Search Results for Computer games. - Narrowed by: Electronic Library SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002bgames.$0026qf$003dLOCATION$002509Shelf$002bLocation$0025091$00253AELEKKUTUPH$002509Electronic$002bLibrary$0026te$003dILS$0026ps$003d300$0026isd$003dtrue? 2024-11-14T00:29:14Z The Philosophy of Computer Games ent://SD_ILS/0/SD_ILS:206633 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Sageng, John Richard. editor.&#160;Fossheim, Hallvard. editor.&#160;Mandt Larsen, Tarjei. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-94-007-4249-9">http://dx.doi.org/10.1007/978-94-007-4249-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial Intelligence for Computer Games ent://SD_ILS/0/SD_ILS:173081 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Gonz&aacute;lez-Calero, Pedro Antonio. editor.&#160;G&oacute;mez-Mart&iacute;n, Marco Antonio. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-4419-8188-2">http://dx.doi.org/10.1007/978-1-4419-8188-2</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The ethics of computer games ent://SD_ILS/0/SD_ILS:220042 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Sicart, Miguel, 1978-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267201">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267201</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advanced Intelligent Paradigms in Computer Games ent://SD_ILS/0/SD_ILS:186629 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Baba, Norio. editor.&#160;Jain, Lakhmi C. editor.&#160;Handa, Hisashi. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-540-72705-7">http://dx.doi.org/10.1007/978-3-540-72705-7</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Algorithms and networking for computer games ent://SD_ILS/0/SD_ILS:295805 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Smed, Jouni.&#160;Hakonen, Harri.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.contentreserve.com/TitleInfo.asp?ID={D034F7DC-1EC4-4965-88BA-740D6439934D}&Format=50">Click for information</a> Image <a href="http://images.contentreserve.com/ImageType-100/0128-1/{D034F7DC-1EC4-4965-88BA-740D6439934D}Img100.jpg">http://images.contentreserve.com/ImageType-100/0128-1/{D034F7DC-1EC4-4965-88BA-740D6439934D}Img100.jpg</a> Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=267159">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=267159</a> John Wiley <a href="http://dx.doi.org/10.1002/0470029757">http://dx.doi.org/10.1002/0470029757</a> <a href="http://swb.eblib.com/patron/FullRecord.aspx?p=267159">http://swb.eblib.com/patron/FullRecord.aspx?p=267159</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Matrix Transforms for Computer Games and Animation ent://SD_ILS/0/SD_ILS:173553 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Vince, John. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-4471-4321-5">http://dx.doi.org/10.1007/978-1-4471-4321-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Play redux the form of computer games ent://SD_ILS/0/SD_ILS:246346 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Myers, David, 1953-&#160;Project Muse.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://muse.jhu.edu/books/9780472026876/">Full text available: </a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papers ent://SD_ILS/0/SD_ILS:483316 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Cazenave, Tristan. editor.&#160;Saffidine, Abdallah. editor. (orcid)0000-0001-9805-8291&#160;Sturtevant, Nathan. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-030-24337-1">https://doi.org/10.1007/978-3-030-24337-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papers ent://SD_ILS/0/SD_ILS:402236 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374&#160;Winands, Mark H.M. editor. (orcid)0000-0002-0125-0824&#160;Saffidine, Abdallah. editor. (orcid)0000-0001-9805-8291&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-75931-9">https://doi.org/10.1007/978-3-319-75931-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papers ent://SD_ILS/0/SD_ILS:519010 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Plaat, Aske. editor.&#160;van den Herik, Jaap. editor.&#160;Kosters, Walter. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;XX(519010.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-27992-3">https://doi.org/10.1007/978-3-319-27992-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer games for learning : an evidence-based approach ent://SD_ILS/0/SD_ILS:364966 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Mayer, Richard E., 1947- author.&#160;IEEE Xplore (Online Service), distributor.&#160;MIT Press, publisher.<br/>Preferred Shelf Number&#160;ONLINE(364966.1)<br/>Electronic Access&#160;Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867431">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867431</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papers ent://SD_ILS/0/SD_ILS:489141 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374&#160;Winands, Mark H.M. editor.&#160;Iida, Hiroyuki. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-05428-5">https://doi.org/10.1007/978-3-319-05428-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014, Revised Selected Papers ent://SD_ILS/0/SD_ILS:489154 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374&#160;Winands, Mark H.M. editor. (orcid)0000-0002-0125-0824&#160;Bj&ouml;rnsson, Yngvi. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-14923-3">https://doi.org/10.1007/978-3-319-14923-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game invaders the theory and understanding of computer games ent://SD_ILS/0/SD_ILS:249393 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Fencott, P. C.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 13th International Conference, ACG 2011, Tilburg, The Netherlands, November 20-22, 2011, Revised Selected Papers ent://SD_ILS/0/SD_ILS:197146 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Herik, H. Jaap. editor.&#160;Plaat, Aske. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-642-31866-5">http://dx.doi.org/10.1007/978-3-642-31866-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer Games and New Media Cultures A Handbook of Digital Games Studies ent://SD_ILS/0/SD_ILS:206455 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Fromme, Johannes. editor.&#160;Unger, Alexander. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-94-007-2777-9">http://dx.doi.org/10.1007/978-94-007-2777-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 12th International Conference, ACG 2009, Pamplona Spain, May 11-13, 2009. Revised Papers ent://SD_ILS/0/SD_ILS:192179 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Herik, H. Jaap. editor.&#160;Spronck, Pieter. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-642-12993-3">http://dx.doi.org/10.1007/978-3-642-12993-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Expressive processing digital fictions, computer games, and software studies ent://SD_ILS/0/SD_ILS:220214 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Wardrip-Fruin, Noah.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Geometric Algebra: An Algebraic System for Computer Games and Animation ent://SD_ILS/0/SD_ILS:175965 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Vince, John. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-84882-379-2">http://dx.doi.org/10.1007/978-1-84882-379-2</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Dungeons and desktops the history of computer role-playing games ent://SD_ILS/0/SD_ILS:287973 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Barton, Matt.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439865248">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Computer Games 11th International Conference, ACG 2005, Taipei, Taiwan, September 6-9, 2005. Revised Papers ent://SD_ILS/0/SD_ILS:185148 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Herik, H. Jaap. editor.&#160;Hsu, Shun-Chin. editor.&#160;Hsu, Tsan-sheng. editor.&#160;Donkers, H. H. L. M. (Jeroen). editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/11922155">http://dx.doi.org/10.1007/11922155</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Satisficing Games and Decision Making With Applications to Engineering and Computer Science ent://SD_ILS/0/SD_ILS:238746 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Stirling, Wynn C..<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1017/CBO9780511543456">Access by subscription</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game engine gems ent://SD_ILS/0/SD_ILS:287118 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Lengyel, Eric.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439869772">Distributed by publisher. 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Joan Andreu. editor.&#160;Domingues, In&ecirc;s. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;XX(521002.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-36616-1">https://doi.org/10.1007/978-3-031-36616-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computers and Games International Conference, CG 2022, Virtual Event, November 22-24, 2022, Revised Selected Papers ent://SD_ILS/0/SD_ILS:520871 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Browne, Cameron. editor.&#160;Kishimoto, Akihiro. editor.&#160;Schaeffer, Jonathan. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;XX(520871.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-031-34017-8">https://doi.org/10.1007/978-3-031-34017-8</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Learning Technologies and Systems 21st International Conference on Web-Based 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Proceedings ent://SD_ILS/0/SD_ILS:519060 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Beckmann, Arnold. editor.&#160;Mitrana, Victor. editor.&#160;Soskova, Mariya. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;XX(519060.1)<br/>Electronic Access&#160;<a href="https://doi.org/10.1007/978-3-319-20028-6">https://doi.org/10.1007/978-3-319-20028-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Values at play in digital games ent://SD_ILS/0/SD_ILS:364965 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Flanagan, Mary, 1969-&#160;Nissenbaum, Helen Fay.&#160;IEEE Xplore (Online Service), distributor.&#160;MIT Press, publisher.<br/>Preferred Shelf Number&#160;ONLINE(364965.1)<br/>Electronic Access&#160;Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867430">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867430</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Developer's dilemma : the secret world of videogame creators ent://SD_ILS/0/SD_ILS:364983 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;O'Donnell, Casey, 1979-, author.&#160;IEEE Xplore (Online Service), distributor.&#160;MIT Press, publisher.<br/>Preferred Shelf Number&#160;ONLINE(364983.1)<br/>Electronic Access&#160;Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Postsecondary play the role of games and social media in higher education ent://SD_ILS/0/SD_ILS:322961 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Tierney, William G.&#160;Project Muse.<br/>Preferred Shelf Number&#160;ONLINE(322961.1)<br/>Electronic Access&#160;<a href="http://muse.jhu.edu/books/9781421413075/">Full text available: </a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Multi-agent machine learning : a reinforcement approach ent://SD_ILS/0/SD_ILS:341941 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Schwartz, Howard M., author.<br/>Preferred Shelf Number&#160;ONLINE(341941.1)<br/>Electronic Access&#160;Cover image <a href="http://catalogimages.wiley.com/images/db/jimages/9781118362082.jpg">http://catalogimages.wiley.com/images/db/jimages/9781118362082.jpg</a> Ebook Library <a href="http://public.eblib.com/choice/publicfullrecord.aspx?p=1775207">http://public.eblib.com/choice/publicfullrecord.aspx?p=1775207</a> ebrary <a href="http://site.ebrary.com/id/10921255">http://site.ebrary.com/id/10921255</a> John Wiley <a href="http://dx.doi.org/10.1002/9781118884614">http://dx.doi.org/10.1002/9781118884614</a> MyiLibrary <a href="http://www.myilibrary.com?id=640727">http://www.myilibrary.com?id=640727</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> What is your quest? from adventure games to interactive books ent://SD_ILS/0/SD_ILS:323686 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Salter, Anastasia, 1984-&#160;Project Muse.<br/>Preferred Shelf Number&#160;ONLINE(323686.1)<br/>Electronic Access&#160;<a href="http://muse.jhu.edu/books/9781609382988/">Full text available: </a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Handbook of digital games ent://SD_ILS/0/SD_ILS:341797 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Angelides, Marios C., editor.&#160;Agius, Harry, editor.<br/>Preferred Shelf Number&#160;ONLINE(341797.1)<br/>Electronic Access&#160;John Wiley <a href="http://dx.doi.org/10.1002/9781118796443">http://dx.doi.org/10.1002/9781118796443</a> Image <a href="http://images.contentreserve.com/ImageType-100/0128-1/{4AEFDE6A-0FC4-4986-B0A8-DFC114311B3D}Img100.jpg">http://images.contentreserve.com/ImageType-100/0128-1/{4AEFDE6A-0FC4-4986-B0A8-DFC114311B3D}Img100.jpg</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The Cambridge handbook of multimedia learning ent://SD_ILS/0/SD_ILS:506337 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Mayer, Richard E., 1947- editor.<br/>Preferred Shelf Number&#160;LB1028.5 .C283 2014<br/>Electronic Access&#160;<a href="https://doi.org/10.1017/CBO9781139547369">https://doi.org/10.1017/CBO9781139547369</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> C# game programming cookbook for Unity 3D ent://SD_ILS/0/SD_ILS:356479 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Murray, Jeff W., author.<br/>Preferred Shelf Number&#160;ONLINE(356479.1)<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781466581425">Distributed by publisher. 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Volume 1 ent://SD_ILS/0/SD_ILS:145996 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating games with Unity and Maya how to develop fun and marketable 3D games ent://SD_ILS/0/SD_ILS:147635 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Watkins, Adam (William Adam)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240818818">http://www.sciencedirect.com/science/book/9780240818818</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-world Flash game development how to follow best practices and keep your sanity. ent://SD_ILS/0/SD_ILS:149025 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Griffith, Christopher.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817682">http://www.sciencedirect.com/science/book/9780240817682</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Myst and Riven the world of the D'ni ent://SD_ILS/0/SD_ILS:244441 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Wolf, Mark J. 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the guide to great video game design ent://SD_ILS/0/SD_ILS:144571 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Rogers, Scott.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game physics engine development how to build a robust commercial-grade physics engine for your game ent://SD_ILS/0/SD_ILS:145724 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Millington, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123819765">http://www.sciencedirect.com/science/book/9780123819765</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game physics ent://SD_ILS/0/SD_ILS:145867 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Eberly, David H.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749031">http://www.sciencedirect.com/science/book/9780123749031</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Distributed game development harnessing global talent to create winning games ent://SD_ILS/0/SD_ILS:146604 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Fields, Tim.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812717">http://www.sciencedirect.com/science/book/9780240812717</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> End-to-end game development creating independent serious games and simulations from start to finish ent://SD_ILS/0/SD_ILS:146632 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Iuppa, Nicholas V.&#160;Borst, Terry.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811796">http://www.sciencedirect.com/science/book/9780240811796</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D automotive modeling an insider's guide to 3D car modeling and design for games and film ent://SD_ILS/0/SD_ILS:146102 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-world Flash game development how to follow best practices and keep your sanity ent://SD_ILS/0/SD_ILS:149053 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Griffith, Christopher, 1979-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811789">http://www.sciencedirect.com/science/book/9780240811789</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Casual game design designing play for the gamer in all of us ent://SD_ILS/0/SD_ILS:148781 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Trefry, Gregory.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749536">http://www.sciencedirect.com/science/book/9780123749536</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> End-to-end game development : creating independent serious games and simulations from start to finish ent://SD_ILS/0/SD_ILS:342433 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Iuppa, Nicholas V.&#160;Borst, Terry.<br/>Preferred Shelf Number&#160;ONLINE(342433.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780080952246">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer assisted exercises and training a reference guide ent://SD_ILS/0/SD_ILS:297769 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;&Ccedil;ayirci, E. (Erdal)&#160;Marin&#269;i&#269;, Du&scaron;an.&#160;Wiley InterScience (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=455911">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=455911</a> John Wiley <a href="http://dx.doi.org/10.1002/9780470498620">http://dx.doi.org/10.1002/9780470498620</a> <a href="http://swb.eblib.com/patron/FullRecord.aspx?p=455911">http://swb.eblib.com/patron/FullRecord.aspx?p=455911</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Racing the beam the Atari video computer system ent://SD_ILS/0/SD_ILS:220036 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Montfort, Nick.&#160;Bogost, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Gaming cultures and place in Asia-Pacific ent://SD_ILS/0/SD_ILS:264140 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Hjorth, Larissa.&#160;Chan, Dean.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780203875957">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-time cameras a guide for game designers and developers ent://SD_ILS/0/SD_ILS:149152 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Haigh-Hutchinson, Mark.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123116345">http://www.sciencedirect.com/science/book/9780123116345</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial intelligence for games ent://SD_ILS/0/SD_ILS:145402 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Millington, Ian.&#160;Funge, John David, 1968-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123747310">http://www.sciencedirect.com/science/book/9780123747310</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Maya for games modeling and texturing techniques with Maya and Mudbox ent://SD_ILS/0/SD_ILS:147084 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Ingrassia, Michael.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a 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href="http://www.sciencedirect.com/science/book/9780123743282">http://www.sciencedirect.com/science/book/9780123743282</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3ds Max modeling for games insider's guide to game character, vehicle, and environment modeling ent://SD_ILS/0/SD_ILS:146032 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D game textures create professional game art using Photoshop ent://SD_ILS/0/SD_ILS:146096 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Ahearn, Luke.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811482">http://www.sciencedirect.com/science/book/9780240811482</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Networked graphics building networked games and virtual environments ent://SD_ILS/0/SD_ILS:146404 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Steed, Anthony.&#160;Oliveira, Manuel.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744234">http://www.sciencedirect.com/science/book/9780123744234</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The complete guide to game audio for composers, musicians, sound designers, and game developers ent://SD_ILS/0/SD_ILS:148740 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Marks, Aaron.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810744">http://www.sciencedirect.com/science/book/9780240810744</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Essential mathematics for games and interactive applications a programmer's guide ent://SD_ILS/0/SD_ILS:145868 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Van Verth, James M.&#160;Bishop, Lars M.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123742971">http://www.sciencedirect.com/science/book/9780123742971</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game usability advancing the player experience ent://SD_ILS/0/SD_ILS:145898 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Isbister, Katherine, 1969-&#160;Schaffer, Noah.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744470">http://www.sciencedirect.com/science/book/9780123744470</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The art of game design a book of lenses ent://SD_ILS/0/SD_ILS:145267 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Schell, Jesse.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694966">http://www.sciencedirect.com/science/book/9780123694966</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game character modeling and animation with 3ds Max ent://SD_ILS/0/SD_ILS:145818 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Clinton, Yancey.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game design workshop a playcentric approach to creating innovative games ent://SD_ILS/0/SD_ILS:145825 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Fullerton, Tracy.&#160;Swain, Christopher, 1966-&#160;Hoffman, Steven, 1965-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809748">http://www.sciencedirect.com/science/book/9780240809748</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D game environments create professional 3D game worlds ent://SD_ILS/0/SD_ILS:146072 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Ahearn, Luke.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808956">http://www.sciencedirect.com/science/book/9780240808956</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Digital dice : computational solutions to practical probability problems ent://SD_ILS/0/SD_ILS:375467 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Nahin, Paul J.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.jstor.org/stable/10.2307/j.ctt7rqgn">http://www.jstor.org/stable/10.2307/j.ctt7rqgn</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game physics engine development ent://SD_ILS/0/SD_ILS:145900 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Millington, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694713">http://www.sciencedirect.com/science/book/9780123694713</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> COLLADA sailing the gulf of 3D digital content creation ent://SD_ILS/0/SD_ILS:288955 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Arnaud, Rm&#780;i.&#160;Barnes, Mark C., 1963-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439865798">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Joe Grand's &quot;best of&quot; hardware, wireless &amp; game console hacking includes DVD with 20 hacks in high-res color ent://SD_ILS/0/SD_ILS:147933 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Grand, Joe.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781597491136">http://www.sciencedirect.com/science/book/9781597491136</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The business and culture of digital games gamework/gameplay ent://SD_ILS/0/SD_ILS:369534 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Kerr, Aphra.<br/>Preferred Shelf Number&#160;ONLINE(369534.1)<br/>Electronic Access&#160;SAGE knowledge <a href="http://sk.sagepub.com/books/the-business-and-culture-of-digital-games">http://sk.sagepub.com/books/the-business-and-culture-of-digital-games</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Understanding digital games ent://SD_ILS/0/SD_ILS:369827 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Rutter, Jason, 1969-&#160;Bryce, Jo.<br/>Preferred Shelf Number&#160;ONLINE(369827.1)<br/>Electronic Access&#160;SAGE knowledge <a href="http://sk.sagepub.com/books/understanding-digital-games">http://sk.sagepub.com/books/understanding-digital-games</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Networking and online games understanding and engineering multiplayer Internet games ent://SD_ILS/0/SD_ILS:296698 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Armitage, Grenville.&#160;Claypool, Mark.&#160;Branch, Philip.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;John Wiley <a href="http://dx.doi.org/10.1002/047003047X">http://dx.doi.org/10.1002/047003047X</a> <a href="http://www3.interscience.wiley.com/cgi-bin/bookhome/112652707">http://www3.interscience.wiley.com/cgi-bin/bookhome/112652707</a> MyiLibrary, Table of contents <a href="http://www.myilibrary.com?id=60608&ref=toc">http://www.myilibrary.com?id=60608&ref=toc</a> HathiTrust Digital Library, Limited view (search only) <a href="http://catalog.hathitrust.org/api/volumes/oclc/62896496.html">http://catalog.hathitrust.org/api/volumes/oclc/62896496.html</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The Cambridge handbook of multimedia learning ent://SD_ILS/0/SD_ILS:506339 2024-11-14T00:29:14Z 2024-11-14T00:29:14Z Author&#160;Mayer, Richard E., 1947- editor.<br/>Preferred Shelf Number&#160;LB1028.5 .C283 2005<br/>Electronic Access&#160;<a href="https://doi.org/10.1017/CBO9780511816819">https://doi.org/10.1017/CBO9780511816819</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/>