Search Results for Computer interfaces. - Narrowed by: Computer games—Programming.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002binterfaces.$0026qf$003dSUBJECT$002509Konu$002509Computer$002bgames$0025E2$002580$002594Programming.$002509Computer$002bgames$0025E2$002580$002594Programming.$0026ps$003d300$0026isd$003dtrue?2026-03-12T03:16:27ZGamification Mindsetent://SD_ILS/0/SD_ILS:4862152026-03-12T03:16:27Z2026-03-12T03:16:27ZAuthor Goethe, Ole. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-030-11078-9">https://doi.org/10.1007/978-3-030-11078-9</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Augmented Reality Games I Understanding the Pokémon GO Phenomenonent://SD_ILS/0/SD_ILS:4831522026-03-12T03:16:27Z2026-03-12T03:16:27ZAuthor Geroimenko, Vladimir. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-030-15616-9">https://doi.org/10.1007/978-3-030-15616-9</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Augmented Reality Games II The Gamification of Education, Medicine and Artent://SD_ILS/0/SD_ILS:4833112026-03-12T03:16:27Z2026-03-12T03:16:27ZAuthor Geroimenko, Vladimir. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-030-15620-6">https://doi.org/10.1007/978-3-030-15620-6</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>