Search Results for Design. - Narrowed by: Video games -- Design.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dDesign.$0026qf$003dSUBJECT$002509Subject$002509Video$002bgames$002b--$002bDesign.$002509Video$002bgames$002b--$002bDesign.$0026ic$003dtrue$0026ps$003d300?2024-09-11T02:00:36ZFundamentals of game designent://SD_ILS/0/SD_ILS:2688542024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Adams, Ernest. Rollings, Andrew, 1972-<br/>Preferred Shelf Number QA76.76.C672 A322 2010<br/>Format: Books<br/>Availability Beytepe Library~1<br/>Basics of game designent://SD_ILS/0/SD_ILS:2889592024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Moore, Michael E.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://marc.crcnetbase.com/isbn/9781439867761">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game design theory a new philosophy for understanding gamesent://SD_ILS/0/SD_ILS:2853602024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Burgun, Keith.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://marc.crcnetbase.com/isbn/9781466554214">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Wordplay and the discourse of video games analyzing words, design, and playent://SD_ILS/0/SD_ILS:2597732024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Paul, Christopher A.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://www.tandfebooks.com/isbn/9780203124031">Click here to view</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Drawing Basics and Video Game Art : Classic to Cutting-Edge Art Techniques for Winning Game Designent://SD_ILS/0/SD_ILS:2688842024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Solarski, Chris.<br/>Preferred Shelf Number QA76.76.C672 S65 2012<br/>Format: Books<br/>Availability Beytepe Library~1<br/>Producing games from business and budgets to creativity and designent://SD_ILS/0/SD_ILS:1473692024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Cohen, D. S. Bustamante, Sergio A. Park, Tae Joon.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810706">http://www.sciencedirect.com/science/book/9780240810706</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Level up! the guide to great video game designent://SD_ILS/0/SD_ILS:1445712024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Rogers, Scott.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access EBSCOhost <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=342652</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>The ultimate guide to video game writing and designent://SD_ILS/0/SD_ILS:2675432024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Dille, Flint.<br/>Preferred Shelf Number QA76.76.C672 D52 2007<br/>Format: Books<br/>Availability Beytepe Library~1<br/>Games user research a case study approachent://SD_ILS/0/SD_ILS:3781662024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Garcia-Ruiz, Miguel A., 1970- editor.<br/>Preferred Shelf Number GV1469.3 .G434 2016 EB<br/>Electronic Access <a href="http://eds.b.ebscohost.com/eds/detail/detail?sid=0e5edee5-f9b6-4ac2-882c-26df4f5dc761%40sessionmgr101&vid=0&hid=117&bdata=Jmxhbmc9dHImc2l0ZT1lZHMtbGl2ZQ%3d%3d#AN=1241154&db=nlebk">http://eds.b.ebscohost.com/eds/detail/detail?sid=0e5edee5-f9b6-4ac2-882c-26df4f5dc761%40sessionmgr101&vid=0&hid=117&bdata=Jmxhbmc9dHImc2l0ZT1lZHMtbGl2ZQ%3d%3d#AN=1241154&db=nlebk</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Games user research : a case study approachent://SD_ILS/0/SD_ILS:3839372024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Garcia-Ruiz, Miguel A., 1970- editor.<br/>Preferred Shelf Number GV1469.3 G434 2016<br/>Format: Books<br/>Availability Beytepe Library~1<br/>Developer's dilemma : the secret world of videogame creatorsent://SD_ILS/0/SD_ILS:3649832024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor O'Donnell, Casey, 1979-, author. IEEE Xplore (Online Service), distributor. MIT Press, publisher.<br/>Preferred Shelf Number ONLINE(364983.1)<br/>Electronic Access Abstract with links to resource <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6981845</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Set the action! creating backgrounds for compelling storytelling in animation, comics, and gamesent://SD_ILS/0/SD_ILS:2632862024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Hernandez, Elvin A.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://www.tandfebooks.com/isbn/9780240820552">Click here to view</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Game invaders the theory and understanding of computer gamesent://SD_ILS/0/SD_ILS:2493932024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Fencott, P. C.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6381573</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Creating games with Unity and Maya how to develop fun and marketable 3D gamesent://SD_ILS/0/SD_ILS:1476352024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Watkins, Adam (William Adam)<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240818818">http://www.sciencedirect.com/science/book/9780240818818</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Programming video games for the evil geniusent://SD_ILS/0/SD_ILS:2936612024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Cinnamon, Ian.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://mhebooklibrary.com/reader/programming-video-games-for-evil-genius">Subscription required</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Creating games with Unity and Maya how to develop fun and marketable 3D gamesent://SD_ILS/0/SD_ILS:2642582024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Watkins, Adam.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://www.tandfebooks.com/isbn/9780240819013">Click here to view</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>End-to-end game development creating independent serious games and simulations from start to finishent://SD_ILS/0/SD_ILS:1466322024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Iuppa, Nicholas V. Borst, Terry.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811796">http://www.sciencedirect.com/science/book/9780240811796</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>End-to-end game development : creating independent serious games and simulations from start to finishent://SD_ILS/0/SD_ILS:3424332024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Iuppa, Nicholas V. Borst, Terry.<br/>Preferred Shelf Number ONLINE(342433.1)<br/>Electronic Access <a href="http://www.tandfebooks.com/isbn/9780080952246">Click here to view</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Maya for games modeling and texturing techniques with Maya and Mudboxent://SD_ILS/0/SD_ILS:1470842024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Ingrassia, Michael.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810645">http://www.sciencedirect.com/science/book/9780240810645</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Cinematic game secrets for creative directors and producers inspired techniques from industry legendsent://SD_ILS/0/SD_ILS:1488152024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Newman, Rich.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810713">http://www.sciencedirect.com/science/book/9780240810713</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Writing for video game genres from FPS to RPGent://SD_ILS/0/SD_ILS:2915932024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Despain, Wendy.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access <a href="http://marc.crcnetbase.com/isbn/9781439875391">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Joe Grand's "best of" hardware, wireless & game console hacking includes DVD with 20 hacks in high-res colorent://SD_ILS/0/SD_ILS:1479332024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Grand, Joe.<br/>Preferred Shelf Number ONLINE<br/>Electronic Access ScienceDirect <a href="http://www.sciencedirect.com/science/book/9781597491136">http://www.sciencedirect.com/science/book/9781597491136</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>Creating the art of the gameent://SD_ILS/0/SD_ILS:3177182024-09-11T02:00:36Z2024-09-11T02:00:36ZAuthor Omernick, Matthew.<br/>Preferred Shelf Number T385 O44 2004<br/>Format: Books<br/>Availability Beytepe Library~1<br/>