Search Results for Computer games. - Narrowed by: Computer graphics.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002bgames.$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgraphics.$002509Computer$002bgraphics.$0026pe$003dd$00253A$0026ps$003d300?dt=list2026-03-14T23:19:21ZEncyclopedia of Computer Graphics and Gamesent://SD_ILS/0/SD_ILS:6023312026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Lee, Newton. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-031-23161-2">https://doi.org/10.1007/978-3-031-23161-2</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Contemporary topics in computer graphics and games : selected papers from the Eurasia graphics conference seriesent://SD_ILS/0/SD_ILS:5069272026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor İşler, Veysi, 1964- editor.<br/>Preferred Shelf Number QA76.76.C672 C683 2020<br/>Format: Books<br/>Availability Beytepe Library~1<br/>Computer Games 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papersent://SD_ILS/0/SD_ILS:4833162026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Cazenave, Tristan. editor. Saffidine, Abdallah. editor. (orcid)0000-0001-9805-8291 Sturtevant, Nathan. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-030-24337-1">https://doi.org/10.1007/978-3-030-24337-1</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game engine gemsent://SD_ILS/0/SD_ILS:5407612026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Lengyel, Eric.<br/>Preferred Shelf Number QA76.76 .C672 G3588 2011<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781439869772">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>Mathematics for Computer Graphicsent://SD_ILS/0/SD_ILS:6093472026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Vince, John. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4471-7550-6">https://doi.org/10.1007/978-1-4471-7550-6</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Real-Time Renderingent://SD_ILS/0/SD_ILS:5445142026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Akenine-Möller, Tomas, author. Haines, Eric, author. Hoffman, Naty, author. Taylor and Francis.<br/>Preferred Shelf Number T385 .M635 2008<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781315365459">Click here to view.</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Designing Immersive Video Games Using 3DUI Technologies Improving the Gamer's User Experienceent://SD_ILS/0/SD_ILS:3994712026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Kulshreshth, Arun K. author. LaViola Jr., Joseph J. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-77953-9">https://doi.org/10.1007/978-3-319-77953-9</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Mathematics for Computer Graphicsent://SD_ILS/0/SD_ILS:6109832026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Vince, John. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-1-4471-7336-6">https://doi.org/10.1007/978-1-4471-7336-6</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Human-Computer Interaction - INTERACT 2017 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part IIent://SD_ILS/0/SD_ILS:6118402026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Bernhaupt, Regina. editor. Dalvi, Girish. editor. Joshi, Anirudha. editor. K. Balkrishan, Devanuj. editor. O'Neill, Jacki. editor.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-67684-5">https://doi.org/10.1007/978-3-319-67684-5</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Transactions on Edutainment XIIIent://SD_ILS/0/SD_ILS:6106842026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Pan, Zhigeng. editor. (orcid)0000-0003-0717-5850 Cheok, Adrian David. editor. Müller, Wolfgang. editor. Zhang, Mingmin. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-662-54395-5">https://doi.org/10.1007/978-3-662-54395-5</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Transactions on Computational Science XXX Special Issue on Cyberworlds and Cybersecurityent://SD_ILS/0/SD_ILS:6116562026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor L. Gavrilova, Marina. editor. Tan, C.J. Kenneth. editor. Sourin, Alexei. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-662-56006-8">https://doi.org/10.1007/978-3-662-56006-8</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Human-Computer Interaction - INTERACT 2017 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part IIIent://SD_ILS/0/SD_ILS:6181542026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Bernhaupt, Regina. editor. Dalvi, Girish. editor. Joshi, Anirudha. editor. K. Balkrishan, Devanuj. editor. O'Neill, Jacki. editor.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-67687-6">https://doi.org/10.1007/978-3-319-67687-6</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Human-Computer Interaction - INTERACT 2017 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part IVent://SD_ILS/0/SD_ILS:6137562026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Bernhaupt, Regina. editor. Dalvi, Girish. editor. Joshi, Anirudha. editor. K. Balkrishan, Devanuj. editor. O'Neill, Jacki. editor.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-68059-0">https://doi.org/10.1007/978-3-319-68059-0</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Next Generation Computer Animation Techniques Third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017, Revised Selected Papersent://SD_ILS/0/SD_ILS:6136482026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Chang, Jian. editor. Zhang, Jian Jun. editor. Magnenat Thalmann, Nadia. editor. (orcid)0000-0002-1459-5960 Hu, Shi-Min. editor. Tong, Ruofeng. editor.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-69487-0">https://doi.org/10.1007/978-3-319-69487-0</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Human-Computer Interaction - INTERACT 2017 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part Ient://SD_ILS/0/SD_ILS:6120432026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Bernhaupt, Regina. editor. Dalvi, Girish. editor. Joshi, Anirudha. editor. K. Balkrishan, Devanuj. editor. O'Neill, Jacki. editor.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-67744-6">https://doi.org/10.1007/978-3-319-67744-6</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Computers and Games 9th International Conference, CG 2016, Leiden, The Netherlands, June 29 - July 1, 2016, Revised Selected Papersent://SD_ILS/0/SD_ILS:6159682026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Plaat, Aske. editor. Kosters, Walter. editor. van den Herik, Jaap. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-50935-8">https://doi.org/10.1007/978-3-319-50935-8</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>The uncanny valley in games and animationent://SD_ILS/0/SD_ILS:5447472026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Tinwell, Angela, author.<br/>Preferred Shelf Number TR897.7 .T597 2015<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781466586956">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>3D game textures : create professional game art using photoshopent://SD_ILS/0/SD_ILS:5395252026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Ahearn, Luke., author.<br/>Preferred Shelf Number QA76.76 .C672 A34 2014<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781315733449">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>Game Design Workshopent://SD_ILS/0/SD_ILS:5401672026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Fullerton, Tracy, author. Safari, an O'Reilly Media Company.<br/>Preferred Shelf Number QA76.76 .C672<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429188015">https://www.taylorfrancis.com/books/9780429188015</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>2D graphics programming for gamesent://SD_ILS/0/SD_ILS:5401462026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Pile, John, Jr., author.<br/>Preferred Shelf Number QA76.76 .C672 P49 2013<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781466501904">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>3ds max modeling for games. Volume II insider's guide to stylized modelingent://SD_ILS/0/SD_ILS:2642652026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://www.tandfebooks.com/isbn/9780240816074">Click here to view</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3D game textures create professioal game art using Photoshopent://SD_ILS/0/SD_ILS:1459782026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Ahearn, Luke.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240820774">http://www.sciencedirect.com/science/book/9780240820774</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3D math primer for graphics and game developmentent://SD_ILS/0/SD_ILS:2491152026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Dunn, Fletcher. Parberry, Ian.<br/>Preferred Shelf Number T385 D875 2011<br/>Format: Books<br/>Availability Beytepe Library~1<br/>3D automotive modeling an insider's guide to 3D car modeling and design for games and filment://SD_ILS/0/SD_ILS:2661932026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://www.tandfebooks.com/isbn/9780240814292">Click here to view</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Creating 3D game art for the iPhone with Unity : featuring modo and blender pipelinesent://SD_ILS/0/SD_ILS:3425102026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor McDermott, Wes.<br/>Preferred Shelf Number ONLINE(342510.1)<br/>Electronic Access <a href="http://www.tandfebooks.com/isbn/9780240815640">Click here to view</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3D math primer for graphics and game developmentent://SD_ILS/0/SD_ILS:5412062026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Dunn, Fletcher., author. Parberry, Ian.<br/>Preferred Shelf Number T385 .D875 2011<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781439869819">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>3ds max modeling for games. Volume II, Insider's guide to stylized modelingent://SD_ILS/0/SD_ILS:1459722026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Gahan, Andrew. ScienceDirect (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1ent://SD_ILS/0/SD_ILS:1459962026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game physicsent://SD_ILS/0/SD_ILS:1458672026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Eberly, David H.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749031">http://www.sciencedirect.com/science/book/9780123749031</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3D automotive modeling an insider's guide to 3D car modeling and design for games and filment://SD_ILS/0/SD_ILS:1461022026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3D game textures create professional game art using Photoshopent://SD_ILS/0/SD_ILS:1460962026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Ahearn, Luke.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811482">http://www.sciencedirect.com/science/book/9780240811482</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3ds Max modeling for games insider's guide to game character, vehicle, and environment modelingent://SD_ILS/0/SD_ILS:1460322026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Networked graphics building networked games and virtual environmentsent://SD_ILS/0/SD_ILS:1464042026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Steed, Anthony. Oliveira, Manuel.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744234">http://www.sciencedirect.com/science/book/9780123744234</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniquesent://SD_ILS/0/SD_ILS:1456972026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game design workshop : a playcentric approach to creating innovative gamesent://SD_ILS/0/SD_ILS:2710382026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Fullerton, Tracy. Swain, Christopher. Hoffman, Steven.<br/>Preferred Shelf Number QA76.76.C672 F84 2008<br/>Format: Books<br/>Availability Beytepe Library~1<br/>3D game environments create professional 3D game worldsent://SD_ILS/0/SD_ILS:1460722026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Ahearn, Luke.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808956">http://www.sciencedirect.com/science/book/9780240808956</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game character modeling and animation with 3ds Maxent://SD_ILS/0/SD_ILS:1458182026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Clinton, Yancey.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game design workshop a playcentric approach to creating innovative gamesent://SD_ILS/0/SD_ILS:1458252026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Fullerton, Tracy. Swain, Christopher, 1966- Hoffman, Steven, 1965-<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809748">http://www.sciencedirect.com/science/book/9780240809748</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>COLLADA : sailing the gulf of 3D digital content creationent://SD_ILS/0/SD_ILS:5466062026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Arnaud, Remi., author. Barnes, Mark C., 1963-<br/>Preferred Shelf Number QA76.76 .C672 A82 2006<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781439865798">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>3D gamesent://SD_ILS/0/SD_ILS:932642026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Watt, Alan H., 1942- Policarpo, Fabio,ort.yaz.<br/>Preferred Shelf Number QA 76.76.C672 W388 2003 V.2<br/>Format: Books<br/>Availability Beytepe Library~2<br/>3D games : real-time rendering and software technologyent://SD_ILS/0/SD_ILS:765102026-03-14T23:19:21Z2026-03-14T23:19:21ZAuthor Watt, Alan H., 1942- Policarpo, Fabio, ort. yaz.<br/>Preferred Shelf Number QA 76.76.C672 W39 2001 V.1<br/>Format: Books<br/>Availability Beytepe Library~2<br/>