Search Results for Design. - Narrowed by: Computer animation.
SirsiDynix Enterprise
https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dDesign.$0026qf$003dSUBJECT$002509Konu$002509Computer$002banimation.$002509Computer$002banimation.$0026ps$003d300$0026isd$003dtrue?dt=list
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Creative character design
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Author Tillman, Bryan.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://www.tandfebooks.com/isbn/9780240814964">Click here to view</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Creative character design
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Author Tillman, Bryan.<br/>Preferred Shelf Number NC825.C43 T55 2011<br/>Format: Books<br/>Availability Beytepe Library~1<br/>
Creative character design
ent://SD_ILS/0/SD_ILS:147559
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Author Tillman, Bryan.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814957">http://www.sciencedirect.com/science/book/9780240814957</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Production volume rendering : design and implementation
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Author Wrenninge, Magnus., author.<br/>Preferred Shelf Number TR897.7 .W746 2013<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781439873632">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>
MOTION DESIGN TOOLKIT principles, practice, and techniques.
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Author Shaw, Austin, author. Colette, John, 1963- author.<br/>Preferred Shelf Number TR897.7<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003200529">https://www.taylorfrancis.com/books/9781003200529</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
How to Cheat in Adobe Flash CC The Art of Design and Animation.
ent://SD_ILS/0/SD_ILS:540548
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Author Georgenes, Chris, Author.<br/>Preferred Shelf Number TR897.72 .F53<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780240525952">https://www.taylorfrancis.com/books/9780240525952</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Alive character design : for games, animation and film
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Author Su, Haitao. Zhao, Vincent.<br/>Preferred Shelf Number NC825.C43 S8 2012<br/>Format: Books<br/>Availability Beytepe Library~2<br/>
3ds max design architectural visualization for intermediate users
ent://SD_ILS/0/SD_ILS:145967
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Author Smith, Brian L. (Brian Lawrence), 1972- ScienceDirect (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240821078">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
3ds max design architectural visualization for intermediate users
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Author Smith, Brian L. (Brian Lawrence), 1972-<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://www.tandfebooks.com/isbn/9780240821207">Click here to view</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Autodesk 3ds Max Design 2012 : a tutorial approach
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Author CADCIM Technologies. Tickoo, Sham.<br/>Preferred Shelf Number TR897.7.C32 A98 2011<br/>Format: Books<br/>Availability Beytepe Library~1<br/>
3D automotive modeling an insider's guide to 3D car modeling and design for games and film
ent://SD_ILS/0/SD_ILS:146102
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Author Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240814285">http://www.sciencedirect.com/science/book/9780240814285</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Learning Autodesk 3ds Max Design 2010 essentials.
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Author Autodesk, Inc.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811932">http://www.sciencedirect.com/science/book/9780240811932</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
How to cheat in Adobe Flash CS4 the art of design and animation
ent://SD_ILS/0/SD_ILS:145467
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Author Georgenes, Chris.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240521312">http://www.sciencedirect.com/science/book/9780240521312</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Motion design: moving graphics for television, music video, cinema, and digital interfaces
ent://SD_ILS/0/SD_ILS:106368
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Author Woolman, Matt.<br/>Preferred Shelf Number TR897.7 .W66 2004<br/>Format: Books<br/>Availability Beytepe Library~1<br/>
Subdivision methods for geometric design a constructive approach
ent://SD_ILS/0/SD_ILS:253866
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Author Warren, Joseph D. Weimer, Henrik.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781558604469">http://www.sciencedirect.com/science/book/9781558604469</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Designing virtual worlds. Volume I
ent://SD_ILS/0/SD_ILS:554374
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Author Bartle, Richard A., author.<br/>Preferred Shelf Number TR897.7<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003689638">https://www.taylorfrancis.com/books/9781003689638</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
CREATE STUNNING ANIMATIONS USING CORONA AND V-RAY IN 3DS MAX guiding the next generation of 3d... renderers.
ent://SD_ILS/0/SD_ILS:555361
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Author Nikita, Margarita.<br/>Preferred Shelf Number NA2728<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003651222">https://www.taylorfrancis.com/books/9781003651222</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Introducing Autodesk Maya
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Author Derakhshani, Dariush, author.<br/>Preferred Shelf Number TR897.7<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429490958">https://www.taylorfrancis.com/books/9780429490958</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
STORY STRUCTURE AND DEVELOPMENT a guide for animators, vfx artists, game designers, and xr... creators.
ent://SD_ILS/0/SD_ILS:569759
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Author Caldwell, Craig.<br/>Preferred Shelf Number GV1469.34 .A97<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003488835">https://www.taylorfrancis.com/books/9781003488835</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Directing game animation : building a vision and a team with intent
ent://SD_ILS/0/SD_ILS:563744
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Author Jungbluth, Mike, author.<br/>Preferred Shelf Number TR897.7<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003356196">https://www.taylorfrancis.com/books/9781003356196</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Technical animation in video games
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Author Lake, Matthew (Animator), author.<br/>Preferred Shelf Number TR897.7<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003263258">https://www.taylorfrancis.com/books/9781003263258</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Animation masterclasses : from pencils to pixels : a complete course in animation & production
ent://SD_ILS/0/SD_ILS:578221
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Author White, Tony, 1947- author.<br/>Preferred Shelf Number NC1765<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003324287">https://www.taylorfrancis.com/books/9781003324287</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Introduction to 3D modeling and animation
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Author Chandramouli, Magesh, author.<br/>Preferred Shelf Number TR897.7 .C44 2022 EB<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429186349">https://www.taylorfrancis.com/books/9780429186349</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
AI FOR GAMES
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Author Millington, Ian.<br/>Preferred Shelf Number QA76.76 .C672<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003124047">https://www.taylorfrancis.com/books/9781003124047</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
An essential introduction to Maya character rigging
ent://SD_ILS/0/SD_ILS:573784
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Author Briggs, Cheryl, author.<br/>Preferred Shelf Number TR897.7 .B75 2021<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781315771403">https://www.taylorfrancis.com/books/9781315771403</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
The uncanny valley in games and animation
ent://SD_ILS/0/SD_ILS:544747
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Author Tinwell, Angela, author.<br/>Preferred Shelf Number TR897.7 .T597 2015<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781466586956">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>
Adobe Flash CS6
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Author Gürkan, Osman<br/>Preferred Shelf Number TR897.7 G875 2013<br/>Format: Books<br/>Availability Beytepe Library~2<br/>
3ds max modeling for games. Volume II, Insider's guide to stylized modeling
ent://SD_ILS/0/SD_ILS:145972
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Author Gahan, Andrew. ScienceDirect (Online service)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240816067">An electronic book accessible through the World Wide Web; click for information</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
3ds Max Modeling for games insider's guide to game character, vehicle, and environment modeling. Volume 1
ent://SD_ILS/0/SD_ILS:145996
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Author Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240815824">http://www.sciencedirect.com/science/book/9780240815824</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Flash advertising flash platform development of microsites, advergames, and branded applications
ent://SD_ILS/0/SD_ILS:264263
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Author Fincanon, Jason.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://www.tandfebooks.com/isbn/9780240813462">Click here to view</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Flash Catalyst CS5 bible
ent://SD_ILS/0/SD_ILS:303879
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Author Huddleston, Rob.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access Wiley InterScience <a href="http://dx.doi.org/10.1002/9781118257715">An electronic book accessible through the World Wide Web; click for information</a>
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Flash advertising flash platform development of microsites, advergames, and branded applications
ent://SD_ILS/0/SD_ILS:145745
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Author Fincanon, Jason.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240813455">http://www.sciencedirect.com/science/book/9780240813455</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
ActionScript your visual blueprint for creating interactive projects in Flash CS4 Professional
ent://SD_ILS/0/SD_ILS:303878
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Author Huddleston, Rob.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://www.contentreserve.com/TitleInfo.asp?ID={37C5351A-427F-4DFE-94C2-445E4042D3A9}&Format=50">Click for information</a>
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Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques
ent://SD_ILS/0/SD_ILS:145697
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Author Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
3ds Max modeling for games insider's guide to game character, vehicle, and environment modeling
ent://SD_ILS/0/SD_ILS:146032
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Author Gahan, Andrew.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Maya for games modeling and texturing techniques with Maya and Mudbox
ent://SD_ILS/0/SD_ILS:147084
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Author Ingrassia, Michael.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810645">http://www.sciencedirect.com/science/book/9780240810645</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Game character modeling and animation with 3ds Max
ent://SD_ILS/0/SD_ILS:145818
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Author Clinton, Yancey.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809786">http://www.sciencedirect.com/science/book/9780240809786</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Flash XML applications use AS2 and AS3 to create photo galleries, menus, and databases
ent://SD_ILS/0/SD_ILS:145826
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Author Schnier, Joachim.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809175">http://www.sciencedirect.com/science/book/9780240809175</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Producing Flash CS3 video techniques for video pros and Web designers
ent://SD_ILS/0/SD_ILS:147327
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Author Skidgel, John.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240809106">http://www.sciencedirect.com/science/book/9780240809106</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Macromedia flash 8
ent://SD_ILS/0/SD_ILS:106666
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Author Gürkan, Osman.<br/>Preferred Shelf Number TR897.7 .G979 2006<br/>Format: Books<br/>Availability Beytepe Library~1<br/>
Creating the art of the game
ent://SD_ILS/0/SD_ILS:317718
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Author Omernick, Matthew.<br/>Preferred Shelf Number T385 O44 2004<br/>Format: Books<br/>Availability Beytepe Library~1<br/>
Developing Web sites with Macromedia Flash MX
ent://SD_ILS/0/SD_ILS:85833
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Author Müller, Rickard.<br/>Preferred Shelf Number TR 897.7 M912 2003<br/>Format: Books<br/>Availability Beytepe Library~1<br/>
Macromedia Flash MX actionscript : İleri düzey kaynağından eğitim
ent://SD_ILS/0/SD_ILS:90111
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Author Franklin, Derek. Makar, Jobe, ort. yaz. Kalender, İlker, çev.<br/>Preferred Shelf Number TR 897.7 F732 2003<br/>Format: Books<br/>Availability Beytepe Library~2<br/>