Search Results for Computer programming. - Narrowed by: 2009 SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002bprogramming.$0026qf$003dPUBDATE$002509Publication$002bDate$0025092009$0025092009$0026pe$003dd$00253A$0026ps$003d300?dt=list 2024-12-27T10:09:38Z Programming principles in computer graphics ent://SD_ILS/0/SD_ILS:23535 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;Ammeraal, Leendert.<br/>Preferred Shelf Number&#160;QA 76.6 A466 1986<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Computer programming : using GNU Smalltalk ent://SD_ILS/0/SD_ILS:126163 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;G&ouml;kel, Canol.<br/>Preferred Shelf Number&#160;QA76.64 .G65 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/> The art of computer programming ent://SD_ILS/0/SD_ILS:44324 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;Knuth, Donald E.<br/>Preferred Shelf Number&#160;QA 76.5 K57 1968- V.1<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~7<br/> Level design : concept, theory, and practice ent://SD_ILS/0/SD_ILS:268841 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;Kremers, Rudolf.<br/>Preferred Shelf Number&#160;QA76.76.C672 K74 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Game feel : a game designer's guide to virtual sensation ent://SD_ILS/0/SD_ILS:271041 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;Swink, Steve.<br/>Preferred Shelf Number&#160;QA76.9.H85 S934 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Embedded Linux development using Eclipse ent://SD_ILS/0/SD_ILS:146649 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;Abbott, Doug, 1944-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780750686549">http://www.sciencedirect.com/science/book/9780750686549</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-time cameras a guide for game designers and developers ent://SD_ILS/0/SD_ILS:149152 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;Haigh-Hutchinson, Mark.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123116345">http://www.sciencedirect.com/science/book/9780123116345</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-time embedded multithreading using ThreadX ent://SD_ILS/0/SD_ILS:149183 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;Lamie, Edward.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781856176019">http://www.sciencedirect.com/science/book/9781856176019</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Constraint networks techniques and algorithms ent://SD_ILS/0/SD_ILS:297987 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;Lecoutre, Christophe.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://onlinelibrary.wiley.com/book/10.1002/9780470611821">Online text</a> Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=477681">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=477681</a> John Wiley <a href="http://dx.doi.org/10.1002/9780470611821">http://dx.doi.org/10.1002/9780470611821</a> MyiLibrary, Table of contents <a href="http://www.myilibrary.com?id=268408&ref=toc">http://www.myilibrary.com?id=268408&ref=toc</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Programlama ve veri yap&#305;lar&#305;na giri&#351; : Java, C, C++ dilleri ile ent://SD_ILS/0/SD_ILS:388939 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;&#350;eker, &#350;adi Evren.<br/>Preferred Shelf Number&#160;QA76.6 S45 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Embedded Linux development using Eclipse ent://SD_ILS/0/SD_ILS:306462 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;Abbott, Doug, 1944-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780750686549">http://www.sciencedirect.com/science/book/9780750686549</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating games : mechanics, content, and technology ent://SD_ILS/0/SD_ILS:313336 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;McGuire, Morgan, 1976-&#160;Jenkins, Odest Chadwicke.<br/>Preferred Shelf Number&#160;QA76.76.C672 M388 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Semantic Web programming ent://SD_ILS/0/SD_ILS:133067 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;Hebeler, John.<br/>Preferred Shelf Number&#160;TK5105.888 S46 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Artificial intelligence for games ent://SD_ILS/0/SD_ILS:145402 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;Millington, Ian.&#160;Funge, John David, 1968-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123747310">http://www.sciencedirect.com/science/book/9780123747310</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game feel a game designer's guide to virtual sensation ent://SD_ILS/0/SD_ILS:145941 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;Swink, Steve.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123743282">http://www.sciencedirect.com/science/book/9780123743282</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3D game textures create professional game art using Photoshop ent://SD_ILS/0/SD_ILS:146096 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;Ahearn, Luke.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811482">http://www.sciencedirect.com/science/book/9780240811482</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Networked graphics building networked games and virtual environments ent://SD_ILS/0/SD_ILS:146404 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;Steed, Anthony.&#160;Oliveira, Manuel.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744234">http://www.sciencedirect.com/science/book/9780123744234</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Practical UML statecharts in C/C++ event-driven programming for embedded systems ent://SD_ILS/0/SD_ILS:147373 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;Samek, Miro.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780750687065">http://www.sciencedirect.com/science/book/9780750687065</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The complete guide to game audio for composers, musicians, sound designers, and game developers ent://SD_ILS/0/SD_ILS:148740 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;Marks, Aaron.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810744">http://www.sciencedirect.com/science/book/9780240810744</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-time embedded multithreading using ThreadX and MIPS ent://SD_ILS/0/SD_ILS:149097 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;Lamie, Edward L.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781856176316">http://www.sciencedirect.com/science/book/9781856176316</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Racing the beam the Atari video computer system ent://SD_ILS/0/SD_ILS:220036 2024-12-27T10:09:38Z 2024-12-27T10:09:38Z Author&#160;Montfort, Nick.&#160;Bogost, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/>