Search Results for Game Development. - Narrowed by: Computer Science, general.
SirsiDynix Enterprise
https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dGame$002bDevelopment.$0026qf$003dSUBJECT$002509Subject$002509Computer$002bScience$00252C$002bgeneral.$002509Computer$002bScience$00252C$002bgeneral.$0026ps$003d300?
2026-02-05T19:07:08Z
Learn Lua for iOS Game Development
ent://SD_ILS/0/SD_ILS:330623
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Author Varma, Jayant. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE(330623.1)<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-1-4302-4663-3">http://dx.doi.org/10.1007/978-1-4302-4663-3</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Learn Corona SDK Game Development
ent://SD_ILS/0/SD_ILS:330689
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Author Zammetti, Frank W. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE(330689.1)<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-1-4302-5069-2">http://dx.doi.org/10.1007/978-1-4302-5069-2</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Beginning Android C++ Game Development
ent://SD_ILS/0/SD_ILS:330715
2026-02-05T19:07:08Z
2026-02-05T19:07:08Z
Author Sutherland, Bruce. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE(330715.1)<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-1-4302-5831-5">http://dx.doi.org/10.1007/978-1-4302-5831-5</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Learn Unity 4 for iOS Game Development
ent://SD_ILS/0/SD_ILS:330650
2026-02-05T19:07:08Z
2026-02-05T19:07:08Z
Author Chu, Philip. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE(330650.1)<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-1-4302-4876-7">http://dx.doi.org/10.1007/978-1-4302-4876-7</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Learn Unity for 2D Game Development
ent://SD_ILS/0/SD_ILS:330766
2026-02-05T19:07:08Z
2026-02-05T19:07:08Z
Author Thorn, Alan. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE(330766.1)<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-1-4302-6230-5">http://dx.doi.org/10.1007/978-1-4302-6230-5</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Learn 2D Game Development with C#
ent://SD_ILS/0/SD_ILS:330793
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Author Pavleas, Jebediah. author. Chang, Jack Keng-Wei. author. Sung, Kelvin. author. Zhu, Robert. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE(330793.1)<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-1-4302-6605-1">http://dx.doi.org/10.1007/978-1-4302-6605-1</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Beginning 3D Game Development with Unity 4: All-in-One, Multi-Platform Game Development
ent://SD_ILS/0/SD_ILS:330653
2026-02-05T19:07:08Z
2026-02-05T19:07:08Z
Author Blackman, Sue. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE(330653.1)<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-1-4302-4900-9">http://dx.doi.org/10.1007/978-1-4302-4900-9</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Learn OpenGL ES For Mobile Game and Graphics Development
ent://SD_ILS/0/SD_ILS:330684
2026-02-05T19:07:08Z
2026-02-05T19:07:08Z
Author Mehta, Prateek. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE(330684.1)<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-1-4302-5054-8">http://dx.doi.org/10.1007/978-1-4302-5054-8</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>
Windows 8 and Windows Phone 8 Game Development
ent://SD_ILS/0/SD_ILS:330716
2026-02-05T19:07:08Z
2026-02-05T19:07:08Z
Author Dawes, Adam. author. SpringerLink (Online service)<br/>Preferred Shelf Number ONLINE(330716.1)<br/>Electronic Access <a href="http://dx.doi.org/10.1007/978-1-4302-5837-7">http://dx.doi.org/10.1007/978-1-4302-5837-7</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>