Search Results for Computer games. - Narrowed by: Electronic Library SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002bgames.$0026qf$003dLOCATION$002509Shelf$002bLocation$0025091$00253AELEKKUTUPH$002509Electronic$002bLibrary$0026te$003dILS$0026ps$003d300$0026isd$003dtrue? 2024-11-12T13:28:40Z The Philosophy of Computer Games ent://SD_ILS/0/SD_ILS:206633 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Sageng, John Richard. editor.&#160;Fossheim, Hallvard. editor.&#160;Mandt Larsen, Tarjei. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-94-007-4249-9">http://dx.doi.org/10.1007/978-94-007-4249-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial Intelligence for Computer Games ent://SD_ILS/0/SD_ILS:173081 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Gonz&aacute;lez-Calero, Pedro Antonio. editor.&#160;G&oacute;mez-Mart&iacute;n, Marco Antonio. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-4419-8188-2">http://dx.doi.org/10.1007/978-1-4419-8188-2</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The ethics of computer games ent://SD_ILS/0/SD_ILS:220042 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Sicart, Miguel, 1978-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267201">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267201</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advanced Intelligent Paradigms in Computer Games ent://SD_ILS/0/SD_ILS:186629 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Baba, Norio. editor.&#160;Jain, Lakhmi C. editor.&#160;Handa, Hisashi. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-540-72705-7">http://dx.doi.org/10.1007/978-3-540-72705-7</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Algorithms and networking for computer games ent://SD_ILS/0/SD_ILS:295805 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Smed, Jouni.&#160;Hakonen, Harri.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.contentreserve.com/TitleInfo.asp?ID={D034F7DC-1EC4-4965-88BA-740D6439934D}&Format=50">Click for information</a> Image <a href="http://images.contentreserve.com/ImageType-100/0128-1/{D034F7DC-1EC4-4965-88BA-740D6439934D}Img100.jpg">http://images.contentreserve.com/ImageType-100/0128-1/{D034F7DC-1EC4-4965-88BA-740D6439934D}Img100.jpg</a> Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=267159">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=267159</a> John Wiley <a href="http://dx.doi.org/10.1002/0470029757">http://dx.doi.org/10.1002/0470029757</a> <a href="http://swb.eblib.com/patron/FullRecord.aspx?p=267159">http://swb.eblib.com/patron/FullRecord.aspx?p=267159</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Matrix Transforms for Computer Games and Animation ent://SD_ILS/0/SD_ILS:173553 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Vince, John. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-4471-4321-5">http://dx.doi.org/10.1007/978-1-4471-4321-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Play redux the form of computer games ent://SD_ILS/0/SD_ILS:246346 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Myers, David, 1953-&#160;Project Muse.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://muse.jhu.edu/books/9780472026876/">Full text available: </a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers ent://SD_ILS/0/SD_ILS:483316 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Cazenave, Tristan. editor.&#160;Saffidine, Abdallah. editor. (orcid)0000-0001-9805-8291&#160;Sturtevant, Nathan. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-24337-1">https://doi.org/10.1007/978-3-030-24337-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papers ent://SD_ILS/0/SD_ILS:402236 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374&#160;Winands, Mark H.M. editor. (orcid)0000-0002-0125-0824&#160;Saffidine, Abdallah. editor. (orcid)0000-0001-9805-8291&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-75931-9">https://doi.org/10.1007/978-3-319-75931-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papers ent://SD_ILS/0/SD_ILS:519010 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Plaat, Aske. editor.&#160;van den Herik, Jaap. editor.&#160;Kosters, Walter. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;XX(519010.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-27992-3">https://doi.org/10.1007/978-3-319-27992-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer games for learning : an evidence-based approach ent://SD_ILS/0/SD_ILS:364966 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Mayer, Richard E., 1947- author.&#160;IEEE Xplore (Online Service), distributor.&#160;MIT Press, publisher.<br/>Preferred Shelf Number&#160;ONLINE(364966.1)<br/>Electronic Access&#160;Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867431">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867431</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers ent://SD_ILS/0/SD_ILS:489141 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374&#160;Winands, Mark H.M. editor.&#160;Iida, Hiroyuki. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-05428-5">https://doi.org/10.1007/978-3-319-05428-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014, Revised Selected Papers ent://SD_ILS/0/SD_ILS:489154 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374&#160;Winands, Mark H.M. editor. (orcid)0000-0002-0125-0824&#160;Bj&ouml;rnsson, Yngvi. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-14923-3">https://doi.org/10.1007/978-3-319-14923-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games and New Media Cultures A Handbook of Digital Games Studies ent://SD_ILS/0/SD_ILS:206455 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Fromme, Johannes. editor.&#160;Unger, Alexander. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-94-007-2777-9">http://dx.doi.org/10.1007/978-94-007-2777-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game invaders the theory and understanding of computer games ent://SD_ILS/0/SD_ILS:249393 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Fencott, P. C.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 13th International Conference, ACG 2011, Tilburg, The Netherlands, November 20-22, 2011, Revised Selected Papers ent://SD_ILS/0/SD_ILS:197146 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Herik, H. Jaap. editor.&#160;Plaat, Aske. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-642-31866-5">http://dx.doi.org/10.1007/978-3-642-31866-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 12th International Conference, ACG 2009, Pamplona Spain, May 11-13, 2009. Revised Papers ent://SD_ILS/0/SD_ILS:192179 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Herik, H. Jaap. editor.&#160;Spronck, Pieter. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-642-12993-3">http://dx.doi.org/10.1007/978-3-642-12993-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Geometric Algebra: An Algebraic System for Computer Games and Animation ent://SD_ILS/0/SD_ILS:175965 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Vince, John. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-84882-379-2">http://dx.doi.org/10.1007/978-1-84882-379-2</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Expressive processing digital fictions, computer games, and software studies ent://SD_ILS/0/SD_ILS:220214 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Wardrip-Fruin, Noah.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Dungeons and desktops the history of computer role-playing games ent://SD_ILS/0/SD_ILS:287973 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Barton, Matt.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439865248">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 11th International Conference, ACG 2005, Taipei, Taiwan, September 6-9, 2005. Revised Papers ent://SD_ILS/0/SD_ILS:185148 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Herik, H. Jaap. editor.&#160;Hsu, Shun-Chin. editor.&#160;Hsu, Tsan-sheng. editor.&#160;Donkers, H. H. L. M. (Jeroen). editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/11922155">http://dx.doi.org/10.1007/11922155</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Satisficing Games and Decision Making With Applications to Engineering and Computer Science ent://SD_ILS/0/SD_ILS:238746 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Stirling, Wynn C..<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1017/CBO9780511543456">Access by subscription</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game engine gems ent://SD_ILS/0/SD_ILS:287118 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Lengyel, Eric.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439869772">Distributed by publisher. 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Author&#160;Gonz&aacute;lez-Gonz&aacute;lez, Carina S. editor.&#160;Fern&aacute;ndez-Manj&oacute;n, Baltasar. editor.&#160;Li, Frederick. editor.&#160;Garc&iacute;a-Pe&ntilde;alvo, Francisco Jos&eacute;. editor.&#160;Sciarrone, Filippo. editor.<br/>Preferred Shelf Number&#160;XX(521395.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-33023-0">https://doi.org/10.1007/978-3-031-33023-0</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papers ent://SD_ILS/0/SD_ILS:520353 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Santos, Rodrigo Pereira dos. editor.&#160;Hounsell, Marcelo da Silva. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf 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June 27-30, 2023, Proceedings ent://SD_ILS/0/SD_ILS:521002 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Pertusa, Antonio. editor.&#160;Gallego, Antonio Javier. editor.&#160;S&aacute;nchez, Joan Andreu. editor.&#160;Domingues, In&ecirc;s. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;XX(521002.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-36616-1">https://doi.org/10.1007/978-3-031-36616-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Responsive and Sustainable Educational Futures 18th European Conference on Technology Enhanced Learning, EC-TEL 2023, Aveiro, Portugal, September 4-8, 2023, Proceedings ent://SD_ILS/0/SD_ILS:521121 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Viberg, Olga. editor.&#160;Jivet, Ioana. editor.&#160;Mu&ntilde;oz-Merino, Pedro&nbsp;J. editor.&#160;Perifanou, Maria. editor.&#160;Papathoma, Tina. editor.<br/>Preferred Shelf 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Vladimir. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-15620-6">https://doi.org/10.1007/978-3-030-15620-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Gamification Mindset ent://SD_ILS/0/SD_ILS:486215 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Goethe, Ole. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-11078-9">https://doi.org/10.1007/978-3-030-11078-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Digital games for minority student engagement : emerging research and opportunities ent://SD_ILS/0/SD_ILS:481705 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Misra, Rupananda, 1966- author.&#160;Eyombo, Leo, 1972- author.&#160;Phillips, Floyd T., 1953- author.&#160;IGI Global, 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Proceedings ent://SD_ILS/0/SD_ILS:519060 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Beckmann, Arnold. editor.&#160;Mitrana, Victor. editor.&#160;Soskova, Mariya. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;XX(519060.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-20028-6">https://doi.org/10.1007/978-3-319-20028-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial Intelligence and Soft Computing 14th International Conference, ICAISC 2015, Zakopane, Poland, June 14-18, 2015, Proceedings, Part II ent://SD_ILS/0/SD_ILS:519299 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Rutkowski, Leszek. editor.&#160;Korytkowski, Marcin. editor.&#160;Scherer, Rafal. editor.&#160;Tadeusiewicz, Ryszard. editor.&#160;Zadeh, Lotfi A. editor.<br/>Preferred Shelf Number&#160;XX(519299.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-19369-4">https://doi.org/10.1007/978-3-319-19369-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Entertainment Computing - ICEC 2015 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - Ocotober 2, 2015, Proceedings ent://SD_ILS/0/SD_ILS:518835 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Chorianopoulos, Konstantinos. editor.&#160;Divitini, Monica. editor.&#160;Baalsrud Hauge, Jannicke. editor.&#160;Jaccheri, Letizia. editor.&#160;Malaka, Rainer. editor.<br/>Preferred Shelf Number&#160;XX(518835.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-24589-8">https://doi.org/10.1007/978-3-319-24589-8</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Bioinspired Computation in Artificial Systems International Work-Conference on the Interplay Between Natural and Artificial Computation, IWINAC 2015, Elche, Spain, June 1-5, 2015, Proceedings, Part II ent://SD_ILS/0/SD_ILS:518824 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Ferr&aacute;ndez Vicente, Jos&eacute; Manuel. editor.&#160;&Aacute;lvarez-S&aacute;nchez, Jos&eacute; Ram&oacute;n. editor.&#160;de la Paz L&oacute;pez, F&eacute;lix. editor.&#160;Toledo-Moreo, Fco. 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Volume II, Insider's guide to stylized modeling ent://SD_ILS/0/SD_ILS:145972 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Gahan, Andrew.&#160;ScienceDirect (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1 ent://SD_ILS/0/SD_ILS:145996 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-world Flash game development how to follow best practices and keep your sanity. ent://SD_ILS/0/SD_ILS:149025 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Griffith, Christopher.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817682">http://www.sciencedirect.com/science/book/9780240817682</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Myst and Riven the world of the D'ni ent://SD_ILS/0/SD_ILS:244441 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Wolf, Mark J. P.&#160;Project Muse.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://muse.jhu.edu/books/9780472027491/">Full text available: </a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The golden age of video games the birth of a multi-billon dollar industry ent://SD_ILS/0/SD_ILS:287074 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Dillon, Roberto.&#160;Dabney, Ted.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439873243">Distributed by publisher. 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Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating games with Unity and Maya how to develop fun and marketable 3D games ent://SD_ILS/0/SD_ILS:264258 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Watkins, Adam.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240819013">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> How to do things with videogames ent://SD_ILS/0/SD_ILS:375767 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Bogost, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.jstor.org/stable/10.5749/j.cttttmwd">http://www.jstor.org/stable/10.5749/j.cttttmwd</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Building games with Flash for the mobile market ent://SD_ILS/0/SD_ILS:342530 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;David, Matthew, 1971-<br/>Preferred Shelf Number&#160;ONLINE(342530.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240815794">Click here to view</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Gameplay mode : war, simulation, and technoculture ent://SD_ILS/0/SD_ILS:376194 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Crogan, Patrick.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.jstor.org/stable/10.5749/j.ctttv857">http://www.jstor.org/stable/10.5749/j.ctttv857</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Level up! the guide to great video game design ent://SD_ILS/0/SD_ILS:144571 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Rogers, Scott.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D automotive modeling an insider's guide to 3D car modeling and design for games and film ent://SD_ILS/0/SD_ILS:146102 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> End-to-end game development creating independent serious games and simulations from start to finish ent://SD_ILS/0/SD_ILS:146632 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Iuppa, Nicholas V.&#160;Borst, Terry.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811796">http://www.sciencedirect.com/science/book/9780240811796</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Casual game design designing play for the gamer in all of us ent://SD_ILS/0/SD_ILS:148781 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Trefry, Gregory.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749536">http://www.sciencedirect.com/science/book/9780123749536</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-world Flash game development how to follow best practices and keep your sanity ent://SD_ILS/0/SD_ILS:149053 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Griffith, Christopher, 1979-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811789">http://www.sciencedirect.com/science/book/9780240811789</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game physics engine development how to build a robust commercial-grade physics engine for your game ent://SD_ILS/0/SD_ILS:145724 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Millington, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123819765">http://www.sciencedirect.com/science/book/9780123819765</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game physics ent://SD_ILS/0/SD_ILS:145867 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Eberly, David H.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749031">http://www.sciencedirect.com/science/book/9780123749031</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Distributed game development harnessing global talent to create winning games ent://SD_ILS/0/SD_ILS:146604 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Fields, Tim.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812717">http://www.sciencedirect.com/science/book/9780240812717</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> My life as a night elf priest an anthropological account of World of warcraft ent://SD_ILS/0/SD_ILS:246343 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Nardi, Bonnie A.&#160;Project Muse.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://muse.jhu.edu/books/9780472026715/">Full text available: </a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Learning with digital games a practical guide to engaging students in higher education ent://SD_ILS/0/SD_ILS:265909 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Whitton, Nicola.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780203872987">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> On the way to fun an emotion-based approach to successful game design ent://SD_ILS/0/SD_ILS:286215 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Dillon, Roberto.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439876893">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> End-to-end game development : creating independent serious games and simulations from start to finish ent://SD_ILS/0/SD_ILS:342433 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Iuppa, Nicholas V.&#160;Borst, Terry.<br/>Preferred Shelf Number&#160;ONLINE(342433.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780080952246">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Distributed game development harnessing global talent to create winning games ent://SD_ILS/0/SD_ILS:266184 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Fields, Tim.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780240812724">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game physics pearls ent://SD_ILS/0/SD_ILS:289888 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Bergen, Gino van den.&#160;Gregorius, Dirk.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439865552">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3ds Max modeling for games insider's guide to game character, vehicle, and environment modeling ent://SD_ILS/0/SD_ILS:146032 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D game textures create professional game art using Photoshop ent://SD_ILS/0/SD_ILS:146096 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Ahearn, Luke.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a 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href="http://www.sciencedirect.com/science/book/9780240810744">http://www.sciencedirect.com/science/book/9780240810744</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-time cameras a guide for game designers and developers ent://SD_ILS/0/SD_ILS:149152 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Haigh-Hutchinson, Mark.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123116345">http://www.sciencedirect.com/science/book/9780123116345</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial intelligence for games ent://SD_ILS/0/SD_ILS:145402 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Millington, Ian.&#160;Funge, John David, 1968-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123747310">http://www.sciencedirect.com/science/book/9780123747310</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game feel a game designer's guide to virtual sensation ent://SD_ILS/0/SD_ILS:145941 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Swink, Steve.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123743282">http://www.sciencedirect.com/science/book/9780123743282</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques ent://SD_ILS/0/SD_ILS:145697 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a 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view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Racing the beam the Atari video computer system ent://SD_ILS/0/SD_ILS:220036 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Montfort, Nick.&#160;Bogost, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer assisted exercises and training a reference guide ent://SD_ILS/0/SD_ILS:297769 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;&Ccedil;ayirci, E. (Erdal)&#160;Marin&#269;i&#269;, Du&scaron;an.&#160;Wiley InterScience (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=455911">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=455911</a> John Wiley <a href="http://dx.doi.org/10.1002/9780470498620">http://dx.doi.org/10.1002/9780470498620</a> <a href="http://swb.eblib.com/patron/FullRecord.aspx?p=455911">http://swb.eblib.com/patron/FullRecord.aspx?p=455911</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game character modeling and animation with 3ds Max ent://SD_ILS/0/SD_ILS:145818 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Clinton, Yancey.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Essential mathematics for games and interactive applications a programmer's guide ent://SD_ILS/0/SD_ILS:145868 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Van Verth, James M.&#160;Bishop, Lars M.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123742971">http://www.sciencedirect.com/science/book/9780123742971</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game usability advancing the player experience ent://SD_ILS/0/SD_ILS:145898 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Isbister, Katherine, 1969-&#160;Schaffer, Noah.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744470">http://www.sciencedirect.com/science/book/9780123744470</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D game environments create professional 3D game worlds ent://SD_ILS/0/SD_ILS:146072 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Ahearn, Luke.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808956">http://www.sciencedirect.com/science/book/9780240808956</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The art of game design a book of lenses ent://SD_ILS/0/SD_ILS:145267 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Schell, Jesse.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694966">http://www.sciencedirect.com/science/book/9780123694966</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game design workshop a playcentric approach to creating innovative games ent://SD_ILS/0/SD_ILS:145825 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Fullerton, Tracy.&#160;Swain, Christopher, 1966-&#160;Hoffman, Steven, 1965-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809748">http://www.sciencedirect.com/science/book/9780240809748</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Digital dice : computational solutions to practical probability problems ent://SD_ILS/0/SD_ILS:375467 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Nahin, Paul J.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.jstor.org/stable/10.2307/j.ctt7rqgn">http://www.jstor.org/stable/10.2307/j.ctt7rqgn</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game physics engine development ent://SD_ILS/0/SD_ILS:145900 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Millington, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694713">http://www.sciencedirect.com/science/book/9780123694713</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Joe Grand's &quot;best of&quot; hardware, wireless &amp; game console hacking includes DVD with 20 hacks in high-res color ent://SD_ILS/0/SD_ILS:147933 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Grand, Joe.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781597491136">http://www.sciencedirect.com/science/book/9781597491136</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Networking and online games understanding and engineering multiplayer Internet games ent://SD_ILS/0/SD_ILS:296698 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Armitage, Grenville.&#160;Claypool, Mark.&#160;Branch, Philip.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;John Wiley <a href="http://dx.doi.org/10.1002/047003047X">http://dx.doi.org/10.1002/047003047X</a> <a href="http://www3.interscience.wiley.com/cgi-bin/bookhome/112652707">http://www3.interscience.wiley.com/cgi-bin/bookhome/112652707</a> MyiLibrary, Table of contents <a href="http://www.myilibrary.com?id=60608&ref=toc">http://www.myilibrary.com?id=60608&ref=toc</a> HathiTrust Digital Library, Limited view (search only) <a href="http://catalog.hathitrust.org/api/volumes/oclc/62896496.html">http://catalog.hathitrust.org/api/volumes/oclc/62896496.html</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> COLLADA sailing the gulf of 3D digital content creation ent://SD_ILS/0/SD_ILS:288955 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Arnaud, Rm&#780;i.&#160;Barnes, Mark C., 1963-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439865798">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The business and culture of digital games gamework/gameplay ent://SD_ILS/0/SD_ILS:369534 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Kerr, Aphra.<br/>Preferred Shelf Number&#160;ONLINE(369534.1)<br/>Electronic Access&#160;SAGE knowledge <a href="http://sk.sagepub.com/books/the-business-and-culture-of-digital-games">http://sk.sagepub.com/books/the-business-and-culture-of-digital-games</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Understanding digital games ent://SD_ILS/0/SD_ILS:369827 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Rutter, Jason, 1969-&#160;Bryce, Jo.<br/>Preferred Shelf Number&#160;ONLINE(369827.1)<br/>Electronic Access&#160;SAGE knowledge <a href="http://sk.sagepub.com/books/understanding-digital-games">http://sk.sagepub.com/books/understanding-digital-games</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The Cambridge handbook of multimedia learning ent://SD_ILS/0/SD_ILS:506339 2024-11-12T13:28:40Z 2024-11-12T13:28:40Z Author&#160;Mayer, Richard E., 1947- editor.<br/>Preferred Shelf Number&#160;LB1028.5 .C283 2005<br/>Electronic Access&#160;<a href="https://doi.org/10.1017/CBO9780511816819">https://doi.org/10.1017/CBO9780511816819</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/>