Search Results for Game Development. - Narrowed by: Taylor Francis E-Book Collection SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dGame$002bDevelopment.$0026qf$003dLOCATION$002509Shelf$002bLocation$0025091$00253ATAYLOR$002509Taylor$002bFrancis$002bE-Book$002bCollection$0026ps$003d300? 2026-02-17T07:53:54Z 3D game development with Unity ent://SD_ILS/0/SD_ILS:570008 2026-02-17T07:53:54Z 2026-02-17T07:53:54Z Author&#160;Lanzinger, Franz, author.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429328725">https://www.taylorfrancis.com/books/9780429328725</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 2D Game development with Unity. ent://SD_ILS/0/SD_ILS:570006 2026-02-17T07:53:54Z 2026-02-17T07:53:54Z Author&#160;Lanzinger, Franz.<br/>Preferred Shelf Number&#160;QA76.76 .C672 L36 2020<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9780429328664">https://www.taylorfrancis.com/books/9780429328664</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> DEMYSTIFYING CREATIVITY on originality in game development. ent://SD_ILS/0/SD_ILS:553954 2026-02-17T07:53:54Z 2026-02-17T07:53:54Z Author&#160;Mesmar, Fawzi.<br/>Preferred Shelf Number&#160;GV1469.3<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003261834">https://www.taylorfrancis.com/books/9781003261834</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Software Engineering Perspectives in Computer Game Development. ent://SD_ILS/0/SD_ILS:554433 2026-02-17T07:53:54Z 2026-02-17T07:53:54Z Author&#160;Cooper, Kendra M. L., editor.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781315145549">https://www.taylorfrancis.com/books/9781315145549</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> GAME DEVELOPMENT WITH GODOT 4 a complete introduction. ent://SD_ILS/0/SD_ILS:554260 2026-02-17T07:53:54Z 2026-02-17T07:53:54Z Author&#160;Thorn, Alan.<br/>Preferred Shelf Number&#160;QA76.76 .V54<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003484523">https://www.taylorfrancis.com/books/9781003484523</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> STORY STRUCTURE AND DEVELOPMENT a guide for animators, vfx artists, game designers, and xr... creators. ent://SD_ILS/0/SD_ILS:569759 2026-02-17T07:53:54Z 2026-02-17T07:53:54Z Author&#160;Caldwell, Craig.<br/>Preferred Shelf Number&#160;GV1469.34 .A97<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003488835">https://www.taylorfrancis.com/books/9781003488835</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> GREAT GAMES NEED GREAT LEADERS multiclassing to lead game development teams. ent://SD_ILS/0/SD_ILS:584138 2026-02-17T07:53:54Z 2026-02-17T07:53:54Z Author&#160;Dyet, Matthew John.<br/>Preferred Shelf Number&#160;GV1469.3<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003431626">https://www.taylorfrancis.com/books/9781003431626</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Mathematics of game development : a collection of applied lessons ent://SD_ILS/0/SD_ILS:565034 2026-02-17T07:53:54Z 2026-02-17T07:53:54Z Author&#160;Enfield, Jacob, author.<br/>Preferred Shelf Number&#160;QA76.76 .V54<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781032701431">https://www.taylorfrancis.com/books/9781032701431</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game development 2042 : the future of game design, development, and publishing ent://SD_ILS/0/SD_ILS:563631 2026-02-17T07:53:54Z 2026-02-17T07:53:54Z Author&#160;Fields, Tim, author.<br/>Preferred Shelf Number&#160;GV1469.3<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003291800">https://www.taylorfrancis.com/books/9781003291800</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game dev stories interviews about game development and culture ent://SD_ILS/0/SD_ILS:591611 2026-02-17T07:53:54Z 2026-02-17T07:53:54Z Author&#160;Craddock, David L., author.<br/>Preferred Shelf Number&#160;GV1469.3<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003255178">https://www.taylorfrancis.com/books/9781003255178</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game dev stories. Volume 1, Interviews about game development and culture ent://SD_ILS/0/SD_ILS:550955 2026-02-17T07:53:54Z 2026-02-17T07:53:54Z Author&#160;Craddock, David L., author.<br/>Preferred Shelf Number&#160;GV1469.3<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003199786">https://www.taylorfrancis.com/books/9781003199786</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> GameDev stories. Volume 2, More interviews about game development and culture ent://SD_ILS/0/SD_ILS:580092 2026-02-17T07:53:54Z 2026-02-17T07:53:54Z Author&#160;Craddock, David L., author.<br/>Preferred Shelf Number&#160;QA76.76 .C672<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003201458">https://www.taylorfrancis.com/books/9781003201458</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Leading with sound : proactive sound practices in video game development ent://SD_ILS/0/SD_ILS:557561 2026-02-17T07:53:54Z 2026-02-17T07:53:54Z Author&#160;Bridgett, Rob, author.<br/>Preferred Shelf Number&#160;MT64 .V53<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003082521">https://www.taylorfrancis.com/books/9781003082521</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Get Into game dev : tech interview tactics ent://SD_ILS/0/SD_ILS:558187 2026-02-17T07:53:54Z 2026-02-17T07:53:54Z Author&#160;Ventures, Matthew, author.<br/>Preferred Shelf Number&#160;GV1469.3<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003565550">https://www.taylorfrancis.com/books/9781003565550</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/>