life as a night elf priest an anthropological account of World of warcraft ent://SD_ILS/0/SD_ILS:246343 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Nardi, Bonnie A.&#160;Project Muse.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://muse.jhu.edu/books/9780472026715/">Full text available: </a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game engine design and implementation ent://SD_ILS/0/SD_ILS:271388 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Thorn, Alan.<br/>Preferred Shelf Number&#160;QA76.76.C672 T4963 2010<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> End-to-end game development : creating independent serious games and simulations from start to finish ent://SD_ILS/0/SD_ILS:342433 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Iuppa, Nicholas V.&#160;Borst, Terry.<br/>Preferred Shelf Number&#160;ONLINE(342433.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780080952246">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Unreal game development ent://SD_ILS/0/SD_ILS:313359 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Amresh, Ashish.&#160;Okita, Alex.<br/>Preferred Shelf Number&#160;QA76.76.C672 A52 2010<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Learning with digital games a practical guide to engaging students in higher education ent://SD_ILS/0/SD_ILS:265909 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Whitton, Nicola.<br/>Preferred 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Author&#160;Bergen, Gino van den.&#160;Gregorius, Dirk.<br/>Preferred Shelf Number&#160;QA76.76 .C672 G359 2010<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439865552">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> On the way to fun : an emotion-based approach to successful game design ent://SD_ILS/0/SD_ILS:541618 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Dillon, Roberto., author.<br/>Preferred Shelf Number&#160;QA76.76 .C672 D54 2010<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439876893">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Game physics ent://SD_ILS/0/SD_ILS:145867 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Eberly, David H.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749031">http://www.sciencedirect.com/science/book/9780123749031</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D automotive modeling an insider's guide to 3D car modeling and design for games and film ent://SD_ILS/0/SD_ILS:146102 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Distributed game development harnessing global talent to create winning games ent://SD_ILS/0/SD_ILS:146604 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Fields, Tim.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812717">http://www.sciencedirect.com/science/book/9780240812717</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> End-to-end game development creating independent serious games and simulations from start to finish ent://SD_ILS/0/SD_ILS:146632 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Iuppa, Nicholas V.&#160;Borst, Terry.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811796">http://www.sciencedirect.com/science/book/9780240811796</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Casual game design designing play for the gamer in all of us ent://SD_ILS/0/SD_ILS:148781 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Trefry, Gregory.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749536">http://www.sciencedirect.com/science/book/9780123749536</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Level up! the guide to great video game design ent://SD_ILS/0/SD_ILS:144571 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Rogers, Scott.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-world Flash game development how to follow best practices and keep your sanity ent://SD_ILS/0/SD_ILS:149053 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Griffith, Christopher, 1979-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811789">http://www.sciencedirect.com/science/book/9780240811789</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game physics engine development how to build a robust commercial-grade physics engine for your game ent://SD_ILS/0/SD_ILS:145724 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Millington, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123819765">http://www.sciencedirect.com/science/book/9780123819765</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Racing the beam the Atari video computer system ent://SD_ILS/0/SD_ILS:220036 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Montfort, Nick.&#160;Bogost, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Gaming cultures and place in Asia-Pacific ent://SD_ILS/0/SD_ILS:264140 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Hjorth, Larissa.&#160;Chan, Dean.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780203875957">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game feel : a game designer's guide to virtual sensation ent://SD_ILS/0/SD_ILS:271041 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Swink, Steve.<br/>Preferred Shelf Number&#160;QA76.9.H85 S934 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Computer assisted exercises and training a reference guide ent://SD_ILS/0/SD_ILS:297769 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;&Ccedil;ayirci, E. (Erdal)&#160;Marin&#269;i&#269;, Du&scaron;an.&#160;Wiley InterScience (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=455911">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=455911</a> John Wiley <a href="http://dx.doi.org/10.1002/9780470498620">http://dx.doi.org/10.1002/9780470498620</a> <a href="http://swb.eblib.com/patron/FullRecord.aspx?p=455911">http://swb.eblib.com/patron/FullRecord.aspx?p=455911</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Human-computer interaction. Designing for diverse users and domains ent://SD_ILS/0/SD_ILS:546006 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Sears, Andrew., author.&#160;Jacko, Julie A.<br/>Preferred Shelf Number&#160;QA76.9 .H85 H85643 2009<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781420088885">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Creating games : mechanics, content, and technology ent://SD_ILS/0/SD_ILS:313336 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;McGuire, Morgan, 1976-&#160;Jenkins, Odest Chadwicke.<br/>Preferred Shelf Number&#160;QA76.76.C672 M388 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Dijital oyun rehberi : oyun tasar&#305;m&#305;, t&uuml;rler ve oyuncu ent://SD_ILS/0/SD_ILS:392271 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Binark, Mutlu.&#160;Bayraktutan-S&uuml;tc&uuml;, G&uuml;nseli.&#160;Fidaner, I&#351;&#305;k Bar&#305;&#351;.<br/>Preferred Shelf Number&#160;GV1469.17.S63 D5 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Level design : concept, theory, and practice ent://SD_ILS/0/SD_ILS:268841 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Kremers, Rudolf.<br/>Preferred Shelf Number&#160;QA76.76.C672 K74 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Contemporary ergonomics 2009 ent://SD_ILS/0/SD_ILS:542236 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Bust, Philip D.&#160;Ergonomics Society (Great Britain). Conference (60th : 2009 : London, UK)<br/>Preferred Shelf Number&#160;TA166 .C66 2009<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781135212612">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> 3D game textures create professional game art using Photoshop ent://SD_ILS/0/SD_ILS:146096 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Ahearn, Luke.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811482">http://www.sciencedirect.com/science/book/9780240811482</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Maya for games modeling and texturing techniques with Maya and Mudbox ent://SD_ILS/0/SD_ILS:147084 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Ingrassia, Michael.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810645">http://www.sciencedirect.com/science/book/9780240810645</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game feel a game designer's guide to virtual sensation ent://SD_ILS/0/SD_ILS:145941 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Swink, Steve.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123743282">http://www.sciencedirect.com/science/book/9780123743282</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3ds Max modeling for games insider's guide to game character, vehicle, and environment modeling ent://SD_ILS/0/SD_ILS:146032 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Networked graphics building networked games and virtual environments ent://SD_ILS/0/SD_ILS:146404 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Steed, Anthony.&#160;Oliveira, Manuel.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744234">http://www.sciencedirect.com/science/book/9780123744234</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The complete guide to game audio for composers, musicians, sound designers, and game developers ent://SD_ILS/0/SD_ILS:148740 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Marks, Aaron.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810744">http://www.sciencedirect.com/science/book/9780240810744</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial intelligence for games ent://SD_ILS/0/SD_ILS:145402 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Millington, Ian.&#160;Funge, John David, 1968-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123747310">http://www.sciencedirect.com/science/book/9780123747310</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques ent://SD_ILS/0/SD_ILS:145697 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-time cameras a guide for game designers and developers ent://SD_ILS/0/SD_ILS:149152 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Haigh-Hutchinson, Mark.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123116345">http://www.sciencedirect.com/science/book/9780123116345</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game design workshop : a playcentric approach to creating innovative games ent://SD_ILS/0/SD_ILS:271038 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Fullerton, Tracy.&#160;Swain, Christopher.&#160;Hoffman, Steven.<br/>Preferred Shelf Number&#160;QA76.76.C672 F84 2008<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Dijital oyun : k&uuml;lt&uuml;r end&uuml;strisi &uuml;r&uuml;n&uuml; olarak ent://SD_ILS/0/SD_ILS:340404 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Binark, Mutlu<br/>Preferred Shelf Number&#160;QA76.76 .C672 B563 2008<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Digital dice : computational solutions to practical probability problems ent://SD_ILS/0/SD_ILS:375467 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Nahin, Paul J.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.jstor.org/stable/10.2307/j.ctt7rqgn">http://www.jstor.org/stable/10.2307/j.ctt7rqgn</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Essential mathematics for games and interactive applications a programmer's guide ent://SD_ILS/0/SD_ILS:145868 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Van Verth, James M.&#160;Bishop, Lars M.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123742971">http://www.sciencedirect.com/science/book/9780123742971</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D game environments create professional 3D game worlds ent://SD_ILS/0/SD_ILS:146072 2026-03-14T21:28:17Z 2026-03-14T21:28:17Z Author&#160;Ahearn, Luke.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808956">http://www.sciencedirect.com/science/book/9780240808956</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/>