Search Results for Game Theory - Narrowed by: Computer sound processing.SirsiDynix Enterprisehttps://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dGame$002bTheory$0026qf$003dSUBJECT$002509Subject$002509Computer$002bsound$002bprocessing.$002509Computer$002bsound$002bprocessing.$0026ps$003d300?2026-03-01T01:37:12ZGAME AUDIO FUNDAMENTALS an introduction to the theory, planning, and practice of soundscape... creation for games.ent://SD_ILS/0/SD_ILS:5877362026-03-01T01:37:12Z2026-03-01T01:37:12ZAuthor Zizza, Keith.<br/>Preferred Shelf Number GV1469.34 .S68<br/>Electronic Access Taylor & Francis <a href="https://www.taylorfrancis.com/books/9781003218821">https://www.taylorfrancis.com/books/9781003218821</a>
OCLC metadata license agreement <a href="http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf">http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf</a><br/>Format: Electronic Resources<br/>Availability Online Library~1<br/>The essential guide to game audio : the theory and practice of sound for gamesent://SD_ILS/0/SD_ILS:5415292026-03-01T01:37:12Z2026-03-01T01:37:12ZAuthor Horowitz, Steve, 1964-, author. Looney, Scott.<br/>Preferred Shelf Number QA76.76 .C672 H678 2014<br/>Electronic Access <a href="https://www.taylorfrancis.com/books/9781134595372">Click here to view.</a><br/>Format: Books<br/>Availability Online Library~1<br/>