Search Results for Computer programming. - Narrowed by: Computer games—Programming.
SirsiDynix Enterprise
https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002bprogramming.$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgames$0025E2$002580$002594Programming.$002509Computer$002bgames$0025E2$002580$002594Programming.$0026ps$003d300?dt=list
2024-11-20T16:38:39Z
Augmented Reality Games I Understanding the Pokémon GO Phenomenon
ent://SD_ILS/0/SD_ILS:483152
2024-11-20T16:38:39Z
2024-11-20T16:38:39Z
Author Geroimenko, Vladimir. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-030-15616-9">https://doi.org/10.1007/978-3-030-15616-9</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Gamification Mindset
ent://SD_ILS/0/SD_ILS:486215
2024-11-20T16:38:39Z
2024-11-20T16:38:39Z
Author Goethe, Ole. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-030-11078-9">https://doi.org/10.1007/978-3-030-11078-9</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Augmented Reality Games II The Gamification of Education, Medicine and Art
ent://SD_ILS/0/SD_ILS:483311
2024-11-20T16:38:39Z
2024-11-20T16:38:39Z
Author Geroimenko, Vladimir. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-030-15620-6">https://doi.org/10.1007/978-3-030-15620-6</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Location-Based Mobile Games Design Perspectives
ent://SD_ILS/0/SD_ILS:400850
2024-11-20T16:38:39Z
2024-11-20T16:38:39Z
Author Spallazzo, Davide. author. Mariani, Ilaria. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-75256-3">https://doi.org/10.1007/978-3-319-75256-3</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Artificial Intelligence and Games
ent://SD_ILS/0/SD_ILS:401916
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2024-11-20T16:38:39Z
Author Yannakakis, Georgios N. author. (orcid)0000-0001-7793-1450 Togelius, Julian. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-63519-4">https://doi.org/10.1007/978-3-319-63519-4</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Designing Immersive Video Games Using 3DUI Technologies Improving the Gamer's User Experience
ent://SD_ILS/0/SD_ILS:399471
2024-11-20T16:38:39Z
2024-11-20T16:38:39Z
Author Kulshreshth, Arun K. author. LaViola Jr., Joseph J. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-77953-9">https://doi.org/10.1007/978-3-319-77953-9</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Learning Java with Games
ent://SD_ILS/0/SD_ILS:399385
2024-11-20T16:38:39Z
2024-11-20T16:38:39Z
Author Xu, Chong-wei. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-72886-5">https://doi.org/10.1007/978-3-319-72886-5</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Emotion in Video Game Soundtracking
ent://SD_ILS/0/SD_ILS:402638
2024-11-20T16:38:39Z
2024-11-20T16:38:39Z
Author Williams, Duncan. editor. Lee, Newton. editor. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-72272-6">https://doi.org/10.1007/978-3-319-72272-6</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>