Search Results for Computer programming. - Narrowed by: Computer graphics.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dComputer$002bprogramming.$0026qf$003dSUBJECT$002509Subject$002509Computer$002bgraphics.$002509Computer$002bgraphics.$0026ps$003d300$0026isd$003dtrue?2024-11-16T01:33:53ZMathematical and Computer Programming Techniques for Computer Graphicsent://SD_ILS/0/SD_ILS:1753642024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Comninos, Peter. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-1-84628-292-8">http://dx.doi.org/10.1007/978-1-84628-292-8</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game engine gemsent://SD_ILS/0/SD_ILS:2871182024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Lengyel, Eric.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://marc.crcnetbase.com/isbn/9781439869772">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Designing Immersive Video Games Using 3DUI Technologies Improving the Gamer's User Experienceent://SD_ILS/0/SD_ILS:3994712024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Kulshreshth, Arun K. author. LaViola Jr., Joseph J. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="https://doi.org/10.1007/978-3-319-77953-9">https://doi.org/10.1007/978-3-319-77953-9</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>2D graphics programming for gamesent://SD_ILS/0/SD_ILS:2853802024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Pile, John, Jr.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://marc.crcnetbase.com/isbn/9781466501904">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3D game textures create professioal game art using Photoshopent://SD_ILS/0/SD_ILS:1459782024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Ahearn, Luke.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240820774">http://www.sciencedirect.com/science/book/9780240820774</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3ds max modeling for games. Volume II insider's guide to stylized modelingent://SD_ILS/0/SD_ILS:2642652024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://www.tandfebooks.com/isbn/9780240816074">Click here to view</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>GPU Pro[superscript 2] advanced rendering techniquesent://SD_ILS/0/SD_ILS:2890462024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Engel, Wolfgang F.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://marc.crcnetbase.com/isbn/9781439865606">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3D math primer for graphics and game developmentent://SD_ILS/0/SD_ILS:2491152024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Dunn, Fletcher. Parberry, Ian.<br/>Preferred Shelf Number T385 D875 2011<br/>Format: Books<br/>Availability Beytepe Library~1<br/>Creating 3D game art for the iPhone with Unity : featuring modo and blender pipelinesent://SD_ILS/0/SD_ILS:3425102024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor McDermott, Wes.<br/>Preferred Shelf Number ONLINE(342510.1)<br/>Electronic Access <a href="http://www.tandfebooks.com/isbn/9780240815640">Click here to view</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3D math primer for graphics and game developmentent://SD_ILS/0/SD_ILS:2889682024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Dunn, Fletcher. Parberry, Ian.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://marc.crcnetbase.com/isbn/9781439869819">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game physicsent://SD_ILS/0/SD_ILS:1458672024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Eberly, David H.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749031">http://www.sciencedirect.com/science/book/9780123749031</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>How to cheat in Motionent://SD_ILS/0/SD_ILS:3424292024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Sheffield, Patrick.<br/>Preferred Shelf Number ONLINE(342429.1)<br/>Electronic Access <a href="http://www.tandfebooks.com/isbn/9780080928241">Click here to view</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3D game textures create professional game art using Photoshopent://SD_ILS/0/SD_ILS:1460962024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Ahearn, Luke.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811482">http://www.sciencedirect.com/science/book/9780240811482</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Networked graphics building networked games and virtual environmentsent://SD_ILS/0/SD_ILS:1464042024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Steed, Anthony. Oliveira, Manuel.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744234">http://www.sciencedirect.com/science/book/9780123744234</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3D game environments create professional 3D game worldsent://SD_ILS/0/SD_ILS:1460722024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Ahearn, Luke.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240808956">http://www.sciencedirect.com/science/book/9780240808956</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game design workshop a playcentric approach to creating innovative gamesent://SD_ILS/0/SD_ILS:1458252024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Fullerton, Tracy. Swain, Christopher, 1966- Hoffman, Steven, 1965-<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809748">http://www.sciencedirect.com/science/book/9780240809748</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game design workshop : a playcentric approach to creating innovative gamesent://SD_ILS/0/SD_ILS:2710382024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Fullerton, Tracy. Swain, Christopher. Hoffman, Steven.<br/>Preferred Shelf Number QA76.76.C672 F84 2008<br/>Format: Books<br/>Availability Beytepe Library~1<br/>LabView advanced programming techniquesent://SD_ILS/0/SD_ILS:2902842024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Bitter, Rick. Mohiuddin, Taqi. Nawrocki, Matt.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://marc.crcnetbase.com/isbn/9781420004915">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Programming with Quartz 2D and PDF graphics in Mac Os Xent://SD_ILS/0/SD_ILS:2537782024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Gelphman, David. Laden, Bunny.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123694737">http://www.sciencedirect.com/science/book/9780123694737</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>COLLADA sailing the gulf of 3D digital content creationent://SD_ILS/0/SD_ILS:2889552024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Arnaud, Rm̌i. Barnes, Mark C., 1963-<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://marc.crcnetbase.com/isbn/9781439865798">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Texturing & modeling a procedural approachent://SD_ILS/0/SD_ILS:2539152024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Ebert, David S., 1964-<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558608481">http://www.sciencedirect.com/science/book/9781558608481</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>The PC graphics handbookent://SD_ILS/0/SD_ILS:2854372024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Sanchez, Julio, 1938- Canton, Maria P.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://marc.crcnetbase.com/isbn/9780203010532">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3D gamesent://SD_ILS/0/SD_ILS:932642024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Watt, Alan H., 1942- Policarpo, Fabio,ort.yaz.<br/>Preferred Shelf Number QA 76.76.C672 W388 2003 V.2<br/>Format: Books<br/>Availability Beytepe Library~2<br/>LabVIEW advanced programming techniquesent://SD_ILS/0/SD_ILS:2849292024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Bitter, Rick. Mohiuddin, Taqi. Nawrocki, Matt.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://marc.crcnetbase.com/isbn/9781420039351">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>3D games : real-time rendering and software technologyent://SD_ILS/0/SD_ILS:765102024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Watt, Alan H., 1942- Policarpo, Fabio, ort. yaz.<br/>Preferred Shelf Number QA 76.76.C672 W39 2001 V.1<br/>Format: Books<br/>Availability Beytepe Library~2<br/>LabVIEW : programming, data acquisition and analysisent://SD_ILS/0/SD_ILS:910152024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Beyon, Jeffrey Y.<br/>Preferred Shelf Number QA 76.6 B486 2001<br/>Format: Books<br/>Availability Beytepe Library~2<br/>Algorithm animationent://SD_ILS/0/SD_ILS:2201482024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Brown, Marc H.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267231">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267231</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Molecular graphics on the IBM PC microcomputerent://SD_ILS/0/SD_ILS:2524832024-11-16T01:33:53Z2024-11-16T01:33:53ZAuthor Henkel, James G., 1945- Clarke, Frank H.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123408204">http://www.sciencedirect.com/science/book/9780123408204</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>