Search Results for Game Development. - Narrowed by: 2011 SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dGame$002bDevelopment.$0026qf$003dPUBDATE$002509Publication$002bDate$0025092011$0025092011$0026ps$003d300$0026isd$003dtrue? 2025-12-16T09:55:34Z Game development tools ent://SD_ILS/0/SD_ILS:540173 2025-12-16T09:55:34Z 2025-12-16T09:55:34Z Author&#160;Ansari, Marwan.<br/>Preferred Shelf Number&#160;QA76.76 .C672 G3587 2011<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439867723">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> 3D math primer for graphics and game development ent://SD_ILS/0/SD_ILS:249115 2025-12-16T09:55:34Z 2025-12-16T09:55:34Z Author&#160;Dunn, Fletcher.&#160;Parberry, Ian.<br/>Preferred Shelf Number&#160;T385 D875 2011<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> 3D math primer for graphics and game development ent://SD_ILS/0/SD_ILS:541206 2025-12-16T09:55:34Z 2025-12-16T09:55:34Z Author&#160;Dunn, Fletcher., author.&#160;Parberry, Ian.<br/>Preferred Shelf Number&#160;T385 .D875 2011<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439869819">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Real-world Flash game development how to follow best practices and keep your sanity. ent://SD_ILS/0/SD_ILS:149025 2025-12-16T09:55:34Z 2025-12-16T09:55:34Z Author&#160;Griffith, Christopher.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240817682">http://www.sciencedirect.com/science/book/9780240817682</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Beginning 3D Game Development with Unity The World&rsquo;s Most Widely Used Multi-platform Game Engine ent://SD_ILS/0/SD_ILS:171524 2025-12-16T09:55:34Z 2025-12-16T09:55:34Z Author&#160;Blackman, Sue. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-4302-3423-4">http://dx.doi.org/10.1007/978-1-4302-3423-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Learn cocos2D Game Development with iOS 5 ent://SD_ILS/0/SD_ILS:171623 2025-12-16T09:55:34Z 2025-12-16T09:55:34Z Author&#160;Itterheim, Steffen. author.&#160;L&ouml;w, Andreas. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-4302-3814-0">http://dx.doi.org/10.1007/978-1-4302-3814-0</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The theory that would not die : how Bayes' rule cracked the enigma code, hunted down Russian submarines, &amp; emerged triumphant from two centuries of controversy ent://SD_ILS/0/SD_ILS:375386 2025-12-16T09:55:34Z 2025-12-16T09:55:34Z Author&#160;McGrayne, Sharon Bertsch.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.jstor.org/stable/10.2307/j.ctt1np76s">http://www.jstor.org/stable/10.2307/j.ctt1np76s</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Gameplay mode : war, simulation, and technoculture ent://SD_ILS/0/SD_ILS:376194 2025-12-16T09:55:34Z 2025-12-16T09:55:34Z Author&#160;Crogan, Patrick.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.jstor.org/stable/10.5749/j.ctttv857">http://www.jstor.org/stable/10.5749/j.ctttv857</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Data structure and software engineering : challenges and improvements ent://SD_ILS/0/SD_ILS:539709 2025-12-16T09:55:34Z 2025-12-16T09:55:34Z Author&#160;Antonakos, James L.<br/>Preferred Shelf Number&#160;QA76.9 .D35 D38 2011<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781466562608">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/> Monte Carlo simulation for the pharmaceutical industry : concepts, algorithms, and case studies ent://SD_ILS/0/SD_ILS:544086 2025-12-16T09:55:34Z 2025-12-16T09:55:34Z Author&#160;Chang, Mark., author.<br/>Preferred Shelf Number&#160;RM301.25 .C46 2011<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781439835937">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/>