Search Results for Game Theory - Narrowed by: Computer sound processing. SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dGame$002bTheory$0026qf$003dSUBJECT$002509Subject$002509Computer$002bsound$002bprocessing.$002509Computer$002bsound$002bprocessing.$0026ps$003d300? 2026-03-01T01:37:12Z GAME AUDIO FUNDAMENTALS an introduction to the theory, planning, and practice of soundscape... creation for games. ent://SD_ILS/0/SD_ILS:587736 2026-03-01T01:37:12Z 2026-03-01T01:37:12Z Author&#160;Zizza, Keith.<br/>Preferred Shelf Number&#160;GV1469.34 .S68<br/>Electronic Access&#160;Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003218821">https://www.taylorfrancis.com/books/9781003218821</a> OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The essential guide to game audio : the theory and practice of sound for games ent://SD_ILS/0/SD_ILS:541529 2026-03-01T01:37:12Z 2026-03-01T01:37:12Z Author&#160;Horowitz, Steve, 1964-, author.&#160;Looney, Scott.<br/>Preferred Shelf Number&#160;QA76.76 .C672 H678 2014<br/>Electronic Access&#160;<a href="https://www.taylorfrancis.com/books/9781134595372">Click here to view.</a><br/>Format:&#160;Books<br/>Availability&#160;Online Library~1<br/>