Search Results for Computer games.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002bgames.$0026ic$003dtrue$0026ps$003d300$0026isd$003dtrue?2024-10-24T19:27:18ZThe Philosophy of Computer Gamesent://SD_ILS/0/SD_ILS:2066332024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Sageng, John Richard. editor. Fossheim, Hallvard. editor. Mandt Larsen, Tarjei. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-94-007-4249-9">http://dx.doi.org/10.1007/978-94-007-4249-9</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Artificial Intelligence for Computer Gamesent://SD_ILS/0/SD_ILS:1730812024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor González-Calero, Pedro Antonio. editor. Gómez-Martín, Marco Antonio. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-1-4419-8188-2">http://dx.doi.org/10.1007/978-1-4419-8188-2</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>The ethics of computer gamesent://SD_ILS/0/SD_ILS:2200422024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Sicart, Miguel, 1978-<br/>Preferred Shelf Number ONLINE<br/>Electronic Access IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267201">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267201</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Advanced Intelligent Paradigms in Computer Gamesent://SD_ILS/0/SD_ILS:1866292024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Baba, Norio. editor. Jain, Lakhmi C. editor. Handa, Hisashi. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-3-540-72705-7">http://dx.doi.org/10.1007/978-3-540-72705-7</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Algorithms and networking for computer gamesent://SD_ILS/0/SD_ILS:2958052024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Smed, Jouni. Hakonen, Harri.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://www.contentreserve.com/TitleInfo.asp?ID={D034F7DC-1EC4-4965-88BA-740D6439934D}&Format=50">Click for information</a>
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John Wiley <a href="http://dx.doi.org/10.1002/0470029757">http://dx.doi.org/10.1002/0470029757</a>
<a href="http://swb.eblib.com/patron/FullRecord.aspx?p=267159">http://swb.eblib.com/patron/FullRecord.aspx?p=267159</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Software engineering and computer gamesent://SD_ILS/0/SD_ILS:3132522024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Rucker, Rudy v. B. (Rudy von Bitter), 1946-<br/>Preferred Shelf Number QA76.758 R83 2003<br/>Format: Books<br/>Availability Beytepe Library~1<br/>Matrix Transforms for Computer Games and Animationent://SD_ILS/0/SD_ILS:1735532024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Vince, John. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-1-4471-4321-5">http://dx.doi.org/10.1007/978-1-4471-4321-5</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Play redux the form of computer gamesent://SD_ILS/0/SD_ILS:2463462024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Myers, David, 1953- Project Muse.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://muse.jhu.edu/books/9780472026876/">Full text available: </a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Contemporary topics in computer graphics and games : selected papers from the Eurasia graphics conference seriesent://SD_ILS/0/SD_ILS:5069272024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor İşler, Veysi, 1964- editor.<br/>Preferred Shelf Number QA76.76.C672 C683 2020<br/>Format: Books<br/>Availability Beytepe Library~1<br/>Computer Games 7th Workshop, CGW 2018, Held in Conjunction with the 27th International Conference on Artificial Intelligence, IJCAI 2018, Stockholm, Sweden, July 13, 2018, Revised Selected Papersent://SD_ILS/0/SD_ILS:4833162024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Cazenave, Tristan. editor. Saffidine, Abdallah. editor. (orcid)0000-0001-9805-8291 Sturtevant, Nathan. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-030-24337-1">https://doi.org/10.1007/978-3-030-24337-1</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Computer Games 6th Workshop, CGW 2017, Held in Conjunction with the 26th International Conference on Artificial Intelligence, IJCAI 2017, Melbourne, VIC, Australia, August, 20, 2017, Revised Selected Papersent://SD_ILS/0/SD_ILS:4022362024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374 Winands, Mark H.M. editor. (orcid)0000-0002-0125-0824 Saffidine, Abdallah. editor. (orcid)0000-0001-9805-8291 SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-75931-9">https://doi.org/10.1007/978-3-319-75931-9</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Advances in Computer Games 14th International Conference, ACG 2015, Leiden, The Netherlands, July 1-3, 2015, Revised Selected Papersent://SD_ILS/0/SD_ILS:5190102024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Plaat, Aske. editor. van den Herik, Jaap. editor. Kosters, Walter. editor. SpringerLink (Online service)<br/>Preferred Shelf Number XX(519010.1)<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-27992-3">https://doi.org/10.1007/978-3-319-27992-3</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Computer games for learning : an evidence-based approachent://SD_ILS/0/SD_ILS:3649662024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Mayer, Richard E., 1947- author. IEEE Xplore (Online Service), distributor. MIT Press, publisher.<br/>Preferred Shelf Number ONLINE(364966.1)<br/>Electronic Access Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867431">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867431</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Computer Games Workshop on Computer Games, CGW 2013, Held in Conjunction with the 23rd International Conference on Artificial Intelligence, IJCAI 2013, Beijing, China, August 3, 2013, Revised Selected Papersent://SD_ILS/0/SD_ILS:4891412024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374 Winands, Mark H.M. editor. Iida, Hiroyuki. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-05428-5">https://doi.org/10.1007/978-3-319-05428-5</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Computer Games Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014, Revised Selected Papersent://SD_ILS/0/SD_ILS:4891542024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Cazenave, Tristan. editor. (orcid)0000-0003-4669-9374 Winands, Mark H.M. editor. (orcid)0000-0002-0125-0824 Björnsson, Yngvi. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-14923-3">https://doi.org/10.1007/978-3-319-14923-3</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game invaders the theory and understanding of computer gamesent://SD_ILS/0/SD_ILS:2493932024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Fencott, P. C.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Advances in Computer Games 13th International Conference, ACG 2011, Tilburg, The Netherlands, November 20-22, 2011, Revised Selected Papersent://SD_ILS/0/SD_ILS:1971462024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Herik, H. Jaap. editor. Plaat, Aske. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-3-642-31866-5">http://dx.doi.org/10.1007/978-3-642-31866-5</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Computer Games and New Media Cultures A Handbook of Digital Games Studiesent://SD_ILS/0/SD_ILS:2064552024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Fromme, Johannes. editor. Unger, Alexander. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-94-007-2777-9">http://dx.doi.org/10.1007/978-94-007-2777-9</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Advances in Computer Games 12th International Conference, ACG 2009, Pamplona Spain, May 11-13, 2009. Revised Papersent://SD_ILS/0/SD_ILS:1921792024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Herik, H. Jaap. editor. Spronck, Pieter. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-3-642-12993-3">http://dx.doi.org/10.1007/978-3-642-12993-3</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Geometric Algebra: An Algebraic System for Computer Games and Animationent://SD_ILS/0/SD_ILS:1759652024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Vince, John. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-1-84882-379-2">http://dx.doi.org/10.1007/978-1-84882-379-2</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Expressive processing digital fictions, computer games, and software studiesent://SD_ILS/0/SD_ILS:2202142024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Wardrip-Fruin, Noah.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Eğitsel bilgisayar oyunlarının lise öğrencilerinin internete ilişkin bilgi düzeyi performansına etkisi :Quest Atlantis örneği = The effect of educational computer games on high school students' performance level related to internet knowledge :The case of Quest Atlantisent://SD_ILS/0/SD_ILS:1244592024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Sert, Sedef.<br/>Preferred Shelf Number TEZ/8959 .S47 2009<br/>Format: Books<br/>Availability Beytepe Library~1<br/>Dungeons and desktops the history of computer role-playing gamesent://SD_ILS/0/SD_ILS:2879732024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Barton, Matt.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://marc.crcnetbase.com/isbn/9781439865248">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Advances in Computer Games 11th International Conference, ACG 2005, Taipei, Taiwan, September 6-9, 2005. Revised Papersent://SD_ILS/0/SD_ILS:1851482024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Herik, H. Jaap. editor. Hsu, Shun-Chin. editor. Hsu, Tsan-sheng. editor. Donkers, H. H. L. M. (Jeroen). editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/11922155">http://dx.doi.org/10.1007/11922155</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Öğretimsel Bilgisayar oyunlarının temel aritmetik işlem becerilerinin gelişimine katkısı = The effect of educational computer games on the develpopment of basic arithmetical operation skillsent://SD_ILS/0/SD_ILS:988332024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Kula, Ayşe.<br/>Preferred Shelf Number TEZ/7103 K9626 2005<br/>Format: Books<br/>Availability Beytepe Library~1<br/>Satisficing Games and Decision Making With Applications to Engineering and Computer Scienceent://SD_ILS/0/SD_ILS:2387462024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Stirling, Wynn C..<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1017/CBO9780511543456">Access by subscription</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>From Barbie to Mortal Kombat : gender and computer gamesent://SD_ILS/0/SD_ILS:1087782024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Cassell, Justine, ed Jenkins, Henry, ed.<br/>Preferred Shelf Number GV1469.17.S63 F76 2000<br/>Format: Books<br/>Availability Beytepe Library~1<br/>Game engine gemsent://SD_ILS/0/SD_ILS:2871182024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Lengyel, Eric.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://marc.crcnetbase.com/isbn/9781439869772">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>ArtsIT, Interactivity and Game Creation 11th EAI International Conference, ArtsIT 2022, Faro, Portugal, November 21-22, 2022, Proceedingsent://SD_ILS/0/SD_ILS:5203082024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Brooks, Anthony L. editor. SpringerLink (Online service)<br/>Preferred Shelf Number XX(520308.1)<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-031-28993-4">https://doi.org/10.1007/978-3-031-28993-4</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Computer Science and Education 17th International Conference, ICCSE 2022, Ningbo, China, August 18-21, 2022, Revised Selected Papers, Part Ient://SD_ILS/0/SD_ILS:5203182024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Hong, Wenxing. editor. Weng, Yang. editor. SpringerLink (Online service)<br/>Preferred Shelf Number XX(520318.1)<br/>Electronic Access <a href="https://doi.org/10.1007/978-981-99-2443-1">https://doi.org/10.1007/978-981-99-2443-1</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Computers and Games International Conference, CG 2022, Virtual Event, November 22-24, 2022, Revised Selected Papersent://SD_ILS/0/SD_ILS:5208712024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Browne, Cameron. editor. Kishimoto, Akihiro. editor. Schaeffer, Jonathan. editor. SpringerLink (Online service)<br/>Preferred Shelf Number XX(520871.1)<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-031-34017-8">https://doi.org/10.1007/978-3-031-34017-8</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Pattern Recognition and Image Analysis 11th Iberian Conference, IbPRIA 2023, Alicante, Spain, June 27-30, 2023, Proceedingsent://SD_ILS/0/SD_ILS:5210022024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Pertusa, Antonio. editor. Gallego, Antonio Javier. editor. Sánchez, Joan Andreu. editor. Domingues, Inês. editor. SpringerLink (Online service)<br/>Preferred Shelf Number XX(521002.1)<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-031-36616-1">https://doi.org/10.1007/978-3-031-36616-1</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Learning Technologies and Systems 21st International Conference on Web-Based Learning, ICWL 2022, and 7th International Symposium on Emerging Technologies for Education, SETE 2022, Tenerife, Spain, November 21-23, 2022, Revised Selected Papersent://SD_ILS/0/SD_ILS:5213952024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor González-González, Carina S. editor. Fernández-Manjón, Baltasar. editor. Li, Frederick. editor. García-Peñalvo, Francisco José. editor. Sciarrone, Filippo. editor.<br/>Preferred Shelf Number XX(521395.1)<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-031-33023-0">https://doi.org/10.1007/978-3-031-33023-0</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Grand Research Challenges in Games and Entertainment Computing in Brazil - GranDGamesBR 2020-2030 First Forum, GranDGamesBR 2020, Recife, Brazil, November 7-10, 2020, and Second Forum, GranDGamesBR 2021, Gramado, Brazil, October 18-21, 2021, Revised Selected Papersent://SD_ILS/0/SD_ILS:5203532024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Santos, Rodrigo Pereira dos. editor. Hounsell, Marcelo da Silva. editor. SpringerLink (Online service)<br/>Preferred Shelf Number XX(520353.1)<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-031-27639-2">https://doi.org/10.1007/978-3-031-27639-2</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Higher Education Computer Science A Manual of Practical Approachesent://SD_ILS/0/SD_ILS:5204162024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Carter, Jenny. editor. O'Grady, Michael. editor. Rosen, Clive. editor. SpringerLink (Online service)<br/>Preferred Shelf Number XX(520416.1)<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-031-29386-3">https://doi.org/10.1007/978-3-031-29386-3</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Knowledge Management in Organisations 17th International Conference, KMO 2023, Bangkok, Thailand, July 24-27, 2023, Proceedingsent://SD_ILS/0/SD_ILS:5204172024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Uden, Lorna. editor. Ting, I-Hsien. editor. SpringerLink (Online service)<br/>Preferred Shelf Number XX(520417.1)<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-031-34045-1">https://doi.org/10.1007/978-3-031-34045-1</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Advanced Guide to Python 3 Programmingent://SD_ILS/0/SD_ILS:5206492024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Hunt, John. author. SpringerLink (Online service)<br/>Preferred Shelf Number XX(520649.1)<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-031-40336-1">https://doi.org/10.1007/978-3-031-40336-1</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Responsive and Sustainable Educational Futures 18th European Conference on Technology Enhanced Learning, EC-TEL 2023, Aveiro, Portugal, September 4-8, 2023, Proceedingsent://SD_ILS/0/SD_ILS:5211212024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Viberg, Olga. editor. Jivet, Ioana. editor. Muñoz-Merino, Pedro J. editor. Perifanou, Maria. editor. Papathoma, Tina. editor.<br/>Preferred Shelf Number XX(521121.1)<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-031-42682-7">https://doi.org/10.1007/978-3-031-42682-7</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Dijital Oyunlar : araçlar, metodolojiler, uygulamalar ve önerilerent://SD_ILS/0/SD_ILS:5130002024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Sağıroğlu, Şeref.<br/>Preferred Shelf Number GV1469.17.S63 D569 2022 V.1<br/>Format: Books<br/>Availability Beytepe Library~2<br/>Türkiye’de ve Türkiye’den oyun çalışmalarıent://SD_ILS/0/SD_ILS:5103782024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Süngü, Ertuğrul. Bostan, Barbaros.<br/>Preferred Shelf Number GV1469.25 T875 2020<br/>Format: Books<br/>Availability Beytepe Library~1<br/>Dijital oyun ekosistemi: yaratıcı endüstrisi ve emekent://SD_ILS/0/SD_ILS:5069492024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Sezgin, Serra. Doğruluk, Kazım Anıl.<br/>Preferred Shelf Number GV1469.15 S49 2020<br/>Format: Books<br/>Availability Beytepe Library~1<br/>İmkansız kaleent://SD_ILS/0/SD_ILS:4246142024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Rekulak, Jason Evren, M. 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Volume II insider's guide to stylized modelingent://SD_ILS/0/SD_ILS:2642652024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://www.tandfebooks.com/isbn/9780240816074">Click here to view</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>The game localization handbookent://SD_ILS/0/SD_ILS:2715142024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Chandler, Heather Maxwell. Deming, Stephanie O'Malley.<br/>Preferred Shelf Number QA76.76.C672 C44 2012<br/>Format: Books<br/>Availability Beytepe Library~2<br/>3D game textures create professioal game art using Photoshopent://SD_ILS/0/SD_ILS:1459782024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Ahearn, Luke.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240820774">http://www.sciencedirect.com/science/book/9780240820774</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Maya Python for games and film a complete reference for the Maya Python and the Maya Python APIent://SD_ILS/0/SD_ILS:1471092024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Mechtley, Adam. Trowbridge, Ryan.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123785787">http://www.sciencedirect.com/science/book/9780123785787</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Social game design monetization methods and mechanicsent://SD_ILS/0/SD_ILS:1484702024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Fields, Tim. Cotton, Brandon.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817668">http://www.sciencedirect.com/science/book/9780240817668</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Holistic game development with Unity an all-in-one guide to implementing game mechanics, art, design, and programmingent://SD_ILS/0/SD_ILS:1456242024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Baillie-de Byl, Penny.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240819334">http://www.sciencedirect.com/science/book/9780240819334</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Holistic game development with Unity : an all-in-one guide to implementing game mechanics, art, design, and programmingent://SD_ILS/0/SD_ILS:3424992024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Baillie-de Byl, Penny.<br/>Preferred Shelf Number ONLINE(342499.1)<br/>Electronic Access <a href="http://www.tandfebooks.com/isbn/9780240819341">Click here to view</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Gaming from Atari to Xboxent://SD_ILS/0/SD_ILS:3413552024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Ray, Michael, editor. Gale Group.<br/>Preferred Shelf Number ONLINE(341355.1)<br/>Electronic Access <a href="http://find.galegroup.com/openurl/openurl?url_ver=Z39.88-2004&url_ctx_fmt=info:ofi/fmt:kev:mtx:ctx&req_dat=info:sid/gale:ugnid:hu_tr&res_id=info:sid/gale:GVRL&ctx_enc=info:ofi:enc:UTF-8&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft_id=info:sid/gale:bmcode:recid/4WTZ">Available for Hacettepe University via Gale Virtual Reference Library. 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Volume 1ent://SD_ILS/0/SD_ILS:1459962024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Real-world Flash game development how to follow best practices and keep your sanity.ent://SD_ILS/0/SD_ILS:1490252024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Griffith, Christopher.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817682">http://www.sciencedirect.com/science/book/9780240817682</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Creating games with Unity and Maya how to develop fun and marketable 3D gamesent://SD_ILS/0/SD_ILS:1476352024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Watkins, Adam (William Adam)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240818818">http://www.sciencedirect.com/science/book/9780240818818</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Basics of game designent://SD_ILS/0/SD_ILS:2889592024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Moore, Michael E.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://marc.crcnetbase.com/isbn/9781439867761">Distributed by publisher. 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the guide to great video game designent://SD_ILS/0/SD_ILS:1445712024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Rogers, Scott.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Real-world Flash game development how to follow best practices and keep your sanityent://SD_ILS/0/SD_ILS:1490532024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Griffith, Christopher, 1979-<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811789">http://www.sciencedirect.com/science/book/9780240811789</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game physicsent://SD_ILS/0/SD_ILS:1458672024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Eberly, David H.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749031">http://www.sciencedirect.com/science/book/9780123749031</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3D automotive modeling an insider's guide to 3D car modeling and design for games and filment://SD_ILS/0/SD_ILS:1461022024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>End-to-end game development creating independent serious games and simulations from start to finishent://SD_ILS/0/SD_ILS:1466322024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Iuppa, Nicholas V. Borst, Terry.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811796">http://www.sciencedirect.com/science/book/9780240811796</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Distributed game development harnessing global talent to create winning gamesent://SD_ILS/0/SD_ILS:1466042024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Fields, Tim.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240812717">http://www.sciencedirect.com/science/book/9780240812717</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Casual game design designing play for the gamer in all of usent://SD_ILS/0/SD_ILS:1487812024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Trefry, Gregory.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749536">http://www.sciencedirect.com/science/book/9780123749536</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game physics engine development how to build a robust commercial-grade physics engine for your gameent://SD_ILS/0/SD_ILS:1457242024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Millington, Ian.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123819765">http://www.sciencedirect.com/science/book/9780123819765</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>On the way to fun an emotion-based approach to successful game designent://SD_ILS/0/SD_ILS:2862152024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Dillon, Roberto.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://marc.crcnetbase.com/isbn/9781439876893">Distributed by publisher. 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(Erdal) Marinčič, Dušan. Wiley InterScience (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=455911">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=455911</a>
John Wiley <a href="http://dx.doi.org/10.1002/9780470498620">http://dx.doi.org/10.1002/9780470498620</a>
<a href="http://swb.eblib.com/patron/FullRecord.aspx?p=455911">http://swb.eblib.com/patron/FullRecord.aspx?p=455911</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game feel : a game designer's guide to virtual sensationent://SD_ILS/0/SD_ILS:2710412024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Swink, Steve.<br/>Preferred Shelf Number QA76.9.H85 S934 2009<br/>Format: Books<br/>Availability Beytepe Library~1<br/>Artificial intelligence for gamesent://SD_ILS/0/SD_ILS:1454022024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Millington, Ian. Funge, John David, 1968-<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123747310">http://www.sciencedirect.com/science/book/9780123747310</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game feel a game designer's guide to virtual sensationent://SD_ILS/0/SD_ILS:1459412024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Swink, Steve.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123743282">http://www.sciencedirect.com/science/book/9780123743282</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3ds Max modeling for games insider's guide to game character, vehicle, and environment modelingent://SD_ILS/0/SD_ILS:1460322024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Networked graphics building networked games and virtual environmentsent://SD_ILS/0/SD_ILS:1464042024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Steed, Anthony. Oliveira, Manuel.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a 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href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3D game textures create professional game art using Photoshopent://SD_ILS/0/SD_ILS:1460962024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Ahearn, Luke.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811482">http://www.sciencedirect.com/science/book/9780240811482</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Creating games : mechanics, content, and technologyent://SD_ILS/0/SD_ILS:3133362024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor McGuire, Morgan, 1976- Jenkins, Odest Chadwicke.<br/>Preferred Shelf Number QA76.76.C672 M388 2009<br/>Format: Books<br/>Availability Beytepe Library~1<br/>Dijital oyun rehberi : oyun tasarımı, türler ve oyuncuent://SD_ILS/0/SD_ILS:3922712024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Binark, Mutlu. Bayraktutan-Sütcü, Günseli. Fidaner, Işık Barış.<br/>Preferred Shelf Number GV1469.17.S63 D5 2009<br/>Format: Books<br/>Availability Beytepe Library~1<br/>Racing the beam the Atari video computer systement://SD_ILS/0/SD_ILS:2200362024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Montfort, Nick. Bogost, Ian.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game design workshop : a playcentric approach to creating innovative gamesent://SD_ILS/0/SD_ILS:2710382024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Fullerton, Tracy. Swain, Christopher. Hoffman, Steven.<br/>Preferred Shelf Number QA76.76.C672 F84 2008<br/>Format: Books<br/>Availability Beytepe Library~1<br/>The art of game design a book of lensesent://SD_ILS/0/SD_ILS:1452672024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Schell, Jesse.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694966">http://www.sciencedirect.com/science/book/9780123694966</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game character modeling and animation with 3ds Maxent://SD_ILS/0/SD_ILS:1458182024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Clinton, Yancey.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game design workshop a playcentric approach to creating innovative gamesent://SD_ILS/0/SD_ILS:1458252024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Fullerton, Tracy. Swain, Christopher, 1966- Hoffman, Steven, 1965-<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809748">http://www.sciencedirect.com/science/book/9780240809748</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Essential mathematics for games and interactive applications a programmer's guideent://SD_ILS/0/SD_ILS:1458682024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Van Verth, James M. Bishop, Lars M.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123742971">http://www.sciencedirect.com/science/book/9780123742971</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game usability advancing the player experienceent://SD_ILS/0/SD_ILS:1458982024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Isbister, Katherine, 1969- Schaffer, Noah.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744470">http://www.sciencedirect.com/science/book/9780123744470</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3D game environments create professional 3D game worldsent://SD_ILS/0/SD_ILS:1460722024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Ahearn, Luke.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808956">http://www.sciencedirect.com/science/book/9780240808956</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Dijital oyun : kültür endüstrisi ürünü olarakent://SD_ILS/0/SD_ILS:3404042024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Binark, Mutlu<br/>Preferred Shelf Number QA76.76 .C672 B563 2008<br/>Format: Books<br/>Availability Beytepe Library~1<br/>Digital dice : computational solutions to practical probability problemsent://SD_ILS/0/SD_ILS:3754672024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Nahin, Paul J.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://www.jstor.org/stable/10.2307/j.ctt7rqgn">http://www.jstor.org/stable/10.2307/j.ctt7rqgn</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>The ultimate guide to video game writing and designent://SD_ILS/0/SD_ILS:2675432024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Dille, Flint.<br/>Preferred Shelf Number QA76.76.C672 D52 2007<br/>Format: Books<br/>Availability Beytepe Library~1<br/>Game physics engine developmentent://SD_ILS/0/SD_ILS:1459002024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Millington, Ian.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694713">http://www.sciencedirect.com/science/book/9780123694713</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game developer's open source handbookent://SD_ILS/0/SD_ILS:1141962024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Goodwin, Steven, 1973-<br/>Preferred Shelf Number QA76.76.C672 G665 2007<br/>Format: Books<br/>Availability Beytepe Library~1<br/>Game design : from blue sky to green lightent://SD_ILS/0/SD_ILS:3133402024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Todd, Deborah, 1957-<br/>Preferred Shelf Number QA76.76.C672 T63 2007<br/>Format: Books<br/>Availability Beytepe Library~1<br/>Joe Grand's "best of" hardware, wireless & game console hacking includes DVD with 20 hacks in high-res colorent://SD_ILS/0/SD_ILS:1479332024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Grand, Joe.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781597491136">http://www.sciencedirect.com/science/book/9781597491136</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>COLLADA sailing the gulf of 3D digital content creationent://SD_ILS/0/SD_ILS:2889552024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Arnaud, Rm̌i. Barnes, Mark C., 1963-<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://marc.crcnetbase.com/isbn/9781439865798">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Networking and online games understanding and engineering multiplayer Internet gamesent://SD_ILS/0/SD_ILS:2966982024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Armitage, Grenville. Claypool, Mark. Branch, Philip.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access John Wiley <a href="http://dx.doi.org/10.1002/047003047X">http://dx.doi.org/10.1002/047003047X</a>
<a href="http://www3.interscience.wiley.com/cgi-bin/bookhome/112652707">http://www3.interscience.wiley.com/cgi-bin/bookhome/112652707</a>
MyiLibrary, Table of contents <a href="http://www.myilibrary.com?id=60608&ref=toc">http://www.myilibrary.com?id=60608&ref=toc</a>
HathiTrust Digital Library, Limited view (search only) <a href="http://catalog.hathitrust.org/api/volumes/oclc/62896496.html">http://catalog.hathitrust.org/api/volumes/oclc/62896496.html</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>The business and culture of digital games gamework/gameplayent://SD_ILS/0/SD_ILS:3695342024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Kerr, Aphra.<br/>Preferred Shelf Number ONLINE(369534.1)<br/>Electronic Access SAGE knowledge <a href="http://sk.sagepub.com/books/the-business-and-culture-of-digital-games">http://sk.sagepub.com/books/the-business-and-culture-of-digital-games</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Understanding digital gamesent://SD_ILS/0/SD_ILS:3698272024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Rutter, Jason, 1969- Bryce, Jo.<br/>Preferred Shelf Number ONLINE(369827.1)<br/>Electronic Access SAGE knowledge <a href="http://sk.sagepub.com/books/understanding-digital-games">http://sk.sagepub.com/books/understanding-digital-games</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game design : theory & practiceent://SD_ILS/0/SD_ILS:2485582024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Rouse, Richard.<br/>Preferred Shelf Number QA76.76.C672 R69 2005<br/>Format: Books<br/>Availability Beytepe Library~1<br/>The Cambridge handbook of multimedia learningent://SD_ILS/0/SD_ILS:5063392024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Mayer, Richard E., 1947- editor.<br/>Preferred Shelf Number LB1028.5 .C283 2005<br/>Electronic Access <a href="https://doi.org/10.1017/CBO9780511816819">https://doi.org/10.1017/CBO9780511816819</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>GPU gems : programming techniques, tips, and tricks for real-time graphicsent://SD_ILS/0/SD_ILS:933222024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Fernando, Randima.,ed. NVIDIA Corporation.<br/>Preferred Shelf Number T 385 G68 2004<br/>Format: Books<br/>Availability Beytepe Library~2<br/>Developing games in Javaent://SD_ILS/0/SD_ILS:3874922024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Brackeen, David. Barker, Bret. Vanhelsuwé, Laurence.<br/>Preferred Shelf Number QA76.76.C672 B74 2004<br/>Format: Books<br/>Availability Beytepe Library~1<br/>Chris Crawford on game designent://SD_ILS/0/SD_ILS:2709052024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Crawford, Chris.<br/>Preferred Shelf Number QA76.76.C672 C73 2003<br/>Format: Books<br/>Availability Beytepe Library~1<br/>3D gamesent://SD_ILS/0/SD_ILS:932642024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Watt, Alan H., 1942- Policarpo, Fabio,ort.yaz.<br/>Preferred Shelf Number QA 76.76.C672 W388 2003 V.2<br/>Format: Books<br/>Availability Beytepe Library~2<br/>Rules of play : game design fundamentalsent://SD_ILS/0/SD_ILS:1059212024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Salen, Katie. Zimmerman, Eric, ort. yaz.<br/>Preferred Shelf Number QA 76.76.C672 S25 2003<br/>Format: Books<br/>Availability Beytepe Library~1<br/>What video games have to teach us about learning and literacyent://SD_ILS/0/SD_ILS:1060722024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Gee, James Paul.<br/>Preferred Shelf Number GV 1469.3 G44 2003<br/>Format: Books<br/>Availability Beytepe Library~1<br/>3D games : real-time rendering and software technologyent://SD_ILS/0/SD_ILS:765102024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Watt, Alan H., 1942- Policarpo, Fabio, ort. yaz.<br/>Preferred Shelf Number QA 76.76.C672 W39 2001 V.1<br/>Format: Books<br/>Availability Beytepe Library~2<br/>Joystick nation : how videogames ate our quarters, won our hearts, and rewired our mindsent://SD_ILS/0/SD_ILS:1119942024-10-24T19:27:18Z2024-10-24T19:27:18ZAuthor Herz, J. C. (Jessie Cameron), 1971-<br/>Preferred Shelf Number GV1469.15 H47 1997<br/>Format: Books<br/>Availability Beytepe Library~1<br/>