Search Results for Games. - Narrowed by: 2009 SirsiDynix Enterprise https://katalog.hacettepe.edu.tr/client/en_US/default/default/qu$003dGames.$0026qf$003dPUBDATE$002509Publication$002bDate$0025092009$0025092009$0026ic$003dtrue$0026ps$003d300? 2024-10-27T08:32:46Z iPhone Games Projects ent://SD_ILS/0/SD_ILS:171251 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Cabrera, P J. author.&#160;Bondo, Joachim. author.&#160;Fothergill, Aaron. author.&#160;Greenstone, Brian. author.&#160;Hennessy, Olivier. author.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-4302-1969-9">http://dx.doi.org/10.1007/978-1-4302-1969-9</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Pro Android Games ent://SD_ILS/0/SD_ILS:171345 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Silva, Vladimir. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-4302-2648-2">http://dx.doi.org/10.1007/978-1-4302-2648-2</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Artificial intelligence for games ent://SD_ILS/0/SD_ILS:145402 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Millington, Ian.&#160;Funge, John David, 1968-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123747310">http://www.sciencedirect.com/science/book/9780123747310</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Games, puzzles, and computation ent://SD_ILS/0/SD_ILS:287965 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Hearn, Robert A.&#160;Demaine, Erik D., 1981-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439865057">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> John Thompson's theory drill games ent://SD_ILS/0/SD_ILS:122498 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Thompson, John, 1889-1963.<br/>Preferred Shelf Number&#160;MT746.T46 E 1955 V.1<br/>Electronic Access&#160;<a href="https://katalog.hacettepe.edu.tr/Notalar/122498-2002.pdf">Elektronik eri?im için t?klay?n?z</a><br/>Format:&#160;Notated music<br/>Availability&#160;Conservatory Library~3<br/> The ethics of computer games ent://SD_ILS/0/SD_ILS:220042 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Sicart, Miguel, 1978-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267201">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267201</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Games of No Chance 3 ent://SD_ILS/0/SD_ILS:237358 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Albert, Michael H..&#160;Nowakowski, Richard J..<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1017/CBO9780511807251">Access by subscription</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Creating games : mechanics, content, and technology ent://SD_ILS/0/SD_ILS:313336 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;McGuire, Morgan, 1976-&#160;Jenkins, Odest Chadwicke.<br/>Preferred Shelf Number&#160;QA76.76.C672 M388 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Serious games mechanisms and effects ent://SD_ILS/0/SD_ILS:264174 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Ritterfeld, Ute.&#160;Cody, Michael J.&#160;Vorderer, Peter.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780203891650">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The Hunger Games : catching fire ent://SD_ILS/0/SD_ILS:383916 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Collins, Suzanne.<br/>Preferred Shelf Number&#160;PZ7.C6837 C38 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Design and Use of Serious Games ent://SD_ILS/0/SD_ILS:170551 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Kankaanranta, Marja. editor.&#160;Neittaanm&auml;ki, Pekka. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-4020-9496-5">http://dx.doi.org/10.1007/978-1-4020-9496-5</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Pervasive games theory and design ent://SD_ILS/0/SD_ILS:148263 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Montola, Markus.&#160;Stenros, Jaakko.&#160;W&aelig;rn, Annika, 1960-&#160;International Game Developers Association.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123748539">http://www.sciencedirect.com/science/book/9780123748539</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Games: Unifying Logic, Language, and Philosophy ent://SD_ILS/0/SD_ILS:170517 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Majer, Ondrej. editor.&#160;Pietarinen, Ahti-Veikko. editor.&#160;Tulenheimo, Tero. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-4020-9374-6">http://dx.doi.org/10.1007/978-1-4020-9374-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Path Player Games Analysis and Applications ent://SD_ILS/0/SD_ILS:167536 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Schwarze, Silvia. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-0-387-77928-7">http://dx.doi.org/10.1007/978-0-387-77928-7</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Games, Groups, and the Global Good ent://SD_ILS/0/SD_ILS:188700 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Levin, Simon A. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-540-85436-4">http://dx.doi.org/10.1007/978-3-540-85436-4</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Advances in Dynamic Games and Their Applications Analytical and Numerical Developments ent://SD_ILS/0/SD_ILS:168300 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Pourtallier, Odile. editor.&#160;Gaitsgory, Vladimir. editor.&#160;Bernhard, Pierre. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-0-8176-4834-3">http://dx.doi.org/10.1007/978-0-8176-4834-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Jumpstart! Science games and activities for ages 5-11 ent://SD_ILS/0/SD_ILS:266044 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Feasey, Rosemary.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780203880364">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Jumpstart! Drama games and activities for ages 5-11 ent://SD_ILS/0/SD_ILS:265936 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Cremin, Teresa.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780203878255">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Early intervention games fun, joyful ways to develop social and motor skills in children with autism spectrum or sensory processing disorders ent://SD_ILS/0/SD_ILS:304035 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Sher, Barbara.&#160;Butler, Ralph, ill.&#160;Wiley InterScience (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;Wiley InterScience <a href="http://dx.doi.org/10.1002/9781118269503">An electronic book accessible through the World Wide Web; click for information</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Autodesk 3ds Max 2010 : foundation for games ent://SD_ILS/0/SD_ILS:342463 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Ott, Donald.&#160;Wanlass, Tyler.&#160;Livingston, Andy.&#160;Autodesk, Inc.<br/>Preferred Shelf Number&#160;ONLINE(342463.1)<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780080957067">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Tomur Atag&ouml;k : Tanr&#305;&ccedil;alar ve s&#305;radan kad&#305;nlar = Goddesses and ordinary women, 6 Mart - 6 Nisan 2009 / 6 March - 6 April 2009, Mine Sanat Galerisi ; Oyunlar, oyuncaklar, &ccedil;ocuklar, sava&#351;, sevgi = Games, toys, children,war, love 10 Mart - 10 Nisan 2009 / 10 March - 10 April 2009, Kare Sanat Galerisi ; G&uuml;nceler / Diaries, 12 Mart - 12 Nisan 2009 / 12 March - 12 April 2009, Mine Sanat Galerisi ent://SD_ILS/0/SD_ILS:395037 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Atag&ouml;k, Tomur.&#160;S&ouml;nmez, Necmi.&#160;McEwen, Susan.<br/>Preferred Shelf Number&#160;ND873.A83 T669 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Brain food 100+ games that make you think ent://SD_ILS/0/SD_ILS:386710 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Fleisher, Paul, 1951-<br/>Preferred Shelf Number&#160;GV1480 F54 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> The Foley grail the art of performing sound for film, games, and animation ent://SD_ILS/0/SD_ILS:145933 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Ament, Vanessa Theme.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811253">http://www.sciencedirect.com/science/book/9780240811253</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> E&#287;itsel bilgisayar oyunlar&#305;n&#305;n lise &ouml;&#287;rencilerinin internete ili&#351;kin bilgi d&uuml;zeyi performans&#305;na etkisi :Quest Atlantis &ouml;rne&#287;i = The effect of educational computer games on high school students' performance level related to internet knowledge :The case of Quest Atlantis ent://SD_ILS/0/SD_ILS:124459 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Sert, Sedef.<br/>Preferred Shelf Number&#160;TEZ/8959 .S47 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> n-ki&#351;i oyunlarda denge noktalar&#305; equilibrium points in n-person games ent://SD_ILS/0/SD_ILS:124635 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Kesinba&#351;o&#287;lu, Asl&#305;.<br/>Preferred Shelf Number&#160;TEZ/9029 .K47 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Autodesk 3ds Max 2010 foundation for games ent://SD_ILS/0/SD_ILS:145194 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Ott, Donald.&#160;Wanlass, Tyler.&#160;Livingston, Andy.&#160;Autodesk, Inc.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811949">http://www.sciencedirect.com/science/book/9780240811949</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Maya for games modeling and texturing techniques with Maya and Mudbox ent://SD_ILS/0/SD_ILS:147084 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Ingrassia, Michael.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810645">http://www.sciencedirect.com/science/book/9780240810645</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> 3ds Max modeling for games insider's guide to game character, vehicle, and environment modeling ent://SD_ILS/0/SD_ILS:146032 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810614">http://www.sciencedirect.com/science/book/9780240810614</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Networked graphics building networked games and virtual environments ent://SD_ILS/0/SD_ILS:146404 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Steed, Anthony.&#160;Oliveira, Manuel.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123744234">http://www.sciencedirect.com/science/book/9780123744234</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Vintage games an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time ent://SD_ILS/0/SD_ILS:146708 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Loguidice, Bill.&#160;Barton, Matt.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811468">http://www.sciencedirect.com/science/book/9780240811468</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Expressive processing digital fictions, computer games, and software studies ent://SD_ILS/0/SD_ILS:220214 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Wardrip-Fruin, Noah.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267550</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Learning by Playing. Game-based Education System Design and Development 4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings ent://SD_ILS/0/SD_ILS:190603 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Chang, Maiga. editor.&#160;Kuo, Rita. editor.&#160;Kinshuk. editor.&#160;Chen, Gwo-Dong. editor.&#160;Hirose, Michitaka. editor.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-642-03364-3">http://dx.doi.org/10.1007/978-3-642-03364-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Agents for Games and Simulations Trends in Techniques, Concepts and Design ent://SD_ILS/0/SD_ILS:191611 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Dignum, Frank. editor.&#160;Bradshaw, Jeff. editor.&#160;Silverman, Barry. editor.&#160;Doesburg, Willem. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-642-11198-3">http://dx.doi.org/10.1007/978-3-642-11198-3</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Geometric Algebra: An Algebraic System for Computer Games and Animation ent://SD_ILS/0/SD_ILS:175965 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Vince, John. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-1-84882-379-2">http://dx.doi.org/10.1007/978-1-84882-379-2</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Motivated Reinforcement Learning Curious Characters for Multiuser Games ent://SD_ILS/0/SD_ILS:189216 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Merrick, Kathryn. author.&#160;Maher, Mary Lou. author.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-540-89187-1">http://dx.doi.org/10.1007/978-3-540-89187-1</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Motion in Games Second International Workshop, MIG 2009, Zeist, The Netherlands, November 21-24, 2009. Proceedings ent://SD_ILS/0/SD_ILS:191342 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Egges, Arjan. editor.&#160;Geraerts, Roland. editor.&#160;Overmars, Mark. editor.&#160;SpringerLink (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://dx.doi.org/10.1007/978-3-642-10347-6">http://dx.doi.org/10.1007/978-3-642-10347-6</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Catching fire ent://SD_ILS/0/SD_ILS:373128 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Collins, Suzanne.<br/>Preferred Shelf Number&#160;PZ7.C6837 C38 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~2<br/> L'aventure olympique. ent://SD_ILS/0/SD_ILS:123745 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Moliterni, C.&#160;Dupuis, P.&#160;Roland, Thierry.<br/>Preferred Shelf Number&#160;GV721.92 L38 1990- V.1<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~4<br/> Homage to a pied puzzler ent://SD_ILS/0/SD_ILS:287964 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Pegg, Ed, 1963-&#160;Schoen, Alan H. (Alan Hugh), 1924-&#160;Rodgers, Tom, 1943-&#160;Gathering 4 Gardner (Conference) (7th : 2006 : Atlanta, Ga.)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439865002">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Virtuous war mapping the military-industrial-media-entertainment network ent://SD_ILS/0/SD_ILS:266056 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Der Derian, James.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780203881538">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game feel : a game designer's guide to virtual sensation ent://SD_ILS/0/SD_ILS:271041 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Swink, Steve.<br/>Preferred Shelf Number&#160;QA76.9.H85 S934 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Writing for video game genres from FPS to RPG ent://SD_ILS/0/SD_ILS:291593 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Despain, Wendy.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://marc.crcnetbase.com/isbn/9781439875391">Distributed by publisher. Purchase or institutional license may be required for access.</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Racing the beam the Atari video computer system ent://SD_ILS/0/SD_ILS:220036 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Montfort, Nick.&#160;Bogost, Ian.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;IEEE Xplore <a href="http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193">http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267193</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Computer assisted exercises and training a reference guide ent://SD_ILS/0/SD_ILS:297769 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;&Ccedil;ayirci, E. (Erdal)&#160;Marin&#269;i&#269;, Du&scaron;an.&#160;Wiley InterScience (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;Ebook Library <a href="http://public.eblib.com/EBLPublic/PublicView.do?ptiID=455911">http://public.eblib.com/EBLPublic/PublicView.do?ptiID=455911</a> John Wiley <a href="http://dx.doi.org/10.1002/9780470498620">http://dx.doi.org/10.1002/9780470498620</a> <a href="http://swb.eblib.com/patron/FullRecord.aspx?p=455911">http://swb.eblib.com/patron/FullRecord.aspx?p=455911</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The art of videogames ent://SD_ILS/0/SD_ILS:304307 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Tavinor, Grant.&#160;Wiley InterScience (Online service)<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;John Wiley <a href="http://dx.doi.org/10.1002/9781444310177">http://dx.doi.org/10.1002/9781444310177</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Gaming cultures and place in Asia-Pacific ent://SD_ILS/0/SD_ILS:264140 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Hjorth, Larissa.&#160;Chan, Dean.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;<a href="http://www.tandfebooks.com/isbn/9780203875957">Click here to view</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Level design : concept, theory, and practice ent://SD_ILS/0/SD_ILS:268841 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Kremers, Rudolf.<br/>Preferred Shelf Number&#160;QA76.76.C672 K74 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Dijital oyun rehberi : oyun tasar&#305;m&#305;, t&uuml;rler ve oyuncu ent://SD_ILS/0/SD_ILS:392271 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Binark, Mutlu.&#160;Bayraktutan-S&uuml;tc&uuml;, G&uuml;nseli.&#160;Fidaner, I&#351;&#305;k Bar&#305;&#351;.<br/>Preferred Shelf Number&#160;GV1469.17.S63 D5 2009<br/>Format:&#160;Books<br/>Availability&#160;Beytepe Library~1<br/> Game feel a game designer's guide to virtual sensation ent://SD_ILS/0/SD_ILS:145941 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Swink, Steve.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123743282">http://www.sciencedirect.com/science/book/9780123743282</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Real-time cameras a guide for game designers and developers ent://SD_ILS/0/SD_ILS:149152 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Haigh-Hutchinson, Mark.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123116345">http://www.sciencedirect.com/science/book/9780123116345</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Chariots of fire Ate&#351; arabalar&#305; ent://SD_ILS/0/SD_ILS:134859 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Cross, Ben.&#160;Charleson, Ian.&#160;Havers, Nigel.&#160;Campbell, Cheryl.&#160;Krige, Alice, 1954-<br/>Preferred Shelf Number&#160;PN1995.9.S67 C43 2009<br/>Format:&#160;Video disc<br/>Availability&#160;Beytepe Library~1<br/> The theory of gambling and statistical logic ent://SD_ILS/0/SD_ILS:146919 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Epstein, Richard A., 1927-<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780123749406">http://www.sciencedirect.com/science/book/9780123749406</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Game art complete all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques ent://SD_ILS/0/SD_ILS:145697 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Gahan, Andrew.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811475">http://www.sciencedirect.com/science/book/9780240811475</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> The complete guide to game audio for composers, musicians, sound designers, and game developers ent://SD_ILS/0/SD_ILS:148740 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Marks, Aaron.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810744">http://www.sciencedirect.com/science/book/9780240810744</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Handbook of research on effective electronic gaming in education ent://SD_ILS/0/SD_ILS:143556 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Ferdig, Richard E. (Richard Eugene)<br/>Format:&#160;Books<br/>Availability&#160;~0<br/> 3D game textures create professional game art using Photoshop ent://SD_ILS/0/SD_ILS:146096 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Ahearn, Luke.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240811482">http://www.sciencedirect.com/science/book/9780240811482</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/> Cinematic game secrets for creative directors and producers inspired techniques from industry legends ent://SD_ILS/0/SD_ILS:148815 2024-10-27T08:32:46Z 2024-10-27T08:32:46Z Author&#160;Newman, Rich.<br/>Preferred Shelf Number&#160;ONLINE<br/>Electronic Access&#160;ScienceDirect <a href="http://www.sciencedirect.com/science/book/9780240810713">http://www.sciencedirect.com/science/book/9780240810713</a><br/>Format:&#160;Electronic Resources<br/>Availability&#160;Online Library~1<br/>